Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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Oh God, playing a modern age CoC where you're the investigator character with high Library skill would destroy a character SAN every time he started using something like DuckDuckGo that doesn't filter searches.
 
Currently have two people interested in a Pathfinder game here and at least two people (three including one who wants to do a game as a one off) for Call of Cthulhu. If anyone else is interested in either PM me.

Apologize for the double post
 
Edit: By the way, if you need any material for role playing just ask. I have over 250GB's of .pdfs from random shit to Pathfinder. (Mostly OWoD, AD&D, D&D 3.5 and Pathfinder)
Im missing the 2016 APs and campaign setting: the first world for pf, if you have them.
 
Don't have that, but I'll be on the look for it. Anything else?
 
I've never used GURPS, though I've always wanted to. I'm certain I've the main books somewhere on this PC though.
 
It's so versatile, it could be used for anything.

The only other system like that we used was Fate.
 
A friend of mine wrote up a Delta Green campaign concerning an eldritch horror that mutated into a sentient meme that drove people insane once. Sounded like a really damn fun campaign- I'll have to ask if he ever got to run it next time he pops on Skype and if he did, how it went. Should be a fun story.
 
It's so versatile, it could be used for anything.

The only other system like that we used was Fate.
Even if you don't use the system itself, the sourcebooks are great GM references for world building and information and plot ideas.
I'd love to play something like a GURPS one-shot of the week, where the GM changes and everyone plays a different game each session. One week is a game set in the Ice Age, the next week is a mafia game, then a game based on Y2K, or whatever interesting idea somebody has and wants to try.
Considering the amount of sourcebooks out there, you could play for years and not run out of ideas. And if you wanted to not make new characters each time, you could even have it be a world jumping style campaign, with characters traveling to a new universe each time and getting wrapped up in the problems there.
 
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