I was trying to figure out the problem with FF16 besides the side quests and I just now got it.
Lack of varied music and lack of varied weapon design.
I get that soken is busy but they can hire more then one sound guy. Most fights have the same dam 5 themes. Like am I crazy or is my game bugged? Where the hell is all the music? 14 and KH had different themes for every boss but it feels like everybody shares in this.
It takes FAR FAR too long to get new weapons and ability's. They just did not do a good enough job and it was only after beating the final human primal enemy (80 percent into the game) that you get an alternative to the bog standard sword that actually feels great. Transparent ripoff of DMC yamato but i'll take it. They should have given each primal a unique weapon to switch back and forth to replace the sword.
Frankly The game's great up until
less then halfway Then the magic kinda goes away and you got filler and side quests up the ass. Probably would be best to ignore most of them except for the important Cross shaped ones and just go though the main story to enjoy it as is.
The lore is kinda shit too. There's not enough FANTASY in this game. They took way too many notes from game of thrones and barely did anything with the environment besides give people crystals, and have superhuman summons walking around. There's no exotic races besides goblins and orcs. With Literally only one moogle in the game. The only time my ears perked up lore wise is whenever anybody mentioned the mainland content. info on it is incredibly vague and I literally had to play most of the side quests to learn that they don't treat their magic users like garbage. I read between the lines and am forced to conclude the land in 16 is the FF14 world equivalent of new Zealand (before the 7th calamity) until further notice.
Didn't help they intentionally toned down one of Jill's best moments of killing a rapist by only vaguely implying what he did in the american version.
https://boundingintocomics.com/2023...f-iron-kingdoms-treatment-of-female-captives/
Another thing that annoyed me. When you're fighting odin he gets really really religious and lays it on thick. Calling his master "lord" and "God" and really going for the evil christian roleplay and trying to convert you. And clive is laying it on thick with "NOT NEEDING GOD!" I hated it.
I know I know. Killing a "god" is a big part of these kinds of games, and im cool with that, but this was really really pushing it hard enough to make me wonder if an atheist script writer was screwing with the script like the above example with jill. Id like to hear the jap translation.
Im not finished yet, and I am starting to really enjoy the end, but this needed more put in it.