- Joined
- Sep 19, 2024
There is one channel I think has a good understanding of and creates a lot of meaningful discussion about game design, which is incredibly rare nowadays.
I was first made aware of it by the "controversial" review of the RE4 remake, where he didn't suck it off and made great points about how the original worked a lot like an arcade beat'em up and the new one introduces new mechanics like parries a la carte, just for being popular nowadays, with no consideration for the gameplay loop.
He also called Stellar Blade out for being the same modern "action" slop beneath the sexy surface, with unskippable walking segments and brain dead puzzles.
His bread and butter are Shumps and Beat'em up/fighting games and brings a lot of points that go against modern, western game design sensibilities and loves shitting on crap game journos.
He may come of as a contrarian to some, but honestly, the mainstream opinions among reviewers and youtubers are so fucking uniform, being in the oppositeautism spectrum provides some weird sort of balance.
Main criticisms of the channel I would give are the monotone, semi-valley girl tone of voice and the fact he can't articulate shit particularly well sometimes.
I hope I can get some opinions on arcade design going in this thread.
I was first made aware of it by the "controversial" review of the RE4 remake, where he didn't suck it off and made great points about how the original worked a lot like an arcade beat'em up and the new one introduces new mechanics like parries a la carte, just for being popular nowadays, with no consideration for the gameplay loop.
He may come of as a contrarian to some, but honestly, the mainstream opinions among reviewers and youtubers are so fucking uniform, being in the opposite
Main criticisms of the channel I would give are the monotone, semi-valley girl tone of voice and the fact he can't articulate shit particularly well sometimes.
I hope I can get some opinions on arcade design going in this thread.
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