The Elder Scrolls

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you can do alot of shit with the PC version
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Fun Fact.
Nord Culture places Wolves as sacred Animals and they are not to be killed, unless absolutely necessary.
Que Skyrim where Nords will kill any wolf on site.
THANKS TODD HOWARD
 
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you can do alot of shit with the PC version
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Considering that, one would ask what mod that even is. Really, with all one can do, the PC version of Skyrim can let you run around the land dressed as an Elite Knight from Dark Souls while slaying a flying Macho Man Randy Savage with a pulse rifle from aliens.
 
What mod is this? Would this mean the Nerevarine becomes a born-again Christian?

I need that mod now.
I must now become Nerevarine, conquer the sixth house, become a demi-god, kick out the outlanders and become the next ruler of Heaven.
Makes one wonder if you end up fighting Satan. The Nerevarine has one more supernatural foe to conquer if such a thing were to happen.
 
I need that mod now.
I must now become Nerevarine, conquer the sixth house, become a demi-god, kick out the outlanders and become the next ruler of Heaven.
What mod is this? Would this mean the Nerevarine becomes a born-again Christian?
According to /tes/ the mod is called MorrowLand and is this apparently extremely shitty mod
http://www.fileplanet.com/149635/140000/fileinfo/From-Hell-to-Heaven,-Morrowland
This is the only download link I can find. There's a popular imgur gallery featuring it.
 
I've been reading into Daggerfall Tools for Unity over the past few days.

I didn't really even know what it was until the creator posted a FAQ. Basically the guy is attempting to port all of Daggerfall's assets like sprites, textures and stuff to the Unity engine.

And it's entirely released and stuff. Although naturally none of the gameplay is there but it's intended to encourage programmers to recreate the game on the Unity engine. At the moment all you can really do is create your own cities, environments and dungeons and place enemies and stuff. But you can't really do anything with it yet.

http://www.dfworkshop.net/

While it's not the ideal project to see a Daggerfall engine recreation come out from. I really do see it as a light at the end of the tunnel now. And I really hope this project takes off, considering how far along OpenMW came. And since a team of modders working with the Unity engine would likely take less time to complete than DaggerXL will at this point.
 
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