Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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Have any of you played pathfinder 2e and if so, could you tell me your thoughts on it? So far I have only see people in the extremes of "I love it" and "I fucking hate it paizo ruined everything".
Although I have yet to read the core rules, I like the three actions mechanic it has.
 
Have any of you played pathfinder 2e and if so, could you tell me your thoughts on it? So far I have only see people in the extremes of "I love it" and "I fucking hate it paizo ruined everything".
Although I have yet to read the core rules, I like the three actions mechanic it has.

Haven't played/run, but read through the books. Fun things to steal like Racial/Class feat paths, but hits all the wrong notes for me + healthy dose of woke injection.

Mainly, Goblins and Gnomes are core races as chaotic murderhobo fuel - your feelings on that will probably mean your feelings on the system.
 
Oh no, I ran a wacky game like that; this bad book called Doikayt: A Jewish RPG has a game where you work at a Jewish Deli (the game proper is called Lunch Rush). It actually was quite fun but that's mainly because they go very madcap in how you run it.

Some actual example scenarios in the book include having a demon portal in the basement; customers declaring a fight to the death against you over ancestral vows, consulting ghosts to solve problems in the deli, having controlled panic attacks, finding out you actually don't exist except as a play character, and last but not least staging the Proletariat Revolution there and getting cucked by Neolibs who just want some babkas.

It had strong crazy energy and it is how those kind of games actually succeed. It's also the only PbtA game I've seen so far that validates the system due to how "Everyone is John" it felt running it.

It's to the point I'm tempted to actually make a PbtA booklet at some point due to that and an idea I had for it.
You know what, that unironically sounds like something you could adapt to the Warhammer Fantasy setting for extra hilarity. Just replace ""Jewish Deli" with "Dwarf Tavern". Yet Another Warp Gate in the basement, fights to the death over ancestral grudges, consulting and placating ancestor spirts for guidance, what to do when you undergo temporary unplanned sobriety, and attempting some sort of grudge-based overthrow when everyone present just wants beer.

"Grimnir's Beard, its another Kazakvengryn!"
That's how I usually run my version of the ShadowFell.
The Shadowfell is where your soul enters into the Bureaucratic hell of the afterlife. This is why you do your deeds great and terrible in service of the gods: If you're devout enough Pelor will intercede in the bureaucratic process and take your soul to his realm. If you were a Pelormas/Solistace only Pelor worshipper, you're going to be navigating the the afterlife DMV for a few centuries.
Jesus Christ, what sort of evil bastard are you?
That adventure just sounds like a bunch of skill checks occasionally broken up by RP, which isn't bad on paper when my character is, you know, exploring a lost tomb or trying to rally scared townsfolk into fighting back against a horde of monsters coming to wipe them out.

But running a cafe'? That sounds dull as Hell, unless it's a sort of satire and they dial up certain aspects of customer service upto 11, like let people blast karens in the face with Magic Missile because I added 1/2 of whip cream too much to their drink, or sneaking into a competitor's shop to pour dragon piss into a batch of their coffee. That wouldn't be too bad.
"Welcome to Dungeonburger, home of the Dungeonburger, can I take your order?"

Either that or you could have it be something like the background to the Manly Guys Doing Manly Things webcomic where its essentially trying to reintegrate murderhobos into normal daily life.
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Don't be a Kratos.
 
Haven't played/run, but read through the books. Fun things to steal like Racial/Class feat paths, but hits all the wrong notes for me + healthy dose of woke injection.

Mainly, Goblins and Gnomes are core races as chaotic murderhobo fuel - your feelings on that will probably mean your feelings on the system.
Making Goblins into a core race is the best thing Paizo has ever done and allowing me to turn him into a goddamn Gummi bear is everything I need to make the GM cry.
 
Jesus christ what the fuck did I just read.
Non-combat isn't bad (though its usually poorly implemented) but non-exploration? Jesus fucking christ.
Also, if you're doing Slice-of-life, why the fuck is it boring-ass barista shit?


Thinking on it you could make this way more interesting by having it about a magical item store or working at a fortified inn out in wildlands.
 
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That is also a problem with that scenario working at essentially Starbucks, I could see a fun humorous game about working somewhere like a grocery store or some other business where you are all coworkers taking on different role working and having fun with it with friends, but D&D is not the system to play it with. Games like that require their own system that is better suited for non-combat scenarios.
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This was in the original Advanced Dungeons and Dragons Dungeon Master Guide.
 
