Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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(Also wish me luck while I try to convince fucking engineers to be creative and invested in a narration. But we've been playing videogames for years and I CANNOT STAND IT anymore)
My advice is: start with a combat-heavy dungeon crawl-style game, then try to introduce narration as you go. In my experience, players in STEM careers who are just starting out tend to like playing around with numbers, but if you breadcrumb narration they can develop a taste for it..

I agree that the word freakshit sounds autistic as fuck. I don't get the obsession with "human, dwarf and elf as gygax intended, NO SHORT RACES REEEEE" didn't mystara have a race of dog people and humanoid spiders as playable races?
To me, the whole mindset seems reactionary more than anything, since "bad players" (tumblrites, furries, that guy) tend to gravitate towards the "freakshit" races.
As for tiefling I once lamented the fact that searching for art was a pain in the ass since results were all of snowflakey bisexual tumblr artists characters, nowadays I don't give a fuck and my opinion of them is mostly neutral/positive.
Tabaxi? Cat people have always been popular, not just among furries but also weebs and sci-fi fans.
Maybe I am biased since I tend to prefer high fantasy or more "fantastical words", if I know you are a good DM and tell me the campaign will be human only I won't be a fag and insist on playing a non human, but give me the chance to pick from a bunch of races and I will pick a birdman, warforged, genasi or some construct like race.
I still have issues with people who won't play up the traits/quirks of a race and simply choose it for aesthetics, put some effort damnit.

Tldr: I think people who kept shouting freakshit are reactionary
Personally, if we're going with "exotic" races, I'd rather not even have the standard Tolkien-style types and just go ham on the different stuff. Keep the humans, but have whole kingdoms of dragonborn, nomadic bands of warforged, thri-kreen ruling over the sands, etc, etc. It gets to a point where trying to fit the seven "core" classes, plus a shitload of minor and mostly inconsequential races feels like cramping the setting. So I'll sooner excise one "default" race to make space for something out of a splat, or a race build specifically for the setting. Thankfully, my GM agrees with that approach.

I hope you are talking about people's characters and not the races themselves being coomer bait.
Speaking of, I can't seem to trace what started the obsession of drawing goblins as sexy shortstacks, world of warcraft? I can't think of a single piece of media with good looking female goblins (yet the trope of sexy female goblins goes years and years back, I recall this indie metroidvania having a small reference to it). I can understand halflings since some official illustrations had them as attractive short women, and also that one comic from incase which exploded in popularity.
Kobolds confuse me even more, how did. We go from "weird scrawny lizard people" to "short dragon humanoid with an humongous ass"? I get cutebolds were a thing in /tg/ but those are nothing like coomerbait kobolds
I was talking about people's characters, yes.

And I blame coomers for this shit. From what I can track, it doesn't really have anything to do with Warcraft. It started with cutebolds and jokes about "pleasuring their draconic masters", then it became a meme among furries and slutty kobolds blew up. Seriously, there are popular artists whose entire production is just sexy kobolds. A lot of coomers then saw it, went "ew, furry", and latched on to goblins as the non-furry option for pint-sized pussy.

I suppose you could also thank Baalbuddy's comics for the spreading of that meme, too, along with the "elves can't have sex" meme.
 
I hope you are talking about people's characters and not the races themselves being coomer bait.
Speaking of, I can't seem to trace what started the obsession of drawing goblins as sexy shortstacks, world of warcraft? I can't think of a single piece of media with good looking female goblins (yet the trope of sexy female goblins goes years and years back, I recall this indie metroidvania having a small reference to it).
I can understand halflings since some official illustrations had them as attractive short women, and also that one comic from incase which exploded in popularity.
Kobolds confuse me even more, how did we go from "weird scrawny lizard people" to "short dragon humanoid with an humongous ass"? I get cutebolds were a thing in /tg/ but those are nothing like coomerbait kobolds
I'd make a Venn diagram displaying people who played Champions of Corruption, weeaboos, and degenerates that jack off to goblins/kobolds, but it'd be a circle.
 
