Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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There's your problem. If you kill one, kill them all. Burn the place, destroy all security footage, leave none alive to report you up the ladder.

Pro tip: This is why you make sure you don't take any Waingros along on the run. Because they'll kill someone, and then you're fucked.
 
The DTRPG prints are okay. I found that spiral-bound Office Depot prints are much better in actual play, because they stay open. You just need written permission from WotC, which they always give. Make sure to get the plastic cover protectors, too.

I have a Rayson manual punch & wirebinder i use to custom bind things, and the results are the absolute tits. (I prefer twin-loop wirebinding over spiral binding)
The results lay flat or folds neatly to just onep age- absolutely wonderful. A good hardcover still feels better for reading-reading, but these are so much better at the table. Not just because of the layflat/fold in half, but you can edit down the book to just the pages you care about so you aren't lugging around all the unneeded fluff, also chop up a module into just the relevant parts for a session so you can have just the 10 or so pages you need to run a section, and you can scrawl notes in the margin without feeling like a barbarian. It also makes for super slick handouts. Never tried to print/bind a whole book.
I wish they had a version that would match the pitch of the Japanese B5 26-ring binders

The other issue with Spiral/Wirebound is they don't stack or shelf very well if you have more than one since the bindings will interfere wth each other (unless you are MEGA ocd about punch spacing and document order). I like use wirebound notebooks for campaign notes and they are a bit of a pain to store.
You also need to be a little careful with larger diameter ones when traveling because they get will crushed fairly easily and then you can't flip through easily. Usually not a problem with a module since you're probably done by the time the binding starts to get fucky (unless you are deliberately abusing it) but if you do a custom print of your PHB to spiral/wirebound, depending on your treatment you might need to rebind/reprint after a couple years (and you know it'll fail at the absolute worst time; you also usually need a reprint, since even if you get a cover on it, printer paper is not as good as book paper and will probably be jacked up enough it'll need replaced)
 
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Nothing wrong with rambling.

I've had some conversations with other players. 'Flashy' magic is all well and good, but there are plenty of spells that (a) don't rearrange the property values and (b) won't cause heartache for PCs if they use them.

Things like adhesive spittle, color spray, hydraulic push, ray of enfeeblement, ray of sickening, and good old sleep can dissuade enemies without injury. Vanish gives you a few rounds of invisibility, which are remarkably useful. Unseen servant has a number of entertaining uses, only limited by its range and relatively limited actions. Urban grace and jump can let you outpace guards, and hold portal can block pursuit.

These are all level one spells, by the way.

In a very real way this is a lot like Shadowrun. Busting out the fireball or the Vindicator minigun may feel cathartic but it also brings all kinds of heat down on you if you don't have sanction.
 
Nothing wrong with rambling.

I've had some conversations with other players. 'Flashy' magic is all well and good, but there are plenty of spells that (a) don't rearrange the property values and (b) won't cause heartache for PCs if they use them.

Things like adhesive spittle, color spray, hydraulic push, ray of enfeeblement, ray of sickening, and good old sleep can dissuade enemies without injury. Vanish gives you a few rounds of invisibility, which are remarkably useful. Unseen servant has a number of entertaining uses, only limited by its range and relatively limited actions. Urban grace and jump can let you outpace guards, and hold portal can block pursuit.

These are all level one spells, by the way.

In a very real way this is a lot like Shadowrun. Busting out the fireball or the Vindicator minigun may feel cathartic but it also brings all kinds of heat down on you if you don't have sanction.
That's pretty much how they roll. There is the casting the spells is cinematic and a lot of cinematic effects when the spell goes off, but when you're running from a cult and slamming the doors, nobody cares if your flashing magic lights while you bar the door, which is then wrapped with glowing chains.

We did take a page out of Shadowrun and Cyberpunk 2020.
 
That's pretty much how they roll. There is the casting the spells is cinematic and a lot of cinematic effects when the spell goes off, but when you're running from a cult and slamming the doors, nobody cares if your flashing magic lights while you bar the door, which is then wrapped with glowing chains.

We did take a page out of Shadowrun and Cyberpunk 2020.
Like I said, if I wasn't booked up I'd probably be fishing in your DMs for an invite, because that shit sounds awesome. Having played PF spellcasters a fair bit, the prospect of playing in hard mode does interest me. :)
 
In a very real way this is a lot like Shadowrun. Busting out the fireball or the Vindicator minigun may feel cathartic but it also brings all kinds of heat down on you if you don't have sanction.
Hell, even if you do, you better be prepared to answer questions later. Good deal of roleplaying and tension was had in a CP 2020 Cop campaign whenever "Excessive force" was applied, even if it does boil down to the old cinematic trope of "The mayor and commissioner is up my ass on this one, Callahan! You're a loose cannon and off the case, I suggest you start taking some of that paid vacation you got saved up to cool off!"
 
There's your problem. If you kill one, kill them all. Burn the place, destroy all security footage, leave none alive to report you up the ladder.

Pro tip: This is why you make sure you don't take any Waingros along on the run. Because they'll kill someone, and then you're fucked.
You say that, but at the point where you went whole hog, you're probably fucked anyway if you're hitting something big like the Aztecs. Especially if say you get injured, which if you're going full Killgore is going to happen, and don't deal with the side effects of that.

Blood magic's a bitch, what can I say?

