Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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Wew lad. My kingdom for a screenshot of that Facebook post.
 
So I decided to try and include some cows in my campaign after the initial set up of it is done. Spoilered due to the length of the sperging ahead

shia labeauf: found in the rubble area, still fervently guarding his flag in a wrecked broom closet, mentally insane, half starved and going through some rather disturbing changes due to being near a set of hazards

Margaret Palermo: originally encountered by the pcs early on as their first fight ever as a skeletal champion, she's later found in the proving grounds area as a gaki who obsesses over her children, undead created with various wands of animate dead

Jake alley: found in the proving grounds as well in a copy of his own house, he's been murdered by a celestial who tried to reason with him and has reason as an allip with the house having several different haunts

narcissa wright: cooped up in a virtual simulator in the labs area as a nosferatu, along with having various traps and hazards thanks to the area

movie bob: risen as a ghost called the footless fuher in the proving grounds, he lives in the basement of a wrecked version of the toys r us at times square now partially overgrown with some animals lairing in it. He can be reasoned with and even be put to rest by buying some items he has for sale and offering to have people take care of the place he haunts and use it as a market place

dsp: possibly a final boss in the future city area with some minions, he is a multiclass character of various types

vade: a cult leader cleric with various minions, the pc's will run into her cult members long before running into her

golden knight: now given a real oppurtunity to be a hero in his eyes in exchange for some favors, he lairs in the proving grounds in a fortress he mans with various bound outsiders. The favors include watching over the proving grounds and some places where they keep potential test subjects for in the fortress nearby, unaware of what is happening outside and what is happening to them

So, any thoughts, suggestions, comments? I feel like it's a good mix of potential threats and various styles of opponents to sic on my players
 
So I decided to try and include some cows in my campaign after the initial set up of it is done. Spoilered due to the length of the sperging ahead

shia labeauf: found in the rubble area, still fervently guarding his flag in a wrecked broom closet, mentally insane, half starved and going through some rather disturbing changes due to being near a set of hazards

Margaret Palermo: originally encountered by the pcs early on as their first fight ever as a skeletal champion, she's later found in the proving grounds area as a gaki who obsesses over her children, undead created with various wands of animate dead

Jake alley: found in the proving grounds as well in a copy of his own house, he's been murdered by a celestial who tried to reason with him and has reason as an allip with the house having several different haunts

narcissa wright: cooped up in a virtual simulator in the labs area as a nosferatu, along with having various traps and hazards thanks to the area

movie bob: risen as a ghost called the footless fuher in the proving grounds, he lives in the basement of a wrecked version of the toys r us at times square now partially overgrown with some animals lairing in it. He can be reasoned with and even be put to rest by buying some items he has for sale and offering to have people take care of the place he haunts and use it as a market place

dsp: possibly a final boss in the future city area with some minions, he is a multiclass character of various types

vade: a cult leader cleric with various minions, the pc's will run into her cult members long before running into her

golden knight: now given a real oppurtunity to be a hero in his eyes in exchange for some favors, he lairs in the proving grounds in a fortress he mans with various bound outsiders. The favors include watching over the proving grounds and some places where they keep potential test subjects for in the fortress nearby, unaware of what is happening outside and what is happening to them

So, any thoughts, suggestions, comments? I feel like it's a good mix of potential threats and various styles of opponents to sic on my players
The only campaign I liked that did lolcows was a Darkest Dungeon inspired game of just pure dead city delving. Even then, not a big fan of the concept. Just reminds me too much of those creepy as shit fanfics with real people.
 
so, went on a trip down memory lane last night and designed a set of character sheets based on past characters I either used or thought up during the heyday of my pathfinder exploits to use in the campaign as well as examples for the scouts in the adventure to show them how a character sheet is made. I'll finish off the last of the writing for the boy scouts adventure, tomorrow and the day after due to the free time I have those days. If anyone is interested, I'll share some history bits of the characters I made and their current backstory in the adventure for anyone interested
 
So, I heard recently that EN World is now surpassing RPG.net as the most popular RPG forum on the internet.

I guess RPG.net's totalitarian moderation policies are finally backfiring on them.
Man that is a real Sophie's Choice. I started at Eric Noah's site which grew into EN World. Morrus who runs the site is weak-chinned, angry Brit. The last time I checked in the place is mostly full of pencil neck geeks who are complete emotional wrecks

RPGNET has terrible moderating but their users are just as infuriating. Always looking for the cool "indie" game of the moment. I still have flashbacks to when Burning Wheel was a good substitute for every possible game according to them.