For me its "Would this physical description be more at home in a circus freakshow", "Are they more mutant than creature" and "Does this the possibility of integrating seemlessly into a low-fantasy setting?" . But honestly the "Freak" to me applies less to the class and more the person who designed it and the players who want to play it.
"Does this sound like something from an 80s module where the 'twist' is the dungeon is a crashed UFO"
Don't you slag on Expedition to the Barrier Peaks, boyo! That module was a hoot!

Anyway, if "Freakshit" races triggers so many people, I bet I could cause a heart attack by showing them the PC races from Star Frontiers...

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When did this backlash against "Freakshit" start?
The "freakshit" meme started as a series of shitposts and copypastas about everything that "modern D&D" does. @Adamska's intuition is right, it's a forced meme from organic spambots trying to invent a pavlovian response. Some people don't get the memo and they start asking if they're treading the definition of freakshit. I shouldn't need to tell anyone not to do this. It's an act of voluntary submission to bad faith gatekeepers. "Freakshit" posters are related to another genre of shitposting, where anons will advocate a nonexistent ideal of "past" fantasy, basically a cross between Game of Thrones and a dumb 40kid's idea of Warhammer Fantasy .

Anyone else just want to play a classical, bog standard medieval fantasy setting, with simple and clean morality?

>humans are the master race
>there is only one true God, and He is infinitely good
>the sacred knightly crusaders are pure and incorruptible
>every woman admires and swoons over brave, chivalrous, pious, muscular knights
>kings and nobles are eternally wise and appointed by divine mandate
>all heretics, heathens, and pagans are evil and must be DEUS VULTed, without exception
>all magicians are evil and must be DEUS VULTed, without exception
>all non-human races are evil and must be DEUS VULTed, without exception

There are many parodies of this BS.
>realistic historical setting
>traveling between neighboring towns takes 3 to 12 months
>peasants are actually all bastard rape children of the lolcal ruler
>99% child mortality
>women who survive childbirth get burned at the stake for being witches
>peasants diet is 250kcal a week and made entirely of moldy mud stew
>different households speak different mutually unintelligible languages
>floating wood and swimming hadn't been invented yet and any body of water deeper than a few centimeters isn't crossable
>main currency is dysentery, bubonic plague and lynching niggers
>social relations are build around filth, rape and shit
>23 hours backbreaking slavework in the fields 366 days a year (367 days during leap years)
>main holidays are the weekly 30 years war and daily famines

this is what realismfags actually believe
>brutally deconstruct
>let's face it, they're literally all grave robbers, bandits, narcissists, psychopaths, and murderhobos
>gritty low fantasy setting

I'm doing you a favor by giving you a response beyond calling you a faggot (which you are) but consider the kinds of lives people lead in these grimdark settings you jerk your tiny dick to. If you're of "noble" birth you're expected to be a tax collecting scumbag that fucks his cousin to keep their blood line pure. If your buff or just tall and intimidating you're expected to be a fighting man either as a guard/knight working for said shitty nobles or a rape bandit that goes around stealing rape from people (because in your mind more rape=more realism) If you don't fall into either of these categories you're expected to be a shitty radish farmer or some other equally shitty medieval occupation (because being happy wasn't invented until the Renaissance) that exist to be exploited by said shitty nobles by said fighting men or have all your precious rape supplies stolen by rape bandits.

Now, the idea of an "Adventurer" doesn't fit very neatly into any of these categories. Why? Because not everyone wants to be a shitty noble, rape bandit, or shitty radish farmer. But what else is there to do in a world that's already so shitty? Rape? There's not enough rape to go around so that's out of the question. I'll tell you what there's left to do in a worth made from 33% mud 33% rape and 33% shitty radishes.

