The Final Fantasy Thread

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Though again, as much as Nomura gets the blame, Nojima is just as much, if not more responsible for the direction. Why does Nomura always get the blame for everything?
He has a very recognizable name and it's attached to a lot of projects even if he only did the character designs or helped produce it. That's literally it.

Personally I love his work. Even at it's worst (which is rare) It's leagues better then most unimaginative shit now.

Since autism is guaranteed, I hope that Nomura goes balls to the wall with his fanfiction bullshit. I want the credits to roll and then cut to a Marvel stinger of Yozora standing on top of the Shira building.
Seconded. I dont want safe. I want INSANITY. I want the most wild fuck you moment known to mankind, a fuck you so grand and intoxicating you'd love to see it.

If anybody could or even had the balls to do it, it would be Nomura.



I’m not a fan of those things either but I was expecting basically the same incompetence with a pretense of being faithful to the original
You're gonna have to play the phone game ever crisis when it comes out then. That retells the original story (timeline) with considerably fewer deviations. Some people are bitching about the new dialogue/translation though. Cant please everybody I guess.
 
Just finished the game. Overall I thought it was good, but is flawed.

Combat:
  • The game really needed more combos than just □, □, □, □, ▵. You got the guys that worked on DMC, you didn't at all think maybe adding a combo B and C would be cool? Those don't exist just to keep the style meter fresh, it keeps gameplay fresh by offering the player different flavors of smacking the enemy.
  • Some of the Eikon skills just suck. Either they have way too long of a windup where you just eat shit, their effect is too minimal or niche, or their cooldown makes them a once per stagger party trick.
Sidequests:
  • The early game sidequests fucking blow. Side quests are usually just small time wasters, but they tend to give you something worthwhile, and early game sidequests just don't. Cool, 200 gil, 20 AP, and some crafting materials that I have 1000 of already. Late game quests pay slightly better, but that's tolerable as they give some lore and side character development.
  • Hunts were fun, although I was legitimately bummed out that the last S-Rank posed less trouble for me than weaker S-Ranks. I would have liked a few more.
  • No super bosses outside of the hunts sucks. Give me a hard super boss that requires I use those OP elixirs Charon is selling.
Story:
  • How useless the 5 year time gap felt. Someone floated that it would have felt more natural as 1 year, and I agree. Absolutely nothing changed in that 5 years, and that felt wasted.
  • Every time a town representative handed me a seal, I wanted to rip their spines out.
Just finished yesterday and this is basically my review of the game. A few other points:
  • While I was fighting Bahamut I realized I was tired of Eikon fights and Titan gave me all the spectacle I wanted. I actually groaned when I had to go fight in space because muh anime powerscaling because I knew that it would be doing the same couple of combos and abilities for 15 more minutes and would rather play as Clive because at least he's got a little more going on.
  • All the little enemies without a stagger bar are the exact same and at best you have an enemy casting protect or brave which barely changes them up. It's a massive shortcoming and having to fight pack after pack of these in story missions is just broing after a while.
  • Once you figure out the loadout that works for you it becomes too easy to melt through anything that's not a full-on boss.
  • Pacing feels like somebody told them you had to have some downtime after big moments and they had no clue how to handle that. Biggest offender was building the smokestacks for Mid which brought the game to a halt.
  • Sidequests aren't even MMO sidequests, they're XIV sidequests specifically. Even WoW was experimenting 15 years ago with grouping quests together so you could do all of them at the same time, vehicle quests for variety, etc You could even look to Xenoblade like someone mentioned. These just suck.
  • The story has two parts: political GoT stuff, which doesn't have enough time or development with the characters involved and gets too relegated to the map of armies moving around, a common failing of "political fantasy" like this; the other is the more traditional FF fare with the mystery of the dominants, mothercrystals, and Ultima and all gets unveiled too close too the end and the characters don't react much to it or anything because you're already in Ash and rushing to the final boss at that point.
  • Speaking of not enough political screentime, Ultima was okay as the big final boss monster, but you need a human villain to ground things and nobody has enough screentime to fill that role and it keeps getting kicked around.
  • I actually laughed at Hugo seeing Benedikta at the Mothercrystal and then getting cucked by Ifrit
  • There's a female character named mid and her full name sounds like midol. What did they mean by this?
  • There's a character from the middle-east region who steals fame and glory and wealth and gets his hands cut off. What did they mean by this?
Final verdict is that I liked it plenty but was just tired of it by the end. I'll clean up the hunts but not sidequests and won't be running off to NG+.

Edit: one other thing that bothered me was that the music was underwhelming outside a few tracks. I got especially distracted by how low quality some of the orchestra samples sounded and don't recall XIV's samples sounding nearly this bad.
 
Just finished it. I agree that it's good but flawed.

The story is alright, albeit a little too dour for my taste, and the five-year timeskip is pointless. Characters are well done and so is the voice acting; Clive's VA in particular knocked it out of the park and I love how insane Barnabas sounds towards the end of his boss fight. This has to be my favorite iteration of Cid.
Was to sad to see him go but he had a bunch of death flags. On that note, I had a feeling the ending would be bittersweet and was prepared for someone to die, but wow. Was it really necessary to kill off Dion (what a bro he turned out to be), Joshua (unless he survived; they seem to imply that Clive revives him and then there's the post-credits scene with the book but I'll touch more on that later) and Clive (who I read also may have survived, though I don't see how, they make it pretty evident that he's fucked)? I'll admit I cried when Clive was cradling Joshua and they showed the flashback of them as kids. The brothers' bond was great and I loved seeing them fight together. Honestly, the ending is my biggest gripe. I was hoping we'd get something lighter after the total downer that was 15's. What really makes it sting is how everyone was expecting to Clive to make it back; he even promised Jill! Goddamn did seeing her cry and hug Torgal hurt. I felt empty afterwards. (:_( Could you please let the next protag live, Square?

