One of the things I don't understand is WHY people need so much their favorite characters in Smash.
Smash is a fun game and such, but several characters don't have that much brand recognition. Meanwhile I'm happy this game will have such an awesome story mode and most guests work better as assist trophies anyways.
Now that the dust settled down i think Piranha Plant was a genius addition. The other newcomers were popular and/or predictable but PP isn't, it's a character that nobody expected or asked for but at the same time it's iconic enough that you can't say it doesn't deserve. Smash 5 needed someone like this.
I dont even think Sakurai was trolling, i think he was trying to remind people that Smash is not the popularity contest the internet thinks it is.
Now that the dust settled down i think Piranha Plant was a genius addition. The other newcomers were popular and/or predictable but PP isn't, it's a character that nobody expected or asked for but at the same time it's iconic enough that you can't say it doesn't deserve. Smash 5 needed someone like this.
I dont even think Sakurai was trolling, i think he was trying to remind people that Smash is not the popularity contest the internet thinks it is.
I wouldn't be surprised if that was the reason why he choose Piranha Plant, I notice that some people tend to treat seeing a character they like playable as some from of validation or big thing that only a select few deserve to get in when really at the end of the day it is just a game.
This right here is the biggest lesson to take away from all the Smash announcements that the Smash autists will never, ever learn. All the people cancelling their pre-orders over innocuous shit like their stupid waifus not making it or PP making it is fucking hilarious, and it's because these people take it so seriously.
You're always going to get autism no matter what gaming fandom you discuss, but Smash's flavor of autism is especially delicious.
But there's no fucking point because every stage can be made the same way with the Omega and Battlefield format. These exceptional individuals who rely on a party game to be their ticket into pretending to be FGC members since they suck with anything but kid's party games are just rejecting the stages out of sheer autism. And I know that wiki article was written by that one imbecile for himself, because apparently never moving on from a game and needing a janky controller to win even at said game designed for children to party with means you're worth one.
Like, I could arguably get banning the original stage because of it favoring a specific type of character or something, but this game was made with all the autistic fans in mind, including the wannabe FGC fuck-ups and so you can standardize all of them.
This list of banned stages is worth explaining, because there's a general misunderstanding in this thread. Don't get me wrong, this is indeed very stupid, but it's stupid for a reason other than what you're probably thinking.
That little graph of legal stages was made on the fly during a livestream between Zero and Mew2King. It's worth prefacing this that both are known for having very poor stage personality (not in the terms of being likeable people, they're just not very entertaining and have absolutely no charisma) and both are particularly infamous for being wrong in terms of both speculation pre-release and actual analysis when the game is literally right in front of them. That isn't an actual list of banned stages, it's just a collection of (mostly incorrect) guesses.
The game has hazardless variants which do substantially change all the stages, many to the point of removing precisely what makes them not tourney-viable, and thus makes many (and I'm talking about over forty stages) competitively viable. Their list also ignores the Alpha or Omega variants which change the stages to be exactly like Battlefield/Final Destination, respectively. This may not seem like much, but it was a big issue in Smash 4, because the Omega stages only flattened the stages, but each variant had unique sizes and layouts which made them impossible for TO's to standardize because suddenly your list of stages to memorize and discuss the legality of literally doubled. This change makes the forms completely identical, thus making it simply a matter of aesthetic taste. But Zero and M2K didn't know that at the time.
In short, on top of the massive list of forty-ish legal stages (which illicit a categorical ban system similar to competitive Starcraft--and thank goodness, since seeing the same five stages was so tiresome in the earlier games), it is now a completely legal option to pick the Alpha/Omega variants for any stage.
What the information in the spoiler surmounts to is that there's actually about 30-40+ potentially legal stages on top of any stage being legal through the Alpha/Omega option, their guide is just wrong. But it's also stupid. Why?
Because these two idiots made this graph before even knowing what the hazardless variants did, and so they just treated them as if hazardless was turned off, except for the ones they kind-of-sort-of felt sure they knew what the hazardless version did (which were also mostly wrong).
In other words, this graph is as useful to competitive Smash as your horoscope is to your next endoscopy. It's composed entirely of maybe's, I think's, I-don't-know's, and was created solely for the purpose of clickbait. But a problem arises because people think a guy who plays Melee way too much and a guy who played Smash 4 way too much but not anymore are actual authorities over A) tourney organizers and regulators who actually would know more about this sort of thing, and B) tourney organizers and regulators who actually would know more about this sort of thing who posted videos when there was actual information about the hazardless stages just one week later.
Such as in this video. And no, I'm not asking you to watch this whole thing. I'm just proving this exists: an actual TO with conclusive information about the hazardless stages giving genuinely accurate analysis.