You make the world a better place or you die trying.
>be me
>browse tg often, so I know what to expect from a D&D campaign, plus I know all the latest memes and lingo
>I know everything that is cringe so I gotta act the opposite to be based
>go to friend's house to play D&D
>tells us it's a lighthearted campaign that will be going for two or three sessions
>set in some setting called "spelljammer" so we can make any character we want
>can't wait to show off my superior knowledge of how RPGs should be played
>write up a human fighter named Giles de Guillaume, an errant knight
>the DM, who is my friend, invites his little brother over
>plays some purple tiefling warlock with glowing red eyes called Bloodmoon, the last of his kind fleeing from his planet which has been overtaken by an evil theocracy.
>the campaign is a total cringefest, can barely remember any of it because my friend doesn't give a shit about story and just lets them do what they want and fuck around with whatever they find
>penguin merchants, british hippo marines, what the fuck? didn't know he was a furfag but OK
>Bloodmoon is an annoying piece of shit brooding about his past
>Despite this everyone else in the campaign is having a good time playing along, not taking him seriously and not even themselves
>this and the severe disregard towards historical accuracy breaks the hell out of my immersion
>fuck the DM for throwing verisimilitude out the window
>why the fuck is there a tap in the bathroom of a wooden sailing ship we're being held prisoner in
>Of course, I ask the hippo navy captain about it, and he tells me there's a water elemental held captive in the cistern
>fucking hell

>I tell the DM exactly what I think about cheapening magic like this, magic should be mysterious, otherwise you end up with boring shit like Eberron where it's just technology.
>he brushes me off and tells me he'll think about it next session
>good. Hope he listened.
>After escaping the hold, Bloodmoon of course hears about it, and decides to liberate the thing with the kender rogue so he can make it his minion
>Makes a lot of cringy lines about how he doesn't give a shit about authority because of his past as a persecuted tiefling
>I tell him bluntly that what one does is more important than what one is.
>he tells me that that's exactly why he's trying to liberate the elemental
>Can't stand that kid thinking he's all unique and cool with his freakshit tiefling, but I can't interrupt him and the kender plotting together
>their giggly excitement at something so stupid and childish pisses me off
>god I can't fucking stand him
>the other player, a nature domain dwarf cleric, joins in, suggests that he use his plant growth spell to grow the potted plants in the quarter to bloom and flood the place with pollen
>the kender decides to only enact the plan when they're near a planet with a lot of water because he doesn't want the hippos to die of dehydration
>at this point I realize they're eating up retarded looney toons bullshit for mental toddlers
>and worse, they're enjoying it and not even calling that kid a freakshitter
>fml

>I need to show them up somehow
>I go find that hippo captain and tell them the rest of my party plans to liberate their only source of water
>The DM has the good sense to defend me because he encourages interparty conflict because it's fun
>hippo beats my character up while i'm carrying a broomstick and has me escorted back to the hold
>even when I made sure to describe the HEMA techniques in detail
>Giles gets thrown overboard for escaping while the rest of my party fights them off
>DM pulls some bullshit antivaxxer flat earth nonsense and has the "gravity plane" stick me right back on the bottom of the ship
>While they're fighting I smash open the window and fight the hippos, because fuck tieflings
>Bloodmoon frees the water elemental, then ride out into space on its back, all seated in a canoe
>OOC, the kender player thanks me for
>DM explicitly mentions I'm stuck to the water elemental and offers to let me roll to swim up to the canoe
>they're all having a fucking blast
>without me
>I stand up and let them know exactly what I think about their characters, their shit taste, and their immaturity, and especially how much I hate Mudcoon and his little shit of a player
>everybody's silent
>good, I just love how freakshitters just stand there bewildered when you point out they're retards

>DM throws a colossal tantrum right there, shits himself
>his stupid little brother cries like a bitch at how I dared hurt his precious feefees
>DM takes me to another room, tells me to never pull that ever again
>thinks i'm having a "meltdown" and i'm not a "decent human being"
>tell him that people laughing at him and his little brother isn't a "meltdown", and that talking about being a "decent human being" while playing literal hellspawn kinda invalidates his argument
>dwarf player tells me to leave because I'm apparently "a freak"
>I point out the irony of him calling me a freak when he obviously wanted to play a freak
>replies with the bullshit excuse that he played a dwarf
>everybody knows who thinks freakshit isn't an existential threat to western civilization is definitely a freakshitter who plays dildo shoving firbolgs
>laugh at him, tell him that that's his problem and not the problem of sane well-adjusted people who don't need to pretend to be some freakshit animal-person hipster to feel better about their pathetic lives
>DM tells me to leave before I can make any witty comebacks about them being trannies and freakshitters
>Almost manage to say something about critical role before the door slams shut in my face
>flip his little brother off through the window I storm out of his house
>fuck freakshit and all freakshitters

