The setting I use has not just racial dynamics but also religious dynamics, with worshippers of some evil deities having to hold their gatherings in the sewers or underground of major cities. Drow are less reclusive in that they send ambassadors/diplomats to potential "allies" (aka, future slaves) such as orc tribes, trolls, ogres, corrupt nobles, etc. and will sponsor and arm bandit groups along trade routes. They've also managed to weaponize those few good/neutral drow that don't want to live in backstabopolis by freely allowing them to leave and seeding the various groups with spies, assassins, saboteurs, and cultists. All this in the name of the Prince of Hate, the true and honest god-creator of the original unfractured elven race before that upstart usurper Mother of All corrupted their brethren and destroyed their once perfect society and rewrote history to make herself the creator. Suffice to say, the drow are treated with distrust at best and outright hostility most often.
Meanwhile, adherents of the god of war, who is also evil, tend to be more tolerated depending upon race. Being a patron of all warriors, you'd be more likely to find small shrines in homes or various barracks, as all the old temples are ancient ruins due to the sudden collapse of the empire built around his worship in the past and the curse placed upon the majority of his worshippers/creations (ogres, giants, goblins, and orcs). Showing adherence to his tenets may not guarantee safety amongst such creatures depending upon their mood (and level of hunger), but there's always that chance it can get a down on his luck adventurer out of the cooking pot/slave pens.