- Joined
- Mar 8, 2026
Sorry you had to put up with them as long as you did, but on the bright side your campaign is going to improve dramatically by their absence. My personal preference GMing is that I'd rather run a campaign for 2 quality players than a "full" campaign of half good players and half quirky speds. Your description is also a near 1-to-1 exact description of how I would have described the worst player I ever had as well, so good riddence to them.And I am glad because these two are the worst players I've ever seen. They're not the annoying kind, they are the 'theater kid' kind. Refusing to play the game like using mechanics and rolls, not paying attention and repeatedly asking whats the plot to other players, refusing to read the rulebook to repeatedly pausing the game, thinking they can get through sessions by only roleplaying and doing lame one-liners that kill a scene, and so on.
Just curious, but did these two players happen to primarily be DnD 5e players or viewers of 5e streams like Critical Roll and others? This is behavior I've noticed repeatedly to one degree or another from that demographic to that point I've started to be wary of letting anyone play whose sole TTRPG experience is playing 5e DnD.
At my table we are constantly playing new games and rotating in a couple new players, so I understand people need time to adjust to new rules and new table etiquette, so we have a pretty good policy of a 2 month grace period. Inside that 2 month zone everyone's willing to let shit slide, after that you're gonna start catching shit from the other players and me the GM. If you don't know how your sheet works you're gonna get called a retard till you either learn or get used to being the tables punching bag, if you drag your turns out because you weren't paying attention we're just going to start skipping your turn until you can take it in a reasonable amount of time. It's not fair to the rest of the table that your single turn is almost as long as the rest of the combat round combined.I absolutely detest people who fail to at least study the mechanics of their own fucking character. It's especially bad with casters, but if the game grinds to a halt every few minutes because someone doesn't know how their shit works, it stops being fun.
This is why I encourage people to build quick reference sheets and make sure their math is done before the game even starts.
Especially in the age of the Windows 11 screenshot being an instant image crop, if you're too retarded to remember what your spells do then don't bother trying to remember, crop the spell right out of the rulebook into a Word file and just have it there for when your turn is coming up.
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