Super Meat Boy (Galaxy) 3D

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GaryStu56

kiwifarms.net
Joined
Apr 10, 2025
Played the demo and I got to say, they dodged a bullet by sticking with 8-way movement instead of free stick. The weakest aspect, the wall riding, would make this basically unplayable. Art design is leagues ahead of Forever. They remembered that Meat Boy is supposed to be a parody of Mario, and made the visuals much more grittier and Dr Fetus is pretty fugly as well.
 
The only complaints I have are:
  • I don't get why dash and jump use two separate buttons.
  • I wish it supported 3D glasses (red/blue).
But other than that, I enjoyed the demo.
 
We got a leaked release date, March 31, 2026. Also Team Meat started doing character previews and yeah, if you seen the leak, then you already know whoses in.

Hell, I think they're making the Kidd way easier to unlock. From the leaked video there is no mention of a hard as balls warp zone. Instead, just A-Rank a world, when this is already looking like the "easiest" Meat Boy game.
 
Triple post, but now that the game's out, I wanna give my thoughts after the first world:

The forest is way more tolerable compared to Forever, especially without the godforsaken big ass "Chasey Saws" that make every single chunk with them blind. The wall running isn't really needed yet; you can cover insane amounts of distance with the dash. Wasn't too hard to figure it out. If Meat Boy's back is against the wall, he's going to wall run.

The boss was a complete joke, and spoiler alert, all of them are basically Little Horn. Memorize the attack patterns, and it's a piece of cake. Though I say from footage that the final boss is an improvement, despite replicating what everyone says is the worst part of the original, it's a half-decent test for your reflexes. Compared to Forever, where you are NOT beating that bastard on your first try, even if you used a guide.

Tone-wise; it's going in the right direction, because Jesus Christ, I felt that they literally hired Nintendo to do the art for Forever. 3D is dirty, industrial, and some of Edmund's humor is replicated here. Also, despite him saying he had no idea this game existed, evidence points to the contrary:

1. Both this game and Mewgenics have a hellish place called "The Core".

2. Both games have a boss encounter where cultists revive a boss from a previous Edmund game.

3. A large amount of Meat Boy stuff in Mewgenics.

4. Literally the same band for both games, but I heard Danny is involved. Still kicks ass, but it's all a little samey.
 
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