Typical RPGNET member: "I'm looking for a game system that can handle Conan"

Atypical RPGNET member: "Why don't you just play the licensed Conan game from company X"

Typical RPGNET member :"Yeah, see, that won't work for me because I'm an autistic fuck who likes to make situations so complicated that I have a built in reason to fail...."
 
I would have thought that the The Book of Passion, a 3rd party Pathfinder book would be filled with SJW nonsense given the people working on it, but it's filled with artwork that put some of the 90's and early 2000's female comic art to shame. Majority of them have E-Cups or greater.

Rules seem to have been better thought out than the 3.x Book of Erotic Fantasy.

Update
Only a page and a half on "fluid genders" and a few paragraphs on how it's "hard" to talk about pregnancies because it involves genders so may hurt someones fee fees (In a book about sex...)
 
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Does anyone else who's played Shadowrun have any suggestions or experiences for good house rules for 5th ed? It's a fucking mess and I was gonna streamline a bunch of it, probably bringing in a lot of rules from the computer games.
 
Does anyone else who's played Shadowrun have any suggestions or experiences for good house rules for 5th ed? It's a fucking mess and I was gonna streamline a bunch of it, probably bringing in a lot of rules from the computer games.

I've always been scared by the amount of dice in Shadowrun. That is all.
 
going to be completing the last of my gaming bits tonight and before my college class tomorrow night. It consists of sorcerer bloodlines and wild blood mutations, several classes and a set of fighting style feats meant for various weapons. Wish me luck
 
Got back from the campaign, and we got armor, had a midget stalking us, which kept trying to run off, only to get teleported back to the metal chair. I promptly tied him up with the flail and electrocuted him so he could talk. Over the top? Yes. Then we went back to the hotel, got ambushed by assassins trying to get the bounty on our heads, only for them to flub that up, mainly because the wereasian killed one, the barbarian with a sentient spell shredded another one with his weapons, the cleric had the arrows go back to the sender at higher speeds, and I just caught arrows and tossed them to the side. Revealed a bit of back story that my character had an incident with a halfling cunt destroying his crops, so he made himself a shotgun and shot the fucker with shotgun shells filled with poison sumac.
 
Update
Only a page and a half on "fluid genders" and a few paragraphs on how it's "hard" to talk about pregnancies because it involves genders so may hurt someones fee fees (In a book about sex...)

How is it hard to talk about pregnancy? Women literally get pregnant, men impregnate. This shit isn't hard. You don't have ovaries, you aren't having a baby.
 
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How is it hard to talk about pregnancy? Women literally get pregnant, men impregnate. This shit isn't hard. You don't have ovaries, you aren't having a baby.
Here's the side note they have when talking about pregnancy.
Gendered Terms and Pregnancy
One of the difculties in talking about pregnancy
as a topic is the fact that the easiest terms used
to identify those involved, words like “mother,”
“father,” “male,” “female,” etc., are highly
gendered. This chapter discusses the biology of
pregnancy using those gendered terms. However,
that is only due to the imperfect nature of language.
The reader should not assume that gender plays
any role in the pregnancy rules provided. There is
no reason to assume that a mother is a woman, for
example - the egg-and-womb having individual
might identify as male, might be gender-fluid, or
any number of other possibilities.
GMs are encouraged to use these rules
in creative ways. This chapter is not about
restricting play, but rather creating rules to
form a starting point. Examples of variations
might include one woman using magic to move
genetic material from one of her eggs into her
partner’s egg to fertilize it. While both of these
characters might be biologically female, the one
who transmits her genetic code into the other is
acting as the “father” or sperm-giving partner,
even though no actual sperm is exchanged. The
rules, in this case, would work exactly the same
with that one small change.
Of course, this chapter cannot cover every
possible GM idea. This chapter only seeks to
cover basic humanoid reproduction. These rules,
however, can easily be extrapolated to deal with
other unique situations a GM might require. A
GM shouldn’t feel limited to only two sexes,
for example—there could certainly be more in
a fantasy setting!

At least the chapter on pregnancy rules itself is better than what Book of Erotic Fantasy had.
 
There is no reason to assume that a mother is a woman, for example - the egg-and-womb having individual might identify as male, might be gender-fluid, or any number of other possibilities.

I think this part made me roll my eyes so hard I saw the back of my own skull for a moment. I could See this having some sort of sense for fantasy races that aren't a set gender but the big five, (humans, elves, dwarves, orcs, halflings) are all two gender races which probably naturally fit into the regular and accepted roles of male and female. But this shit I quoted? Feels solely made for the tiny amount of gender special people reading it before they starting reeeeeing about how mother doesn't mean it's a woman.
 
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