The takeaway is here's somebody who would know what would be banned, with the necessary information to determine what would be banned, and yet these lazy bozos who just winged a clickbait video with zero editing are hailed as the voices of truth and reason over him. And now people are being duped by this misinformation because of these two idiots and the people who blindly trust them.
Yes, what makes a stage competitively viable does remove what makes most of them fun--but it's done so to remove as much "luck" from the equation as possible so that the winner is determined by the better player, not chance. I'm not the one who decides these things, and whether I approve of it or not is irrelevant, I simply know how and why it is done the way it is. But this is the most varied and interesting game on the front of stage and character variety, a low a bar as that may be, and Zero and M2K and making it look more miserable than it actually is by being clueless dolts.
I wouldn't be surprised if that was the reason why he choose Piranha Plant, I notice that some people tend to treat seeing a character they like playable as some from of validation or big thing that only a select few deserve to get in when really at the end of the day it is just a game.
Personally, I've seen a lot of female appreciation. Maybe it's just my social group, but they seem to think the Pirahna Plants are cute, and are excited for it's inclusion.
Seriously? M2K is cow af. He's legitimately autistic. This guy got on the commentary mic at a big tournament and started trying to raise awareness about Huntington's Disease which his girlfriend just died from. He had just confessed his love to her, but it turned out they never met and she was a catfish.
There was also some stuff with his sponsor, Empire Arcadia (wew, but that's another thread), but I can't remember.
Seriously? M2K is cow af. He's legitimately autistic. This guy got on the commentary mic at a big tournament and started trying to raise awareness about Huntington's Disease which his girlfriend just died from. He had just confessed his love to her, but it turned out they never met and she was a catfish.
There was also some stuff with his sponsor, Empire Arcadia (wew, but that's another thread), but I can't remember.
I feel that being a lolcow requires you to be an autistic shitheel, and not just autistic. If we made every sperg in the Smash scene a cow we'd be talking about literally everyone who plays Smash.
EDIT: You could also be so autistic/legendary/crazy that your thought processes are fascinatingly alien, but M2K isn't anywhere near the level of Terry A. Davis or that mong with the Dragon Tales fixation.
I feel that being a lolcow requires you to be an autistic shitheel, and not just autistic. If we made every sperg in the Smash scene a cow we'd be talking about literally everyone who plays Smash.
EDIT: You could also be so autistic/legendary/crazy that your thought processes are fascinatingly alien, but M2K isn't anywhere near the level of Terry A. Davis or that mong with the Dragon Tales fixation.
Breh, this is the Smash community thread. Pretty much everyone that plays Smash at tournaments is a cow. It's kind of like a spider with dozens of baby spiders clinging to its ass.
I just remembered this idiotic thing. Don't watch the whole video because your brain will deprive itself from oxygen as a defense mechanism from this stupidity.
In short, there is a controller setup called "Bidou" for Smash 4 where you map absolutely ridiculous controller inputs.
For what purpose? Well, you can more, uh, "easily" do what is Smash 4's version of wavedashing, which is called a "perfect pivot." It is effectively the same idea, the only difference is instead of being able to move a substantial distance as you can with wavedashing, you move...maybe a sliver. It also let you do some other stuff, like...running slower than normal. Wow! But I'll explain why that's also stupid in a bit.
People hailed this as the "removal of Smash 4's skill cap," saying it was the future of Smash. It was only a matter of time, they so fanatically said, that a player would take a tournament using Bidou. This supposedly would herald an era of every competitive player using this carpal tunnel-inducing, moon-logic button layout.
And so many players unlearned the intuitive controls that were already ingrained in their memory and decided to use Bidou, destroying their hands and unlearning any form of competency they had gained with the game. Unsurprisingly, the people using Bidou could indeed use many of these difficult techniques, but they were absolutely terrible at everything else because of how unhelpful the control layout is. I had never heard of anybody taking any tournaments using this, but people still persisted...for some reason, insisting that this layout was the future!
Cue the future. In Ultimate, it is confirmed that the techniques which would otherwise require tricky hands or Bidou are actually so braindead-easy to input now that it doesn't actually require any practice. The biggest is the ability to act out of dash for any attack, which effectively replaces the purpose of perfect pivots/wavedashing. As for the other techniques Bidou supposedly helped you do more easily...well...they just weren't difficult techniques to begin with, and simply require skilled hands, skilled hands which take substantially less effort to refine than relearning how to play the game using such a pointless button layout.
Bidou was already a failure backed by deluded buffoons who tortured themselves for little reason. But now Bidou has been rendered completely pointless, making the people who learned the layout for a benefit which was heavily outweighed by the costs waste hours of their lives for a venture which in itself is a fruitless time waster.
He didn't get any criminal charges, but he was banned from the Las Vegas Smash scene until June. After this latest meltdown, he received another indefinite ban.