>2 months later I sever all ties with my former friend
>good fucking riddance
>I decide to find another opportunity to flex my knowledge of RPGs I got from this board
>Advertise a game at a local university club
>Oh well... I'll hit them with so many redpills they'll realize the error of their ways
>Keep details about my campaign vague so as to surprise them
>Don't tell them anything about what characters I would prefer them to make, this is my way of rooting out players
>faggot comes waddling in with the widest stride i've ever seen
>his ass, barely obscured by stretched out short shorts are perpetually damp
>"hhhhhellllooooo.... thith ith my chawathurrrrr..."
> I lean back, barely dodging his HIV spittle
> "Clementthhhhine... is a genderqueer firbolg druid..... xyer pronouns are..."
> Can't stand it. Decide to fuck with him a little.
> "Listen here, pal. You watch Critical Roll?"
> "Yethhhhhh....."
> My heart soars in anticipation of my killer crack
> "More like SHITical roll, BITCH!"
> entire table erupts into laughter
>It's glorious
> an explosion of jizz and shit the consistency of clam chowder prolapses the faggot's asshole as he cries a waterfall
> the shit, jizz and tears fly through the door, soaking the whole lobby
> I sure do love the taste of victory
> faggot immediately succumbs to AIDs right then and there
> kinda disappointed he didn't even join the 48%
> his funeral is instantly gatecrashed by the Westboro Baptist Church
> they happen to be the only attendants because his family disowned him and he has no friends
> anyway, back at the table

> most of the party is human, save for one elf named Tekelin
> ask him if his character is wearing a hat or something
> he isn't
> I rub my hands together jewishly
> The second they approach the inn to hear about local quest hooks, they are instantly lynched by the local lord's men at arms in full harness
> refuse to allow them any rolls against it because at this point they're just level 1
> describe in great, great, detail the wizard being burned at the stake
> the wizard player leaves
> HA HA HA OWNED
> the female fighter is put in stocks and raped by a gang of syphilitic, underpaid mercenaries with foul dental health
> two paragraphs of rape later and her player stands up and leaves mid session in disgust
> bye bye you uppity whore
> the rogue is blinded and his hands cut off for being a thief, that's what you get for mentioning that you grew up stealing in your backstory
> upon being captured, the elf is then promptly castrated and forced to become a court eunuch
> I viscerally describe each anatomical part of his penis as it is slowly sawed off
> can barely contain my excitement at this freakshit fuck being reduced below the status of a lowly woman
> have a quick wank under the table
> keep on describing the degrading and horrific acts that their characters experience, while they are completely helpless to do anything about it
> the bewildered, confused looks on the two remaining players' faces are priceless
> feels great being a chad who actually has a deep knowledge of history
> "should have read more historical books instead of watching anime!"
> man, this session was fucking awesome
> return to the university club next week so I can have a great time showing off my awesome knowledge of history again
> not my fault if my pussy ass players couldn't handle true historical accuracy
> I open the door
> turns out i'm banned
> kinda retarded but OK


Source
 
I also forgot another category for "freakshit", which is very clearly someone's fetish.

I mean my own personal label for them is basically "shitty broken races", but Freakshit carries the point and is more universally, used for better or worse.


I know this might get me lynched, but I liked that 4e officially split Wood Elves and High Elves into their own distinct races.

And no one liked Dragonborn despite Wizards trying so hard to make them "a thing" because they were A) able to copyright Dragonborn and B) I remember half-dragon being super hot in the middle of the 3.x run, but it was already dying off by the time 4e was announced.

Uh that's interesting, what kind of homework? Like, think more about the background of your character, write a short description of the NPC you've encountered...?

It depends and varies wildly.
Sometimes its just as simple as "Get your inventory straight" or "Tell me what you want to do next" , sometimes its a pop quiz about past events/NPCs. Ask them what they remember about something that happened earlier. When I'm starting up a game, I ask for some "player/character" reactions/backstory. "Who is your oldest friend"/"Tell me a time you got into trouble"/"What's your goal?". For new players, I sometimes just ask what they enjoyed about a session.
I also give out reading assignments.

