- Joined
- Apr 21, 2021
Forgot about that. Still surreal to see no unusuals and all those shit weapons.TF2 in 2007 had no upgradeable dispensers and teleporters, no airblast and no payload.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Forgot about that. Still surreal to see no unusuals and all those shit weapons.TF2 in 2007 had no upgradeable dispensers and teleporters, no airblast and no payload.
Valve ended up listening to the toxic community too much that we ended up getting shit weapons anywayForgot about that. Still surreal to see no unusuals and all those shit weapons.
Or get rid of random crits. I have no idea why people are attached to them.Couple of things
- Why does phlog taunt give pyro uber? It only makes fighting a phlog pyro even more annoying and also opens the door for exploits
- The way random crits are implemented now allows cheaters to give themselvs crits on demand. Why couldn't Valve make the server tell the client in advance which shots should be crits?
Just shut the whole game down ffs, it's created too many faggots with huge faggot egos.
TF2 in 2007 had no upgradeable dispensers and teleporters, no airblast and no payload.
Ubisoft never worked with Orange Box. 360 port was done by Valve, PS3 was done in cooperation with EA because Gaben had no idea how to develop games for Cell processor architecture.How bout the console ports of the orange box ubisoft did. I never played it but I know it had some weird differences like demo having 6 pipe bombs when fully loaded.
what did ubisoft port then? l4d? half life? Or am just mixing up the 2 worst companies?Ubisoft never worked with Orange Box. 360 port was done by Valve, PS3 was done in cooperation with EA because Gaben had no idea how to develop games for Cell processor architecture.
"Weird differences" are just things that were patched in PC version of the game. 6 pipes, for example, were cut before release.
>L4Dwhat did ubisoft port then? l4d? half life? Or am just mixing up the 2 worst companies?
That was EA who did the PS3 port (p sure they did the L4D2 360 port aswell), Demo used to have 6 pipes way back in the beta but they turned it into what it is today, the 360 version has 4 pipes though. Also the 6 pipes are trash, they do like no damage on direct & the rollers tickle you.How bout the console ports of the orange box ubisoft did. I never played it but I know it had some weird differences like demo having 6 pipe bombs when fully loaded.