- Joined
- Mar 21, 2019
So when are y'all going to come over and join the GURPS side of things?
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Steve Jackson isn't wrong.So when are y'all going to come over and join the GURPS side of things?
Your rants on Alien were a good read, you should post them here.Yeah, it's more that it's an inconvenience since I have to still skip through and skim through that fluff I dislike. 1e Requiem had better fluff, but far jankier mechanics, so I almost always crack open the 2e book, as much as the rushjob botched the fluff on the covenants and bloodlines.
I also didn't entirely like Modiphius' take on Alien due to using Prometheus and Covenent so often, but I'd still use it far more than the 80s TTRPG with its flow chart hell. Good and simple crunch, uneven fluff is far better than great fluff bad crunch.
Hell, I'm reading Robotic Age right now and lampooning it for the "HUMANS BAD" and bad take on how to get the BOOGALOO to fuck over the US, but I'll be extremely happy if the crunch is good. If the crunch is good, I can finally enact my dream of doing a Mega Man X game where people play as reploids right before and during Sigma's 1st Rebellion and onwards.
The biggest issue I have with the Alien book is that while it is pretty damn good at catching the fluff, it is written in a very insipid way. Quasi-Whedonesque jokes abound just a bit too often. They also really were desperate to include as much Prometheus and Covenant references and quotes as humanly possible. Once they actually chilled out with that the book was good.Your rants on Alien were a good read, you should post them here.
I've tried twice. Once I was GMing GURPS and we didn't get past character creation (and I realize what I could have done better in retrospect), the other time I was playing Delta Green and we managed to get through one session before it fell apart. If I was going to try it again, either GMing or playing, I'd want it to be a public thread on KF so that the open spots inevitably created when people drop out can be filled quickly and easily.There's been chatter by various people for quite a while how they would like to set up an online game. Has anything or will anything come of this? I know it's been done in the past.
There's been chatter by various people for quite a while how they would like to set up an online game. Has anything or will anything come of this? I know it's been done in the past.
what the fuuuuckOne of the explicit design goals of 5th edition D&D is to depict humanity in all its beautiful diversity by depicting characters who represent an array of ethnicities, gender identities, sexual orientations, and beliefs. We want everyone to feel at home around the game table and to see positive reflections of themselves within our products. “Human” in D&D means everyone, not just fantasy versions of northern Europeans, and the D&D community is now more diverse than it’s ever been.
Throughout the 50-year history of D&D, some of the peoples in the game—orcs and drow being two of the prime examples—have been characterized as monstrous and evil, using descriptions that are painfully reminiscent of how real-world ethnic groups have been and continue to be denigrated. That’s just not right, and it’s not something we believe in. Despite our conscious efforts to the contrary, we have allowed some of those old descriptions to reappear in the game. We recognize that to live our values, we have to do an even better job in handling these issues. If we make mistakes, our priority is to make things right.
lol they did that since Oerth and Faerun were first created. Clear case of wanting to pretend they actually did anything while making what they touch more shit.
Oh they're already talking about rewriting CoS since its "demeaning to Gypsies" or something, and I highly doubt they'll touch the others. Its not an accident that they're leaning heavily into MtG world sourcebooks since those worlds have already beenThis makes me wonder how they'd handle darker themed game settings like Dark Sun, Ravenloft and Dragonlance with this new outlook.
Dark Sun has slavery, forced gladiator battles, and brutal survival as themes. 3.5 ed. Ravenloft had a lot of problamatic elements like xenophobia, outcast ratings, a gay irredemable villain, etc. And while I know the least about Dragonlance, I'm sure they'd find something to hate. So I'm kind of glad that they will hopefully leave those alone.Oh they're already talking about rewriting CoS since its "demeaning to Gypsies" or something, and I highly doubt they'll touch the others. Its not an accident that they're leaning heavily into MtG world sourcebooks since those worlds have already beensandblasted clear of any interesting ideascleaned up of problematic notions.
Now they don't have to be creative, since the worlds already exist, and they can potentially tempt the MtG crowd into maybe buying a book, and they don't have to worry about old worlds with decidedly non-woke outlooks.