So I write huge involved backstories for my worlds, and I understand that it only interests me. So I usually give players the very basics when they start out, and build as we go; The town of Gopzeight has a great back story and is an import lynchpin the world's trading network with a cast of NPCs and personalities.... but if the players never visit it, there is no reason to burden them with (to them) useless information. So often times Homework is a reading assignment of a couple paragraphs of background information that might influence their Character's reactions. No more than a page, with minimal things that are relevant or could become relevant given what the party is doing, and let them ask for clarifications or suggest modifications.
"Here's how people from your town generally feel about the Merchants guild", etc.
As note, I tell players how people of their Race/Class/Origin/Religion generally feel about things, making it clear they are free to have their character have their own thoughts and feelings. But if in general Dwarves hate Elves, your Dwarf can have an elven girlfriend (or boyfriend. Its elves, no one can tell) but everyone around you will assume you hate elves and treat you that way.

Its important to reward players for doing this too. Because we're adults, life happens, and if you aren't able to put in a hour occassionally its fine (if it becomes an every week thing, I talk to them because usually that mean they have lost interest and only continuing based on inertia). So it should be something good, but also not to big of an award so if people miss a week they don't feel demoralized. You want to incentivize players who want to be engaged to be engaged, not try to enforce mandatory fun on a player. It should be a treat, not a bribe.

Currenly the reward for doing homework is a bonus token that is good for a +1 on any D20 roll and goes away at the end of the session to encourage use and prevent hording. (You get one for showing up, and one for doing homework). I also give them out for being a good player: Good roleplay, a good game-relevant joke. I got some chinese 28g poker chips off amazon I use as the physical counters, they feel really nice and my players like to hoard them - but really hate to spend them.

And again, to agree with @Corn Flakes start them out with a crawl. Toss in puzzles. Then toss in combats that the players can negotiate or talk their way past.
Also, don't be afraid to steal from media. Run the first campaign as RuneGate: MH-1 where the characters go through an arcane gate into one-shot dungeons to disrupt an evil overlords plans - this also gives people an excuse to drop in/drop out and to change characters/race if what they selected just isn't working.
 
Yea, I just finished reading all of that.

Man I'm glad I've stayed away from gaming with strangers...

And again, to agree with @Corn Flakes start them out with a crawl. Toss in puzzles. Then toss in combats that the players can negotiate or talk their way past.
Also, don't be afraid to steal from media. Run the first campaign as RuneGate: MH-1 where the characters go through an arcane gate into one-shot dungeons to disrupt an evil overlords plans - this also gives people an excuse to drop in/drop out and to change characters/race if what they selected just isn't working.
Related; do you remember something called Pokemon Jr. back in the day? While it was meant to be, well, a gateway drug to get the little un's hooked on Pokemans, it actually turned out to be a terrific way to intro the younglings to RPG'ing, as it included age friendly elements of TTRPG's in it. It's how I turned my nephew into the dedicated TTRPG'er he is now.
 
Don't you slag on Expedition to the Barrier Peaks, boyo! That module was a hoot!

Anyway, if "Freakshit" races triggers so many people, I bet I could cause a heart attack by showing them the PC races from Star Frontiers...

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Scifi gets a pass on a lot of shit that for me doesn't fly in fantasy, because of the natural isolation of planets & star systems; The insect race is rare because they don't have space flight. Also literal mutations are on the table. Plus Scifi just lends itself to hijinks better.

@Kabuki Actor
Those are some obvious fake posts.
> upon being captured, the elf is then promptly castrated and forced to become a court eunuch

If it was realism fag doing this, magnifying lens wouldn't have been invented yet, so they'd never have been able to castrate an elf.
 
