Subnautica - Undah Dah Sea (you die)

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A friend and I have been playing it after we got off work. It is... okay. Not super bad so far. I feel it is lacking the draw that made you get sucked into the world when playing the original.
The appeal was always about exploring the unknown, bot knowing the rules, mysteries or dangers. Its just not something that you can repeat easily, When you have played both of the prior games, the unknown just isn't that unknown anymore.
 
The appeal was always about exploring the unknown, bot knowing the rules, mysteries or dangers. Its just not something that you can repeat easily, When you have played both of the prior games, the unknown just isn't that unknown anymore.
Subnautica was also a decent complete game. Playing something that's going to be half-baked and drip-fed over the course of a couple of years even if it can pull off the sense of exploration and the unknown, isn't going to be able to keep that up throughout early access. I'm happy I didn't touch the first one in EA because of that, would have probably made the whole experience feel like a complete waste of time.
 
his is why we can't have nice things, so many mouthbreathing cretins with no pattern recognition ability.

Instead of looking at Below Zero and being wary of the sequel, they line up to gobble the slop, no critical thinking involved.
The spat with their publisher also got it tons of Reddit headlines and Reddit interest.

Now it will probably be ok, I have no idea if they added any new systems or it's basically what they had before, just on a different map.
 
I'm tempted to try the new one but I'm scared EA might kill the tension for me. I really wish there was something similar or a good proper overhaul mod for the first game. BZ was okay until I found out that there were so many fucking land segments in a colorless landscape. Or that the scariest thing I'd bump into was an overgrown shrimp that I quickly decided to start ramming with my sea truck because it pissed me off just looking at it. God damn it someone needs to make some proper deep sea horror games. Or movies. It's such a lacking genre. I know Subnautica isn't necessarily made with outright horror in mind but that's where it really hit for me.

When I played for the first time, I was scared to be underwater at night outside of the safe shallows. I was in the creepvine forest and bobbing around the surface, waiting for daytime. One of the sharks yanked me down and I yelped. I thought I'd encountered my first reaper and was shitting my pants. I really hope 2 manages to inspire that much anxiety in me. But I think EA might ruin that.
 
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