Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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Question from someone who likes TTRPGs and runs them for friends but isn't really part of the culture: What is the market like if someone were to hypothetically have written a pretty good fantasy rules system - about 7/10 on the complexity system but elegant and a lot of thought gone into balance - and in tone sort of mid-fantasy. Not quite Warhammer lethality and bittiness, not so abstract as D&D pampering and abstraction. An optional default setting but needing fleshing out for those aspects.

If such a system existed and the creator was willing to put in a little money to market it / get some basic art, could it sell? Or is the market saturated beyond all hope?

Assume the game is not Woke nor pushes any politics! Just fun gritty-heroic fantasy.
I actually went to school with a guy who has spent years building his own system because he was not a fan of many (if any) of the existing ones. He started this back when we were in college, and was still working on it as recently as 2019-2020 or thereabouts. Keep in mind, he did a stint in the marines in the intervening time period. He also spent time building at least one unique setting for said game. For him, it was definitely a passion project. I don't know if he plans on ever commercially selling it, but he's definitely determined to finish it. But he is the type of brainy guy who didn't just play game systems but deeply tried to understand them and the mechanics of how they worked, from character creation on down, and he could dissect them in ways I never thought about. If you don't have that kind of autistic dedication, you probably shouldn't bother.
 
Not really, because most characters wouldn't survive two sessions in a game like that. Lethality was very high in the actual medieval period.
I mean... that's why armor was a thing. A buddy has a quasi-realistic homebrew and let's just say none of us want to even think about getting a piece of steel in the gut, even with magical healing being an option. Thankfully our game is combat-light, so its not as much of an issue, but if we were to go pick a fight with a pair of city guards in mail without some serious pre-planning waking up in the jails black and blue all over from a spear butt massage would be considered a fortunate ending. My dude may be a prissy half-elf dancer faggot but that agility is going to be as much help for him as it was for that one horse-fucker from GoT who mocked the iron shirts of the Westerosi right before fighting a dude wearing one.
 
I was going to try to post a lengthy list of a bunch of pointless instructions and end it with 'that was pointless but more fun than trying to build doom guy in PF' but I'm too lazy to do that. So instead I'll just ask
Why would you want to?
Idk it just sounds fun since I am new to the system and Gunslinger allures me in a way I cannot understand.
And the fact I am playing a dungeon crawler that its highly mortal according to my dm makes me want to make something able to endure hell and back and come back changed.
It would obviously be the doom 1 iteration since it's the most down to earth one as the slayer would require serious gish and artifacts hijinks.
I personally went for a gunsmith drifter half orc with orc ferocity, gunsmith background and munition crafter as feats but I am wondering if I could ask my dm for a free archetype for the alchemist one and choose something else as class feat 1.
 
I mean... that's why armor was a thing. A buddy has a quasi-realistic homebrew and let's just say none of us want to even think about getting a piece of steel in the gut, even with magical healing being an option. Thankfully our game is combat-light, so its not as much of an issue, but if we were to go pick a fight with a pair of city guards in mail without some serious pre-planning waking up in the jails black and blue all over from a spear butt massage would be considered a fortunate ending. My dude may be a prissy half-elf dancer faggot but that agility is going to be as much help for him as it was for that one horse-fucker from GoT who mocked the iron shirts of the Westerosi right before fighting a dude wearing one.
It's not just that. There are a lot of health issues and logistics we willingly ignore for the sake of a fun fantasy story. Being fully realistic, a person in a medieval setting isn't likely to survive more than just a handful of fights to the death before being killed, made invalid by lingering injuries, or developing severe PTSD. And that's not even talking about diseases, which might not kill you outright most of the time, but will lay you low for weeks if not months if you're unlucky.
 
Are there any tabletop games that work with real-world history or close facsimiles thereof instead of just being bullshit superheroes with a medieval veneer like 5e?
You’re in luck. There are other games out there and have been for a very long time. Do a search for Mythras. Basically games that use a d100 and are more gritty, but with far more options and dials to customize the setting and system to your liking.

Much more “realistic” for historical purposes. They have detailed settings like Rome, Constantinople, Babylon, Britain and even a fantasy setting based on Jack Vance’s Lyonesse.

There’s more than D&D out there, despite the efforts of WotC trying to imply otherwise.
 
BTW if you aren't already doing it in your setting, have "Digger" be the derogatory name the elves have the Dwarves.

"Typical Digger Behavior"
"Watch out for those Diggers."
"Can you feel me, Digger?"

its not offensive if you soften that R!
 
Gave my new IRL group a taste of this last night. Six players (which works in Rifts), minimum of books. Restricted everyone to OCC's that would be in the modern NEMA. All six of them are playing NEMA troopers and I told them to put together a NEMA Advance Party Recon Squad. We have a single GB, 2 Silver Eagle (SAMAS) pilots, basically a rigger, a medic, a combat engineer, and a tanker. (I shortened time by making about 2 dozen characters and letting everyone pick something. The rest of the characters are currently NPC's in the group and if their character gets killed they can draw from the pool)

Since the IRL group is vets or NG, figured I'd start them T-72 hours from the Coming of the Rifts at Fort Sill, Oklahoma, getting ready for a deployment to Nigeria.