Personally, if we're going with "exotic" races, I'd rather not even have the standard Tolkien-style types and just go ham on the different stuff. Keep the humans, but have whole kingdoms of dragonborn, nomadic bands of warforged, thri-kreen ruling over the sands, etc, etc. It gets to a point where trying to fit the seven "core" classes, plus a shitload of minor and mostly inconsequential races feels like cramping the setting. So I'll sooner excise one "default" race to make space for something out of a splat, or a race build specifically for the setting. Thankfully, my GM agrees with that approach.
Oh I do this on my current campaign, have dragonborn as one of the core races and major players, the other being human (who allied with dwarves and other races since dragonborn went on an expansionist streak) and aarakroca(who are racist as all hell and give zero fucks about what landwalkers do), then i got some races adapted from other editions or homebrew ones. the elves are in a weird spot since only drow ever showed up and I never stated "regular" elves don't exist.
With other settings I stressed out on "filling the gaps" left by races I removed but nowadays I don't give a shit, for example if I lack a race with a wis bonus and someone wants to play a monk or cleric I might let them swap a racial stat bonus, which speaking of it's really silly how wotc and players think their "floating attribute bonuses" are such a revolutionary idea.
 
Sorry for being late, but what's the consensus about these guys? Is Critical role a good watch for someone new to TTRPG?
Others have already talked about the show itself, but I want to say that the Critical Role haters are something else.

Most people in real life seem to like it or be indifferent to it. I have no problem with fans wanting to play Bloodhunter (just make sure you're pulling from the same source, because different sites have different rules).

Online though, people hate the show. @Kabuki Actor already covered this when it comes to "freakshit", but the same is true of Critical Role. It's the go-to punching bag for everything wrong with modern games in general and 5e in particular.

it's either a fun group with zero knowledge of the rules (Jowzam's Den) or the most boring group ever with a perfect knowledge of the rules (Three Skulls Tavern).
Perfect knowledge of the rules is not required. As long as you have a grasp of the basics, you can run most games and wing things on the fly to keep things moving.

The reason most real games tend to be boring is because watching a game is like watching a longplay of a strategy game or playing a co-op game with bots. At their heart, most TTRPGs are co-op skirmish war games.

Most streamed RPGs are sanitised. In a real game, there's a in jokes, non-politically correct humour, or even the occasional bit of "magical realm" bullshit that goes on at the table. All of which will have to be cut from a public game or risk being cancelled.
 
Most streamed RPGs are sanitised. In a real game, there's a in jokes, non-politically correct humour, or even the occasional bit of "magical realm" bullshit that goes on at the table. All of which will have to be cut from a public game or risk being cancelled.
Also, you need to be able to act really well when streaming to be entertaining and make people actually watch you. A good example of this is over in the deathfats forum, the fat streamer Jude actually did do a stint with TTRPG streaming and did a D&D game with some people and she was boring as fuck because she couldn't act worth a shit (which is ironic as she has a degree in acting).

Safe to say, most normal people who play D&D games not on stream are bad actors, but with friends that is okay, it is just enough to have fun an get the job done.
 
Also, you need to be able to act really well when streaming to be entertaining and make people actually watch you. A good example of this is over in the deathfats forum, the fat streamer Jude actually did do a stint with TTRPG streaming and did a D&D game with some people and she was boring as fuck because she couldn't act worth a shit (which is ironic as she has a degree in acting).

Safe to say, most normal people who play D&D games not on stream are bad actors, but with friends that is okay, it is just enough to have fun an get the job done.
Most people don't play RPGs to act, anyway. They're there to roll dice and hope for good numbers, to do things with their characters they would never be able to do in real life, and to enjoy some social time with their friends. Some people do act and put on voices and all that jazz (and I'm one of these people), but some of the best players I've ever had the pleasure to share a table with described their characters' actions very evenly yet eloquently instead of acting, more like a narrator recording for an audiobook as opposed to an actor playing a character.

But yes, for streaming and other things meant to entertain people outside of the game? You definitely need people who are good at acting. Also, people who are good at reading social cues and identifying gaps in the conversation. Around a normal table, it's pretty common to have people talking over one another, even if briefly. When you're recording a podcast or a video you definitely want to avoid that as much as you can so the audio comes through cleanly.
 
