- Joined
- Mar 30, 2019
No
No Meeber support in this one, far as I can tell. Shame, would love to use Ridley or BK to make themed levels.
That sucks because that was one of the best features of the 1st game.
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No
No Meeber support in this one, far as I can tell. Shame, would love to use Ridley or BK to make themed levels.
Red Yoshi is weird, pressing dash just makes him spit a fireball instead of everything he eats becoming a fireball.It's cheesy but favorite feature is hands down being able to play as my man Luigi. Really happy they put the character options in this time around.
Vertical stages, Red Yoshi, the Dry Bones Shell, Seesaws and the Night mode are by far the features I'm most excited to play around with on the level builder side
Guessing it’ll be a patch. Considering how much Ninty loves its money and how willing they were to put them in games like SSB and Odyssey, I kinda doubt they’re gone.That sucks because that was one of the best features of the 1st game.
I hope so, no reason not to have that in the game and a bunch of people love it.Guessing it’ll be a patch. Considering how much Ninty loves its money and how willing they were to put them in games like SSB and Odyssey, I kinda doubt they’re gone.
I haven't noticed it, but I know they aren't perfectly 1 to 1 and I haven't played SMW in about a decade.Does Mario feel a little slippery to control in the Super Mario World version? It's been a while since I played the original but I don't recall slipping off the edge this much.
They could even include DK Jr. and Wario as characters. I don't know why they didn't just go crazy with playable characters. This fucking toad obsession...Hoping for a “gameboy pack” DLC with DK 94 and both Mario Lands
Hoping for a “gameboy pack” DLC with DK 94 and both Mario Lands
believe it or not the superball flower from the first mario land is a secret item in this game
Maybe they thought the desert should have the same music as the original since they're so iconic? Desert levels are one of the only things I remember from Mario 3 since I only had the original and World as a kid.How come there's no unique music for the Super Mario Bros. 3 Forest and Desert levels?
Maybe they thought the desert should have the same music as the original since they're so iconic? Desert levels are one of the only things I remember from Mario 3 since I only had the original and World as a kid.
Forest I have no idea. If you notice, they both have unique Maker Mode music that turns into the regular theme when you start the level.
I really like the story mode stages where you have to beat the stage with a limitation, e.g. beat a level without jumping.
It takes me back to playing Super Mario Land on the Gameboy, it was the only decent game I had on Gameboy besides Tetris and I played the hell outta that game to the point that I did Pacificist Attempts where I did my best to avoid killing enemies.
Still a little butthurt that they didn't take the time to add in Super Mario Bros 2.
Not to mention the Donkey Kong Land series...the first one had some annoying issues, but 2 and 3 were the next best thing to their SNES equivalents. Also had lots of fun with Kirby and Wario LandHey! Links Awakening, and the port of MK2 called and said yer a faggot!
These niggas need to experience the glory of DK on Gameboy, it was Mario vs. Donkey Kong before Mario vs. Donkey KongNot to mention the Donkey Kong Land series...the first one had some annoying issues, but 2 and 3 were the next best thing to their SNES equivalents. Also had lots of fun with Kirby and Wario Land