Having a ley-line DIRECTLY hit motorpool row and wipe out the tanks, power armor lockers, helo's, and the like made sense to everyone.

We played about six hours and everyone had a great time. Two guys played themselves.

We used a map of Fort Sill (modded for a few decades from now), introduced some NPC's, gave them their mission briefing, all that good stuff. Then the ley lines went off, slowly spreading across the globe. The big ley lines and 6+ nexuses going off first, slowly moving down to the smaller ones. Demons and the like flickering in and out of reality. Motorpool row took a hit, there's a fucking open ley line nexus at the airfield, and demons keep flickering in and out. Then they felt the ground rumble from Yellowstone exploding.

They actually did stuff like 'run for the half collapsed barracks and pull people out' and 'grab a truck and head for the ASP. Gotta get those doors open' and 'get to the MI unit, see if a Keyhole is still operating, find the beacons on the armor' and try to rally everyone.

The game ran to T+24 hours. We ended with black snow starting to fall.

All of them had played 5E, but nothing like this.

After session, everyone commented how much fun it was. Combat was faster (WTF? Rifts combat can be fucking slow as balls as everyone bullet sponges) to them, more intense, more exciting. Keeping track of their ammo seemed more important then in D&D. No 'magic' healing outside of IRRMS kits.

They want to get together next week.

029709077370_big.jpg

Felt good to introduce people to something that isn't D&D, even though I love D&D (Not 4E, not 5E, not PF2) and Pathfinder.

There's just something about Rifts, you know?

Edit: One thing they mentioned is how it was cool that they weren't held back from the heavy shit. When they were trying to keep the things that were coming out of the leyline nexus at Henry Post Airfield I had no problem with allowing them to use the railguns on full auto. Sure, they had to recover their armors, get the motorpool guys they saved to load their biometrics into the armors, but they had their armor back by halfway through the game night. When the GB pilot hand-loaded a round into the Boom Gun (the feed is currently damaged) and fired at the big creature coming out of the Rift, hit with a crit, and rolled max fucking damage with an HEDP (not the shitty little APERS flechette everyone uses on Coalition Era Rifts) and I told him that it basically blew a hole clear through the thing and it collapsed, he got the biggest shit eating grin and "This is the shit, man!"

They don't even mind that the armors aren't fully unlocked, already have damage, and they're low on ammo (why they're heading for the ASP and the Rod & Gun Club), they told me they basically feel kickass.

Guys, it's just 2 SAMAS suits and a Glitter Boy, an APC, and what amounts to fucking MDC humvees.
 
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BTW if you aren't already doing it in your setting, have "Digger" be the derogatory name the elves have the Dwarves.

"Typical Digger Behavior"
"Watch out for those Diggers."
"Can you feel me, Digger?"

its not offensive if you soften that R!
Also works with halflings (or other shorties) calling all the medium sized and larger races "biggers".
 
Also works with halflings (or other shorties) calling all the medium sized and larger races "biggers".
In the Witcher novels Gnomes had a derogatory term for Dwarves but I can’t remember it at this time. Basically dwarves stole all their crafting skills amd engineering from the gnomes and they’ve never forgotten. They hate humans too but dwarves were considered especially Hypocritical.
 
Just have everythign be a Daterapecolada.
 
Not to get political, but you know how corporations are being defended as if they were underdogs or unfairly criticized individuals instead of profit-driven cynics? The hobby seems to defend Wizards of the Coast and D&D 5e as if they were untouchable saints.

Like, having lost interest in D&D, or feeling frustrated that people won't even LOOK at the possibility of other games (some of which have existed since the 70s) isn't punching DOWN at poor little WotC. This consoomer fanaticism is like a new religion.

And if you DO love D&D 5e, some of the best stuff has been made by other companies. If someone held a gun to my head and forced me to run a 5e campaign, I'd use Adventures in Middle Earth or the Symbaroum conversion over "core". Easily.

I just can't stand purple-skinned half Tiefling half Celestial Rogue Warlocks in flying combat wheelchairs having "adventures" in not-Hogwarts prom nights.
 
Not to get political, but you know how corporations are being defended as if they were underdogs or unfairly criticized individuals instead of profit-driven cynics? The hobby seems to defend Wizards of the Coast and D&D 5e as if they were untouchable saints.

Like, having lost interest in D&D, or feeling frustrated that people won't even LOOK at the possibility of other games (some of which have existed since the 70s) isn't punching DOWN at poor little WotC. This consoomer fanaticism is like a new religion.

And if you DO love D&D 5e, some of the best stuff has been made by other companies. If someone held a gun to my head and forced me to run a 5e campaign, I'd use Adventures in Middle Earth or the Symbaroum conversion over "core". Easily.

I just can't stand purple-skinned half Tiefling half Celestial Rogue Warlocks in flying combat wheelchairs having "adventures" in not-Hogwarts prom nights.

You make some good logical points, but let me remind you that Transrights are human rights, bigot. Just believe women and if you don't have uterus, shut up and support BIPOC BLTQUIAQWERTY++++ creators.
Unless you don't have a uterus and identify as female, in which case I am sorry for triggering your dysphoria.

CW: Cisbigotry, Fur Trade, Reminders you are a man in a dress
 
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