You made me curious about the scripted games, I googled a bit and it seems most people think they aren't...
Are you sure it's scripted / pre-arranged with the others, and it's not just because of the last thing you wrote, they're playing differently because of the audience?
Also being his job I expect him to spend a lot of time prepping

Forgot to respond to this.
So the movie CaddyShack was nearly unscripted. The script was more liner notes and the actors were largely left to come up with their own dialogue; mostly it was the director telling them the scene, what was going on, and then rolling film. Or american reality shows (Big brother, survivor, real world) where the actors are taken aside and told to start a fight or this or that is going to happen so get ready. No one is writing dialogue so its still technically "unscripted" but those involved aren't actually being caught by surprise, its all stage-managed.
Critical Role is doing the same thing.
Edit: How could I forget the big one: Professional Wrestling.

So no one is given lines to memorize, but Laura Bailey has been told "Jester is going explore her origins" or the Barbarian & Monk are told "Ok, this episode you're going to get to lez it up, but awkward and quirky - like the straights like their gays."

Much like laughing about Elves being small dicked cucks, my distain of CR is more performative than actual feeling.

I don't dislike Critical Role so much as I hate the fans; the people it convinces they want to play D&D, and the way it does that. Matt Mercer (with a paid crew) is a inventive DM and more importantly gives the players the game they (are paid to) want. But its harder to rage at the larger, nebulous forces in society so when a Theater Major leaves a game they should have never joined, there's usually a hearty round of "Fuck Matt Mercer".

didn't mystara have a race of dog people and humanoid spiders as playable races?
That was also developed before the internet was a thing and furries were able to form cancerous community tumors to be fair.
 
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Most streamed RPGs are sanitised. In a real game, there's a in jokes, non-politically correct humour, or even the occasional bit of "magical realm" bullshit that goes on at the table. All of which will have to be cut from a public game or risk being cancelled.
I'd do a stream just to see how long it would take before we get yeeted for our content...
 
They're there to roll dice and hope for good numbers
What sort of dice are you using where you get good numbers? I'm satisfied with just less-terrible numbers. Roll20 has given me atrociously terrible rolls, constantly, to the point its a meme among my extended group(s). Whenever its something critical, like dodging a blow to the head, I get nothing but bad rolls.
 
Quick question before I get to responding to people:
Anyone know of a good brand for mini paints that isn't hideously overpriced (Citadel) or that has gone woke (Reaper)?
I know no one is actually supposed paints their minis only talk about how they'll get around it - and its not that I intend to break with tradition, but its hard to be convincing when I say I'm going to paint them someday when I'm missing some colors.
go to seems formula p3, never used it myself tho.
vallejo, especial metal. their shifter range is also pretty eyecatching
army painter if you got a lot of dudes where quickshade comes in, no idea about their normal paints.
or as @Orc Porn Star mentioned general model kit paint, in the end depends on your location and availability too (p3 is usa, vallejo/army painter euro).

DnD is going to be a smaller market force because TTRPGs are a fad.

I don't mean this as yet another screed against Matt Mercer. I mean it's a fad the same way World War 2, zombies, and European board games were a fad that fizzled out. Critical Roll is just a convenient punching bag like Call of Duty was to the modern military fad.
people got sick of ww2 fps, they didn't stop playing fps altogether. same way people who play ttrpgs (the ones who actually play) will keep doing so, even more if they never played dnd in the first place or are willing to branch out.
dunno where you see euro boardgames fizzling out, there's still constantly new shit getting released. unless you mean the whole market because it's only a matter of time til that bubble bursts considering the amount of games that get churned out these days. bu then as long as the kickstarters still get funded...

Got it... No mattter how succesful it is, if it gives the audience a wrong idea it does a disservice to the whole hobby and in the end damages it.
In that aspect, something like DnD with high school students or Sweden rolls would be better since they both play with actual newbies (in theory).

Yes I know I won't learn much from listening, I started only because I wanted to try mastering for my friends a campaign of an easier game (Alien / Forbidden Lands / Shadow of the demon lord?) so I searched for something to listen while I drive to work. But I probably underestimated the knowledge and effort required, so I'll follow your advice and see what's available for us in a LGS.
(Also wish me luck while I try to convince fucking engineers to be creative and invested in a narration. But we've been playing videogames for years and I CANNOT STAND IT anymore)
in the end you need to remember it's a performance, which you might or might not find entertaining.
I wouldn't say it's a complete waste for inspiration, but like any other social hobby it comes down who you play with, what they expect, what you can re-use etc., down to the game itself. start with something more simple in the beginning, maybe even a boardgame and then expand on that. maybe all they want is chug some dice.
 
