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- Nov 4, 2020
By Maglubiyet, you will cease this paganism or I will give you a taste of my shoeGoblins have never been interesting.
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By Maglubiyet, you will cease this paganism or I will give you a taste of my shoeGoblins have never been interesting.
Yeah, no shit a low-level monster is going to die in 1 hit no matter what.A goblin in AD&D has 1-1 HD, and will almost certainly die if a Fighter with 18 STR hits him with a two-handed sword. Goblins have never been interesting.
Yeah, no shit a low-level monster is going to die in 1 hit no matter what.
My point is that the 20th level fighter should get more out of that kill. Transfer the overkill damage to another enemy, get a free attack on an adjacent monster (which only Great Weapon Mastery gives you in 5e), disintegrate it into a shower of gore that demoralizes all other enemies in melee range, something that allows you to get better results out of a single action. Because 5e has made it extremely clear that the Action Economy is king, therefore characters get more powerful not simply by getting more HP, but by being able to do more with any given action.
Where are you getting this idea that I think fighters had the things I suggested before?Overkill Damage and Meat Chunk Explosion aren't in classic D&D, either. I don't know where you're getting this idea that fighters used to have all sorts of awesome action coolguy bonus stuff happen when they fought weak monsters until 5e came along and took away your fun. There were cleaves only if you fought 1-HD monsters, and that was it. You got bupkis for 1+1 and above, so basically anything tougher than a hobgoblin.
Same. I liked E6/P6 back in the day.I like lower level campaigns because you can use lower CR enemies like goblinoids and animals for encounters.
I think there's a good SlyFlourish post about something similar that I liked wherein he recommends doing kind of pooled damage for mass fights against weaker enemies so that when someone does X damage you take that number and apply it as if the PC was somehow attacking multiple enemies simultaneously, distributing the numbers out until you don't have sufficient amount of finish one off.Yeah, no shit a low-level monster is going to die in 1 hit no matter what.
My point is that the 20th level fighter should get more out of that kill. Transfer the overkill damage to another enemy, get a free attack on an adjacent monster (which only Great Weapon Mastery gives you in 5e), disintegrate it into a shower of gore that demoralizes all other enemies in melee range, something that allows you to get better results out of a single action. Because 5e has made it extremely clear that the Action Economy is king, therefore characters get more powerful not simply by getting more HP, but by being able to do more with any given action.
Which ones were those?I liked E6/P6 back in the day.
He does some good stuff. His module was good too, though the obvious wokeshit was a downer, it was trivial to remove. I wonder why he never made any more.SlyFlourish
E6 is D&D 3.5, but progression stops at level 6. Level 6 is about the level when power creep sets in, particularly for casters. It keeps the game lower powered and less complicated.Which ones were those?
Funnily enough I've never seen games last too long once the cap is reached in E6. It's funny, but that's just what happened whenever I played in them.E6 is D&D 3.5, but progression stops at level 6. Level 6 is about the level when power creep sets in, particularly for casters. It keeps the game lower powered and less complicated.
P6 is the same, but with Pathfinder.
I wouldn't take control of the player characters without the players consent. I'd just have them be thralls and see where things go from there.If you were playing and this happened would you think it’s cool or bullshit?
I was actually thinking they’d have complete memory loss of the time under its control. Having them roleplay it might be better, but with my party I’m unsure.I wouldn't take control of the player characters without the players consent. I'd just have them be thralls and see where things go from there.
You should just ask them what they'd like more if it does happen. "You're enthralled, would you like to roleplay it out or have a timeskip?"I was actually thinking they’d have complete memory loss of the time under its control. Having them roleplay it might be better, but with my party I’m unsure.
I think it would depend more on what the enthrallment entailed. I mean if you're just going to pick cotton for a decade before being rescued, what's to roleplay? If you're going to go on adventures doing shit diametrically opposite to what your character would normally do, this could get fun.You should just ask them what they'd like more if it does happen. "You're enthralled, would you like to roleplay it out or have a timeskip?"
Where are you getting this idea that I think fighters had the things I suggested before?
I'm saying that since 5e ripped so much stuff out and made the system feel bland
, they should have added more things to compensate for it. And I don't mean just straight porting things from 3e. This isn't "boo hoo 3e was best I want it back", I'm pointing out WotC were lazy and didn't add any worthwhile systems to flesh out the skeleton they made for 5e. Which is one of the reasons this edition feels so hollow and everybody has to homebrew so much just to keep things interesting.
Yeah for sure.I think it would depend more on what the enthrallment entailed. I mean if you're just going to pick cotton for a decade before being rescued, what's to roleplay? If you're going to go on adventures doing shit diametrically opposite to what your character would normally do, this could get fun.
Reminds me of when a CoC campaign ended, basically because a party member lost his mind and did the "cast random spell" I had for that decided Call Azathoth was a good idea. This basically destroyed the world. I suggested continuing the campaign as an "Old Ones have taken over and the tattered remnants of humanity are desperately trying to survive" and everyone was basically "lmao no fuck you faggot."Yeah for sure.
The last 5e campaign I played in we lost to an aboleth. We just treated it as a TPK and rolled new characters. Eventually we had to face off against our old PCs which had been enslaved.I was actually thinking they’d have complete memory loss of the time under its control. Having them roleplay it might be better, but with my party I’m unsure.