Tabletop Roleplaying Games (D&D, Pathfinder, CoC, ETC.)

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Song of Swords really isn't taking as long as some RPG's that finally come out. Some companies take year or more just to proof read and edit their books before it ever get's sent to the printer.

I've pretty much soured on Kickstarters. All of them hit massive snags as soon as the stretch goals come into play. The only one in recent memory I felt confident about backing was one that delivered the text of the rules the day after the Kickstarter ended. At least that way I got something guaranteed.
 
I've pretty much soured on Kickstarters. All of them hit massive snags as soon as the stretch goals come into play. The only one in recent memory I felt confident about backing was one that delivered the text of the rules the day after the Kickstarter ended. At least that way I got something guaranteed.

At least their better than Indiegogo and similar sites. At least you have to have something before you make a Kickstarter and if they don't it's not hard now days to get the Kickstarter removed. Getting back refunds though is a whole different issue. Kickstarter should withhold all funds until the product is released. After all, when I used to draw stuff for people I didn't ask money first and then draw, I did the drawing first the way the person wanted and then asked for the money and you don't get paid from your job a month in advance.
 
I've pretty much soured on Kickstarters. All of them hit massive snags as soon as the stretch goals come into play. The only one in recent memory I felt confident about backing was one that delivered the text of the rules the day after the Kickstarter ended. At least that way I got something guaranteed.
It depends on the company. I backed Modiphius because they've been pretty consistent with meeting the goals they ask funds for. They tell you they're releasing a game like Star Trek? You'll get it, guaranteed. I think it's because they do a lot of the testing and editing of the core elements before they ask for money.
 
@Adamska they also have their 2d20 system all fleshed out so all they need to do is do the fluff work and release any miniatures they want.
 
SoS was pretty decent from that regard, they honed the beta rules a lot, constantly updating and posting on/tg/ for feedback. Kinda crazy when I realised one of the main guys behind it used to be the one running the Riddle of Steel threads back around 2011-2012.
 
Yay! A new edition of Pathfinder!

As much as I love 5E and the OSR, D&D 3.5 was my first RPG I ever played, so I have a soft spot for both it and Pathfinder. I hope it does well and plays well.
 
Pathfinder 2e: Revenge of the action economy

It looks like they're stealing a couple of things from 5e like cutting back on magic items dependency and creating a universal proficiency modifier, but there's still going to be a lot of feats to sort through.

Sort of sounds like Pathfinder is going 5th Edition.

Reading this, it just screams "we're running out of ideas for books so we'll release a new set of rules and re-release the books we have with those rules." Real lazy on their part.
 
Sort of sounds like Pathfinder is going 5th Edition.

Reading this, it just screams "we're running out of ideas for books so we'll release a new set of rules and re-release the books we have with those rules." Real lazy on their part.

I guess the only good thing about that, is it gives time for databases of the old edition to catch up and add in the new information while a new database can handle the new set of rules and content
 
Sort of sounds like Pathfinder is going 5th Edition.

Reading this, it just screams "we're running out of ideas for books so we'll release a new set of rules and re-release the books we have with those rules." Real lazy on their part.

I'm still cautiously optimistic about this release though, as I like Pathfinder and 5E both.

I hope that Pathfinder 2E does well and plays well.
 
I'm still cautiously optimistic about this release though, as I like Pathfinder and 5E both.

I hope that Pathfinder 2E does well and plays well.

It will probably be more like Starfinder. It's similar to what WotC did with Star Wars Saga before the rule set became 4th Edition.

The only form of 5th Edition I can stomach playing is Adventures in Middle Earth. Also, I see they want to "rebalance magical items" what's there to balance? None of the items are as powerful as 3.x versions were and the base game has no Mythic material or even Epic material despite their claim they're adding 10th level spells.

While I'll get the book since I collect all forms of RPG's, I don't see myself touching this version of the game. I'd rather go back to Arcana Evolved.

