Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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That's when you get a bow or a wand so you're able to do something. Hell, throw rocks.
Edited my post: I have a cursed melee weapon that gives me a disadvantage when using another weapon. The obvious meta-gaming aspect of that making other weapons rather ineffective aside, to me this curse means that my character doesn't want to use different weapons.

Up till now, I have treated this curse like it was a crack-addiction. Ie: "I'm not obsessed with using this weapon, I can stop using it whenever I want... I just don't want to. Get off my back about it!"
 
Edited my post: I have a cursed melee weapon that gives me a disadvantage when using another weapon. The obvious meta-gaming aspect of that making other weapons rather ineffective aside, to me this curse means that my character doesn't want to use different weapons.

Up till now, I have treated this curse like it was a crack-addiction. Ie: "I'm not obsessed with using this weapon, I can stop using it whenever I want... I just don't want to. Get off my back about it!"
Then the funnier rp action is to just swing at the sky while shouting various battlecries and taunts.
 
CP2020 is modifiers modifying modifiers, the rules are janky, and netrunners can hold up the entire session. Despite that I've never had as much fun with any other RPG. Combat is deadly (though it can be broken if you try), the world is unbelievably rich, and with a good enough group the social aspect and depth are astounding.
 
Cyberpunk is rough. "Get unlucky and take a bullet to the head and you're dead" rough. If you're attached to your character, be sure to buy a helmet.

Red makes characters a bit more resilient and simplifies the rules a bit, while having basically the same lore if you want a less messy Cyberpunk. I did a full reading a while back for more details.
 
CP2020 is modifiers modifying modifiers, the rules are janky, and netrunners can hold up the entire session. Despite that I've never had as much fun with any other RPG. Combat is deadly (though it can be broken if you try), the world is unbelievably rich, and with a good enough group the social aspect and depth are astounding.
You really don't need to try and break Cyberpunk 2020 combat. Just stack mods and watch your GM cry as he has to try and calculate shit.
 
DM's been really spicing up the Warlord to me for our 4E game when I was describing the type of character I'd like to play. So far a lot of it sounds like exactly what I'm looking for! It'd be the first time I'd play a leader type character, but I'm always keen to prove my usefulness to the team with buffs; and frontlining WITH buffs is an even better sell. Same logic, I tend to build to compliment the other players anyways, so this is a way of getting around my penchant for crippling indecision.
 
Yeah, warlord's an interesting thing in 4E, since you basically heal people by yelling at them and then make your heavy-hitter keep hitting with your own actions. Very good for a team, pretty useless on their own.
 
Yeah, warlord's an interesting thing in 4E, since you basically heal people by yelling at them and then make your heavy-hitter keep hitting with your own actions. Very good for a team, pretty useless on their own.
You know what's even more interesting about that? They (and most of 4E) are based on a tabletop wargaming supplement for 3.5.
 
You know what's even more interesting about that? They (and most of 4E) are based on a tabletop wargaming supplement for 3.5.
Most of 4th Edition is based on the last few books for D&D 3.5 (the last two Tomes) and Modern. 4th Edition and Modern are the backbone of Star Wars Saga.
 
I'm still 100% salty that the Warlord got memory-holed for 5e. It was one of the best things about 4e.

"Oh, but Corn Flakes, you delicious bowl of breakfasty goodness! You can still play a Warlord if you spec a Fighter into Battlemaster with the right build!"

No, you fucking can't. Shut the fuck up and give me my martial leader/healer back. These assholes are all about "player choice", but when it comes to giving people an option for a healer that isn't a spellcaster (that invariably ends up surgically attached to a martial character's colon), they go all coy. I'll take my top hats now, thank you.
 
I'm still 100% salty that the Warlord got memory-holed for 5e. It was one of the best things about 4e.

"Oh, but Corn Flakes, you delicious bowl of breakfasty goodness! You can still play a Warlord if you spec a Fighter into Battlemaster with the right build!"

No, you fucking can't. Shut the fuck up and give me my martial leader/healer back. These assholes are all about "player choice", but when it comes to giving people an option for a healer that isn't a spellcaster (that invariably ends up surgically attached to a martial character's colon), they go all coy. I'll take my top hats now, thank you.