The artificial idea that balance is key (since they're manichean in mindset) and an entire race of retards in the form of the Gully Dwarves.Dark Sun has slavery, forced gladiator battles, and brutal survival as themes. 3.5 ed. Ravenloft had a lot of problamatic elements like xenophobia, outcast ratings, a gay irredemable villain, etc. And while I know the least about Dragonlance, I'm sure they'd find something to hate. So I'm kind of glad that they will hopefully leave those alone.
WotC can try all the PC shit they want, it won't effect my games. Yes, their handholding of sensitive babies shrinks the amount of good tables willing to explore the darker elements of life but there's always online games. I have been fortunate enough to play with people who don't start crying when you throw a Vistani out a window and call him a dirty gypo on his way down.
This is why I like getting other opinions on games because I often wont catch those sorts of things (I'm not a fan boy of anything these days as everything will be ruined eventually. I'm old and cynical), I tend to pay more attention to crunch these days. It's why I actually like Starfinder, good crunch, doesn't require a lot of third party books to make it playable and so far no homebrew rules. Still waiting on some company to do a good "plug and play" ruleset for building spaceships in any system. Kobald Press are doing system neutral books so maybe someone will do it one day.The biggest issue I have with the Alien book is that while it is pretty damn good at catching the fluff, it is written in a very insipid way. Quasi-Whedonesque jokes abound just a bit too often. They also really were desperate to include as much Prometheus and Covenant references and quotes as humanly possible. Once they actually chilled out with that the book was good.
I tend to be a slow-to-warm type of dude with most things, and while I still find Chapter 1 of it infuriating, the best part of that book is the vehicle section; it has a great modular system that allows you to build a variety of ships easily. It also is a very flexible, rules light yet moderately high lethality game.
7.75/10, just needed to purge the not Alien movie and the shitty movie from the ranks. Oh, and the Doom Cults... the book was very autistic about Doom Cults and religion.
Archtypes seem to be used for anyone which is nice, You can make any of the base classes into an assassin from Near Space. Some have prerequisites too so they are also sort of like prestige classes.I've very recently gotten into Starfinder. There's something about the class design that I like. Rather than splatbook after splatbook with classes, they offer combinations and builds that allow you to make a character you want to play. Or at least, that's the intention.
Plus no one has to feel like they need to be a cleric to be a healbot. Every class can be built to be an effective healer, like the Envoy and Operative. I just wish I was better with numbers to test the effectiveness of those builds. I'll leave it to people like @Dunsparce to figure that out.
Same. I like to use Roll20 for online stuff and it's also going the way of ultra-left PC nonsense, but if it's not affecting my game, I'm gonna keep playing. Not that I agree with it but I can run stuff totally divorced from whatever dumb shit the dudes in charge wanna support. Like somebody posted before it's just inevitable these days that if you don't swing left then you're not gonna find a lot of mainstream content that supports your views. I've found it's better to ignore it than get bothered by it, especially when likeminded people are still out there and just as sick of the PC shit as anyone else. Find them and group up and have fun, or just find people who don't care either way and just wanna play a game.WotC can try all the PC shit they want, it won't effect my games. Yes, their handholding of sensitive babies shrinks the amount of good tables willing to explore the darker elements of life but there's always online games. I have been fortunate enough to play with people who don't start crying when you throw a Vistani out a window and call him a dirty gypo on his way down.
Technically, as long as you do not buy anything from them and might use their services with VPN and adblock, you cost them a tiny amount of money by using their infrastructure while not giving them anything inexchange.Same. I like to use Roll20 for online stuff and it's also going the way of ultra-left PC nonsense, but if it's not affecting my game, I'm gonna keep playing. Not that I agree with it but I can run stuff totally divorced from whatever dumb shit the dudes in charge wanna support. Like somebody posted before it's just inevitable these days that if you don't swing left then you're not gonna find a lot of mainstream content that supports your views. I've found it's better to ignore it than get bothered by it, especially when likeminded people are still out there and just as sick of the PC shit as anyone else. Find them and group up and have fun, or just find people who don't care either way and just wanna play a game.