"After initiative is sorted out and it's your turn to act, you get to take three actions on your turn, in any combination. Gone are different types of actions, which can slow down play and add confusion at the table. Instead, most things, like moving, attacking, or drawing a weapon, take just one action meaning that you can attack more than once in a single turn! Each attack after the first takes a penalty, but you still have a chance to score a hit. In Pathfinder Second Edition, most spells take two actions to cast, but there are some that take only one. Magic missile, for example, can be cast using from one to three actions, giving you an additional missile for each action you spend on casting it!"

Monsters better have a lot of hit points then and I see a lot more nerfs to Feats going to happen.
 
To be fair, I do not own Starfinder (never was big on outer space settings) so I suppose Pathfinder 2E's mechanics will be completely new to me.

That being said, I should check out Starfinder anyway.
 
To be fair, I do not own Starfinder (never was big on outer space settings) so I suppose Pathfinder 2E's mechanics will be completely new to me.

That being said, I should check out Starfinder anyway.

Good game, you just have to get used to the fact you don't roll for your health every time you level and you have two forms of AC you have to worry about.
 
Here's the FAQ from Paizo's site.

The Pathfinder Playtest Rulebook is a 400-page rulebook that contains everything you need to create a character for the second edition of the Pathfinder Roleplaying Game, including rules for ancestries, backgrounds, classes, feats, skills, gear, spells, and archetypes. The book also includes rules and advice on how to play the game, as either a player or as the Game Master. And, of course, the book contains an entire chapter dedicated to the treasure your characters might find during their adventures. The print edition of the Playtest Rulebook is available in three editions: softcover, hardcover, and deluxe hardcover with foil-debossed faux-leather cover and ribbon bookmark.

... A deluxe hardcover with foil-debossed faux-leather cover and ribbon bookmark, for a playtest book?
 
They aren't being very smart with the playtest book, but hey a 2e to Pathfinder. I might give that a go and compare it with a leap into 5e given I've yet to play a campaign using DnD 5e.
 
Here's the FAQ from Paizo's site.



... A deluxe hardcover with foil-debossed faux-leather cover and ribbon bookmark, for a playtest book?

Original hard copy of the playtest is actually pretty rare so I can see why they'd want to make it collectors item this time around. Beta alone can go for $35.


They aren't being very smart with the playtest book, but hey a 2e to Pathfinder. I might give that a go and compare it with a leap into 5e given I've yet to play a campaign using DnD 5e.

This is similar to what Paizo did with the beta playtest for core rule book.

Original description of the beta

This complete stand-alone fantasy RPG takes your fantasy campaigns to new heights of adventure! Backward-compatible with the 3.5 fantasy rules but offering new solutions and options that place it firmly on the cutting edge, the Pathfinder RPG Beta release is the result of the largest open public playtest in RPG history.

* The Pathfinder RPG includes: Revised rules for the seven classic fantasy RPG races
* Updated options for the 11 core classe
* A streamlined skill system that makes things easier for players and GMs
* A host of new and familiar feats, including innovative combat feats and item creation rules
* New equipment
* New and revised combat options aimed at dispelling confusion at the game table without sacrificing versatility
* Overhauled rules for domains, familiars, bonded items, specialty schools, and more
* Dozens of new and revised spells
* Updated rules for NPCs, including quick-generation rules
* New rules for curses, diseases, and poisons
* A completely overhauled experience system with options for slow, medium, and fast advancement
* Hundreds and hundreds of magic items
* AND MUCH, MUCH MORE!

The Pathfinder RPG Beta release is available as a free PDF download and as a 408-page full-color softcover print edition.

Print version was $25
 
Hey lol guess who's gonna play 3.5 with coworkers now, it's this guy.

I'm playing an alcoholic, stubborn and hairy but friendly dwarven bard lass because that idea is hilarious to me. Plus I get to annoy others with a mangled Scottish accent and creative insults.
 
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