Do you guys use any mapmaking software for your campaigns? I have been using dungeon painter studio for years, but as of late I feel it is really limiting so I have been looking at alternatives.
After many years I decided to give inkarnate another go: it is browser based and honestly not bad for regional or world maps, but they started selling subscriptions and now got even less objects/tiles available for free than they did before.
Wonder draft seems like a more advanced Dungeon painter studio, but I have yet to try it (license costs 20 dollars and i am not sure if they got a demo)
Lastly I tried to simply draw on sai2 with my tablet but I wasn't too satisfied with the results
 
@Ghostse , since I can't quote your long post.

Wal-Mart Apple Barrel Craft acrylics, mixed with Pledge Floor Care Finish. Takes a bit to get the right consistency, and mixing's a bitch to get the right shades, but it works when you're on a tight budget.

I'm not exact on a tight budget, just hard to justify $10 a dropper on paints. (And the ability to just get a paint case and be done with it)
But I gotta ask, why the Pledge Floor Care finish added? And whenyou say right consistency, too thick or too thin?

go to seems formula p3, never used it myself tho.
vallejo, especial metal. their shifter range is also pretty eyecatching
army painter if you got a lot of dudes where quickshade comes in, no idea about their normal paints.
or as @Orc Porn Star mentioned general model kit paint, in the end depends on your location and availability too (p3 is usa, vallejo/army painter euro).

US, but Amazon has a good selection of Army Painter. I was waffling on them because they have D&D paint sets, but eh, maybe I'm judging too harshly for taking free sales.
 
I'm not exact on a tight budget, just hard to justify $10 a dropper on paints. (And the ability to just get a paint case and be done with it)
But I gotta ask, why the Pledge Floor Care finish added? And whenyou say right consistency, too thick or too thin?
Apple Barrel are those big ass tubes of acrylic paint and they tend to be thick as lipstick, especially if you leave the cap open for more than an hour. The Floor Finish helps thin the paint out and keep it fairly preserved.

The floor finish is the same stuff they put in Vallejo's "Flow Improver". For the same price you can get a huge bottle of Pledge Floor Finish as you would a dropper of the stuff from one of the paint companies. I also mix it in with inks. 1:2;3 blend. Ink:Finisher:Water. The finisher also helps stretch your paints out much longer.

I also use a ghetto wet palette consisting of a bowl, sponge, and parchment paper from Dollar Tree. Keeps the paint nice so you can paint full units.
 
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dunno where you see euro boardgames fizzling out, there's still constantly new shit getting released.
I remember euro-games getting big in the early 2010s with games like Pandemic, Ticket to Ride, Power Grid, 7 Wonders, and Dominion. They were everywhere and lots of people played them. I even joined a regular club around that time (similar to game stores, but you pay at the door and they don't sell things). I would play Tabletop Simulator with friends often. Everyone knew the big games, even if they hadn't played them.

I stopped attending the club a few years before COVID, my friends aren't interested in Tabletop Simulator any more, and the rare occasion we do play it's usually the older game like those listed. I think the newest board games we played was Nemesis and the latest edition of Arkham Horror, both from 2018. It feels like Scythe was the last big release before everybody started slowly drifting away. I couldn't tell you the names of any big games coming out or have recently come out.

Do you guys use any mapmaking software for your campaigns?
I like Dungeon Draft. I think it's a one time purchase, and there's a great Foundry VTT mod for it.

For free stuff. Dungeon Map Doodler is good if you want the basics. I also have Dungeon Scrawl bookmarked, though I've not used it. I tend to make bare bones maps. I'm not into spending hours placing light sources and weather effects. Those things are nice to have, but I don't think they're needed.

I recommend r/Battlemaps if you want something that looks nice. Some can even give you adventure ideas. One map I saw that was an illusionist nightclub that fit perfectly into Eberron. If it's a big name published adventure, doing an image or reddit search will sometimes bring up very detailed fan made maps.
 
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