Anyways, I'm dropping in to shill a book I feel should be brought up more: the Robotic Age. We did a stream that covered it and depending on how the rest of the mechanics roll it should be a pretty sweet game if you ever wanted to rock in with Mega Man, Robocop, and Spongebob as a team.

I feel like it deserves a bit more of a nod than the little to nothing brought up about it.
 
You say that, but at the point where you went whole hog, you're probably fucked anyway if you're hitting something big like the Aztecs. Especially if say you get injured, which if you're going full Killgore is going to happen, and don't deal with the side effects of that.

Blood magic's a bitch, what can I say?

Anyways, I'm dropping in to shill a book I feel should be brought up more: the Robotic Age. We did a stream that covered it and depending on how the rest of the mechanics roll it should be a pretty sweet game if you ever wanted to rock in with Mega Man, Robocop, and Spongebob as a team.

I feel like it deserves a bit more of a nod than the little to nothing brought up about it.
Look, if you're doing a run against the Azzies, you're either desperate, stupid, or both. They're notorious for being vengeful little bastards. At least with MTC their zero-zone policy of "Shoot everyone on sight and interrogate them if they live" makes things a lot more straightforward and honest.
 
Look, if you're doing a run against the Azzies, you're either desperate, stupid, or both. They're notorious for being vengeful little bastards. At least with MTC their zero-zone policy of "Shoot everyone on sight and interrogate them if they live" makes things a lot more straightforward and honest.
Not since they knocked out SK for the #1 spot in 5th Edition. Now Zero Zone means stealing a pen from the mailroom will get Yakuza kill teams up your ass. Sure, they won't send blood magic at you, but they WILL send heavy artillery and Thor Shots.
 
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Has any of you nigger nerds tested Talespire? it looks very good to build an online campaigne.
 
Has any of you nigger nerds tested Talespire? it looks very good to build an online campaigne.
looked into it a while back, seemed like too much and too little at the same time (hard to explain). while you can build all kinds of stuff with the lego-style system, you could probably just use a VTT if you don't care about the third dimension with more tools and automation, or in the same timeframe of setting it up just use TTS with oneworld:

(would be even faster to create maps but TTS doesn't allow complex models/rigidbodies, so you have to do the shortcut via custom pieces which for some reason doesn't have that limitation)
 
looked into it a while back, seemed like too much and too little at the same time (hard to explain). while you can build all kinds of stuff with the lego-style system, you could probably just use a VTT if you don't care about the third dimension with more tools and automation, or in the same timeframe of setting it up just use TTS with oneworld:
It looks so easy to use aand the price is also still reasonable.
 
TTS is pretty great, if I had more patience and wasn't using a toaster it would be great for creating really good dungeons. That being said it's still nice and free form and I can just draw out dungeons as they come along. I think it's biggest strength is that you can just summon a tile or a stand you can put a picture on which means you can just find any picture of a battlemat or NPC you want and just toss it out there which suits the way I run really well, which is really just doing stupid voices for NPCs the party interacts with.

I have had other DMs that have used it to amazing effect. One of them did a short lived star trek thing where he just downloaded a bridge with a little battlemap in the center. The other has handcrafted amazing dungeons with neat little effects. I'll just say that there's a learning curve so a lot of it depends on the time you want to put into it.
 
It looks so easy to use aand the price is also still reasonable.
25 bucks for now, and it seems everyone needs to buy it. foundry is $50 flat for the gm license and free for everyone else. TTS is 10 bucks on sale (per user tho).
for now you're also limited by what talespin offers itself, if/when they do custom content it probably comes later.

don't get me wrong, it's a neat concept - although it got the sneaking suspicion they want to monetize parts later - which will probably find an audience, but for me right now I wouldn't have much use for it. while you can build all kinds of stuff, it's lacking the automation (if I play digitally I expect it to handle all the tedious bookkeeping as well) and/or freedom to build in whatever way I want (although even TTS is limited in that regard which is also annoying af, plus it's automation is hack-ish). it sits somewhere in the middle without doing either properly, and I couldn't say in which direction it will develop, or ever will.
 
TTS is... okay. I have a love/hate relationship with it because I think it's a valuable tool but it honestly makes me feel ill at times because of perspective issues and the constant scrolling and zooming necessary to recreate a semi-accurate representation of what I'd be doing in real life. It also relies on you being very patient or having a great module for whatever you're playing but I've never tried D&D or whatever on it, only board games. It is also extremely resource intensive at times in a way that astounds since all it is is a hacky physics based simulator at the end of the day.
 
Welp, here it is.

The Twitter TTRPG community around 5E is now talking about removing violence from TTRPG's because of colonialism and oppression. It's starting to gain steam with "non-violent conflict resolution" and "non-violent solutions are more exciting and satisfying" as well as "the violence in D&D is from an invading colonial force killing natives to steal their resources."

Raise your hands if you called this shit.
 
Welp, here it is.

The Twitter TTRPG community around 5E is now talking about removing violence from TTRPG's because of colonialism and oppression. It's starting to gain steam with "non-violent conflict resolution" and "non-violent solutions are more exciting and satisfying" as well as "the violence in D&D is from an invading colonial force killing natives to steal their resources."

Raise your hands if you called this shit.
You need to post screen caps, man. I believe you, but I'd like to bludgeon other folks with this tripe.
 
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