I'm looking into a Commanding/Bravura Presence Warlord for my first. Got any personal recommendations?
 
I'm still 100% salty that the Warlord got memory-holed for 5e. It was one of the best things about 4e.

"Oh, but Corn Flakes, you delicious bowl of breakfasty goodness! You can still play a Warlord if you spec a Fighter into Battlemaster with the right build!"

No, you fucking can't. Shut the fuck up and give me my martial leader/healer back. These assholes are all about "player choice", but when it comes to giving people an option for a healer that isn't a spellcaster (that invariably ends up surgically attached to a martial character's colon), they go all coy. I'll take my top hats now, thank you.
Ah, someone likes to play a Mastermind Chains in Payday 2. Nothing quite like your bullet holes sealing and your body refilling with blood because an angry black dude yelled at you to GET THE FUCK UP over and over until you finally did. Agreed on the lack of magical substitutes though, especially for utility matters like that. All about the spells with them. Monte Cook's presence lingers still it seems.
You really don't need to try and break Cyberpunk 2020 combat. Just stack mods and watch your GM cry as he has to try and calculate shit.
I've been there and done that with a buddy's homebrew based off the Palladium ruleset. He didn't cry because it was incalculable though. He cried because when the calculations were finished he realized the elf was the least likely in the party to take any damage thanks to me stacking his dodge and parry rolls so high not even layered armor penalties to movement could slow him down... and since he treats layered armor somewhat accurately, it turns out most rounds will struggle to pen a Shadowrun-style bulletproof long coat worn in conjunction with a plate carrier, assuming they even hit my char in the first place. Eat your heart out, fighters!
 
I've been there and done that with a buddy's homebrew based off the Palladium ruleset. He didn't cry because it was incalculable though. He cried because when the calculations were finished he realized the elf was the least likely in the party to take any damage thanks to me stacking his dodge and parry rolls so high not even layered armor penalties to movement could slow him down... and since he treats layered armor somewhat accurately, it turns out most rounds will struggle to pen a Shadowrun-style bulletproof long coat worn in conjunction with a plate carrier, assuming they even hit my char in the first place. Eat your heart out, fighters!

Any game master who can make it through a Palladium game without crying has a heart of stone.
 
It actually isn't. Its Palladium sliced down to something approaching reasonable by two autistic guys tired of dealing with all that shit.
 
I'm still 100% salty that the Warlord got memory-holed for 5e. It was one of the best things about 4e.

"Oh, but Corn Flakes, you delicious bowl of breakfasty goodness! You can still play a Warlord if you spec a Fighter into Battlemaster with the right build!"

No, you fucking can't. Shut the fuck up and give me my martial leader/healer back. These assholes are all about "player choice", but when it comes to giving people an option for a healer that isn't a spellcaster (that invariably ends up surgically attached to a martial character's colon), they go all coy. I'll take my top hats now, thank you.
Wasn’t Mearls working on a Warlord class/subclass?
 
Wasn’t Mearls working on a Warlord class/subclass?
I simply cannot fathom why they decided to release the fucking Artificer as its own class (as opposed to two or three unrelated Wizard subclasses), but Warlord was left out to dry.

One is a class that requires you to have a setting with tinkerers/magic/magical tinkerers and pretty much forces things in a steampunk/clockpunk direction... the other is a badass character archetype that works in literally every single D&D world out there. And it's the second one that gets thrown in the trash?!

I'm looking into a Commanding/Bravura Presence Warlord for my first. Got any personal recommendations?
Sorry, man. You should have asked me that like five years ago. I forgot most of the build knowledge I had for 4e. From what I could see after a really quick skim (my 4e books smell like new again, that's how long they've been closed), it looks like a pretty good build. In my experience, Warlord is very easy to build for, and most of the thinking happens during combat as you decide who you're buffing with what and when, either to get them out of trouble, get them where they need to be, or to enable some truly beautiful combos.

I'll always have a soft spot for 4e, if for no other reason because they made martial combat its own world of possibilities instead of just "I hit him with my axe" or "I shoot him twice with my bow" or "I activate Power Attack and miss".
 
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