A party operating a business could work pretty well if it was done something like Recettear. A magical shop where the player characters have to find or craft the wares being sold, plus zany events involving strange/dangerous workplace accidents (do not drop that fireball potion!) and exotic, uncooperative, or just plain weird customers.

A coffee shop, though? Unless we're going through a portal into the Nine Hells to retrieve the pumpkin spice, I'm calling it yawnsville. It takes a special kind of unimaginative asshole looking for validation to think that would make more than a single encounter/event in a larger module, much less a whole "adventure". You can bet your ass whoever wrote that worked as a barista and thought they were "unappreciated" as they got fired for tweeting on the job.
 
A coffee shop as the front/home base for the party (Tokyo Ghoul, Kamen Rider Kiva) could be a good way to start and end adventures. Your GM could send anyone or anything through the front door. For players who want to do that logistics/resource management/base building, the GM has something to hook them (your new espresso machine was supposed to be delivered today, but it was stolen by gangsters working for a dragon from Narnia; building our new Batcave under the coffee shop).

If you want to slog through a repetitive part-time job for 'fun', just download Papa's Pizzeria.
 
Jesus Christ, what sort of evil bastard are you?
4e Shadowfell could never make up its mind if it was Gothic Opium Den Depressing, Halloween Spirit Spooky, or grim dark emo edgelord protohell. Only thing that's consistent is that just residing there afflicts characters with magical depression.
So I was thinking about the ultimate fate to subject the dead to that would make them want to leave, even if leaving means The Abyss. So given that they don't experience hunger, thirst, age, disease... how do you make the dead want to move on to the point they'll voluntarily associate with questionable individuals, make the living willing to go to great lengths to intercede for dead friends/relatives in the afterlife, and make it so even the evil want to leave? (And also to explain why the fuck anyone would willingly associate with necromancers) While still making the place be true neutral and not some edgelord torture land?
And I came up with "Trapped in bureaucratic limbo as they process your paper work". Like eternity in the DMV waiting area is a pretty good descriptor of purgatory's 'suffering without torment'.
Once you get there, everything else just sort of connects.

Making Goblins into a core race is the best thing Paizo has ever done and allowing me to turn him into a goddamn Gummi bear is everything I need to make the GM cry.
Case in point
 
Making Goblins into a core race is the best thing Paizo has ever done and allowing me to turn him into a goddamn Gummi bear is everything I need to make the GM cry.
Going back to the old discussion about "freakshit", that quote perfectly encapsulates what the term means to me: creating a character just to try to get a reaction out of people, either other players or the GM, or without any regard as to whether the character fits the setting, party or story.

See also, players who take this meme seriously:
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A party operating a business could work pretty well if it was done something like Recettear. A magical shop where the player characters have to find or craft the wares being sold, plus zany events involving strange/dangerous workplace accidents (do not drop that fireball potion!) and exotic, uncooperative, or just plain weird customers.

A coffee shop, though? Unless we're going through a portal into the Nine Hells to retrieve the pumpkin spice, I'm calling it yawnsville. It takes a special kind of unimaginative asshole looking for validation to think that would make more than a single encounter/event in a larger module, much less a whole "adventure". You can bet your ass whoever wrote that worked as a barista and thought they were "unappreciated" as they got fired for tweeting on the job.
Damn, that's where pumpkin spice comes from. I always suspected...
 
Coffee shop, no.

I've played games running a caravan or a cattle drive (Rifts was fun for it) or running a drug lab or what have you.

But a fucking coffee shop?

"We have power fantasies here, sir." (Squidward voice)

How sad are these fucking people.

And to the shit head to tried to argue with me that a "True Roleplayer or True GM could make it fun and have fun", I have this to say to you: Eat a Kender Dick, Faggot.
 
And to the shit head to tried to argue with me that a "True Roleplayer or True GM could make it fun and have fun", I have this to say to you: Eat a Kender Dick, Faggot.

Your friend isn't wrong: A really good GM/Players could make that fun.
But the counter point I offer is:
An expert chef could take a carp from the bottom of a sewage treatment plant's reserve tank that was anally inserted into an elephant for 3 days and use it to create a good meal.

But why go through all that effort and trouble when there are fish that aren't elephant-ass sewage carp? The could make an even better meal with less work if you gave them a decent fish to start with.
 
