- Joined
- Apr 8, 2019
So, anybody ever run a campaign or even just a game session set in a setting from a video game?
One of our group ran us through the Strike! RPG last year. It was set in the Mass Effect universe in our own autistic fanfic version of how the games ended. It was kinda fun exploring some of the trilogy's dropped plot threads. I'm probably safe saying we came up with a better story than whatever the hell that was at the end of ME3.
My mini-review of Strike!: It was made by a goon. There are places where that's obvious, and others where it isn't. The combat is basically 4th edition, but with the numbers massively dialed back. 6 damage is fairly significant, for example. This is great for on-the-fly record keeping, but the level cap is 10. This goes pretty fast, so there's a fairly hard upper limit to how long a Strike! campaign can go. Ours lasted about 6 months. Non-combat stuff is handled by a freeform skill list that's a mutant hybrid of the PbtA system and Burning Wheel. It's weird, but I liked it. They have some pretty clever alternatives to skill challenges too.
That said, the rulebook's layout is shit. It takes forever to find things, and is not what I'd call logical at all. There were a few supplements released, but it appears to have screeched to a grinding halt. I'd make a goon joke, but I think the author's daughter got cancer shortly after the game released.
Overall, I'd give it a try if you liked 4E at all, but just be ready for a relatively short excursion unless the GM wants to slow down progression.