The combat gets a lot more tolerable the further you progress and the more Eikons you get. Having your only options be Phoenix and Garuda for the first chunk of the game kinda sucks. Wasn't a big fan of the parts where you have to play as Ifrit because of how clunky he is, made me take a lot of unnecessary hits. There were also a bunch of times where the dodge button wouldn't register my input so that was annoying. My second biggest gripe with the game is that you can't buy back what you sell; learned this the hard way when I got rid of Ragnarok and then realized you need it to craft Gotterdammerung. No idea what they were thinking by letting you sell a weapon that's necessary for making the strongest one. Retard move.

As a JRPG, yeah, it's on the weaker side. Sidequests are pretty standard fare but do get better later in the game, equipment doesn't serve much of a purpose given how quickly you can get or craft something better, party members tend to leave as quickly as they join, and it's weird that they removed elemental weaknesses. Doesn't feel much like Final Fantasy but I still enjoyed what it did with the world.

Apparently it's meant to be ambiguous. The possibilities seem to be that either A.) Clive did revive Joshua with the power of the Phoenix and he went on to write about their journey, B.) Someone took on Joshua's name as a pen name and wrote about the brothers' legacy, or C.) The whole game was fiction and based off of the book. Personally, I'm going with A because I want to believe Joshua lived. C would just be stupid.
 
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Sadly nonplussed about the mixed reaction here. I doubt this series will be great again.

I’m sure the game is good and that I’ll enjoy it but it needed to be more than that.
 
Sadly nonplussed about the mixed reaction here. I doubt this series will be great again.

I’m sure the game is good and that I’ll enjoy it but it needed to be more than that.
I think it's a pretty decent foundation to build the future on, at least as far as gameplay goes. Far better than XV anyway, though that game is a more interesting one when you consider its production history and how the final product turned out.
 
So, sorry for being an idiot, but; do you guys recommend FFXVI, or should I wait for a sale? Or should I just never touch it?

I've been doing my best to avoid spoilers for the game overall; about the only thing I know about it so far is that, story-wise, it's incredibly popular with Reddit Atheists for some reason. Other than that, nothing much.
 
So, sorry for being an idiot, but; do you guys recommend FFXVI, or should I wait for a sale? Or should I just never touch it?

I've been doing my best to avoid spoilers for the game overall; about the only thing I know about it so far is that, story-wise, it's incredibly popular with Reddit Atheists for some reason. Other than that, nothing much.
Try the demo, if you finish the prologue and the extra challenge and are unsure, wait for a sale.
 
I liked ff16 well enough. I thought Dion being gay was really funny after they revealed he had Harpocrates (named after a Greek God) as a tutor when he was a boy, so he was possibly educated in proper Greek fashion.
I was confused by Medicine Girl, as nothing seemed to happen with her. I was almost expecting her to show up on the beach and save Clive. Is she supposed to be DLC stuff, or secretly leviathan?
 
I was confused by Medicine Girl, as nothing seemed to happen with her. I was almost expecting her to show up on the beach and save Clive. Is she supposed to be DLC stuff, or secretly leviathan?
She's most likely Leviathan's Dominant, with the strongest evidence being that her name means "born of a land of the waters/flood." There's apparently no DLC planned, but pretty much everyone wants/expects something for Leviathan, so it may just be a matter of time.
 

FF16 talk starts at 48:39

Notice at one instance, how Sessler tries to stop the guy from mentioning the androgynous leads as one of their peeves and talks over him and just says all the sci-fi stuff being his problems of Final Fantasy. Is he trying to cover from his past comments?
 
What's this refer to specifically?
I'm pretty sure way back in the G4 days during the 2000s Sessler was known in the reviews for hating a lot of JRPGs, among his criticisms being effeminate protagonists. I believe they even once had a segment about identifying if X jrpg character was a boy or girl, stuff that would probably not fly today, especially given his modern crowd.
 
I'm pretty sure way back in the G4 days during the 2000s Sessler was known in the reviews for hating a lot of JRPGs, among his criticisms being effeminate protagonists. I believe they even once had a segment about identifying if X jrpg character was a boy or girl, stuff that would probably not fly today, especially given his modern crowd.
That's actually pretty funny and still relevant.
 
She's most likely Leviathan's Dominant, with the strongest evidence being that her name means "born of a land of the waters/flood." There's apparently no DLC planned, but pretty much everyone wants/expects something for Leviathan, so it may just be a matter of time.
Knowing SE it's likely but completely demolishes the point of the character since she's entirely based on "the goodness of the common people".

Anyways, I realized FF16 really reminds me of .Hack GU in gameplay, features and plot points. Like it also had big monster battles but had an actual control aspect and it didn't overstay its welcome, or having a character be a replacement to someone the protagonist failed and died but the relationship having more of a poinr and conflict.
 
I'm pretty sure way back in the G4 days during the 2000s Sessler was known in the reviews for hating a lot of JRPGs, among his criticisms being effeminate protagonists. I believe they even once had a segment about identifying if X jrpg character was a boy or girl, stuff that would probably not fly today, especially given his modern crowd.
Wow, I'm surprised that ever came from a homosexual looking soyboy.
 
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