Coffee shop, no.

I've played games running a caravan or a cattle drive (Rifts was fun for it) or running a drug lab or what have you.

But a fucking coffee shop?

"We have power fantasies here, sir." (Squidward voice)

How sad are these fucking people.

And to the shit head to tried to argue with me that a "True Roleplayer or True GM could make it fun and have fun", I have this to say to you: Eat a Kender Dick, Faggot.
This is how one knows that this was made by a bunch of faggots from Seattle and is a self insertion of the writers. Coffee shops and baristas are a big part of Seattle and Washington State culture. In fact, many dumb asses from Seattle consider baristas to be "the real working class" here in the state. This was no doubt a self insert fantasy of one of the writers university days working at Starbucks while attending University of Washington. Problem is that players outside of Washington are not going to feel really immersed in this. Cafes and coffee shops are not very common outside of Washington and Oregon. In nearby Idaho they have next to none independent cafes and while there is Starbucks there it is not as prevalent like it is in Washington and the baristas there can't make a macchiato to save their life. How pathetic can one be that they want to relive their university days? It is just sad, especially when it is from grown ass men and women who are pushing 40 or are past 40.
 
This is how one knows that this was made by a bunch of faggots from Seattle and is a self insertion of the writers. Coffee shops and baristas are a big part of Seattle and Washington State culture. In fact, many dumb asses from Seattle consider baristas to be "the real working class" here in the state. This was no doubt a self insert fantasy of one of the writers university days working at Starbucks while attending University of Washington. Problem is that players outside of Washington are not going to feel really immersed in this. Cafes and coffee shops are not very common outside of Washington and Oregon. In nearby Idaho they have next to none independent cafes and while there is Starbucks there it is not as prevalent like it is in Washington and the baristas there can't make a macchiato to save their life. How pathetic can one be that they want to relive their university days? It is just sad, especially when it is from grown ass men and women who are pushing 40 or are past 40.
It's called a lack of theory of mind, and it's very popular with the autists who write the above games.
 
It's called a lack of theory of mind, and it's very popular with the autists who write the above games.
Just did a quick read on the wiki so let me check if I got it right: do you mean to say that these people can't fathom other people thinking differently from them, or they can't understand what other people might be thinking unless they're explicitly told?
 
Just did a quick read on the wiki so let me check if I got it right: do you mean to say that these people can't fathom other people thinking differently from them, or they can't understand what other people might be thinking unless they're explicitly told?
The former. When presented with evidence that other people do have their own points of view that are different from their own, they scream Nazi.
 
Just did a quick read on the wiki so let me check if I got it right: do you mean to say that these people can't fathom other people thinking differently from them, or they can't understand what other people might be thinking unless they're explicitly told?
The former. When presented with evidence that other people do have their own points of view that are different from their own, they scream Nazi.

I see @Corn Flakes has never met anyone from the West Coast or @Wallace wouldn't have needed to explain it.

This is a very prevalent Pacific-coast state of mind. The only possible reason someone could have different opinions or reach different conclusions is they are stupid or evil. When they have an idea, that is the correct idea and everything else is incorrect or deliberate misinformation by Nazis.
Ergo, if they had coffee shops that were an important part of their growing up, clearly everyone else did as well or they were wrong.

It maps to New Yorkers as well, except different in reasoning. New Yorkers believe the universe ends at Hoboken, so no one who isn't a New Yorker exists to have an opinion.
 
I see @Corn Flakes has never met anyone from the West Coast or @Wallace wouldn't have needed to explain it.

This is a very prevalent Pacific-coast state of mind. The only possible reason someone could have different opinions or reach different conclusions is they are stupid or evil. When they have an idea, that is the correct idea and everything else is incorrect or deliberate misinformation by Nazis.
Ergo, if they had coffee shops that were an important part of their growing up, clearly everyone else did as well or they were wrong.

It maps to New Yorkers as well, except different in reasoning. New Yorkers believe the universe ends at Hoboken, so no one who isn't a New Yorker exists to have an opinion.
Guilty as charged. I live in New England and I have family all the way out to Arizona. A couple small towns I visited for work purposes years ago aside, anything on the west coast states proper might as well be a wild and lawless place with "here be dragons" scrawled all over. And I avoid New York like the fucking plague as a matter of principle.

Either way, I didn't expect shit to be that bad. Do things get any better outside the big cities?
 
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