Subnautica - Undah Dah Sea (you die)

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At least 2 years of early access until 1.0 release
I will be waiting to 1.0 to see if it's worth a damn, did EA for the first game back in the day and it felt like eons before they finished the game and kept having to restart save files, ruined the vibe.
Story described as seasonal, EA launch will be like a full season of TV, more updates will continue the story
Concerning
Protag is silent, unlike BZ
Thank God, but I imagine all the voiced side characters will be made to be insufferable / girl bosses.
 
"We'll add a cool time capsule Dark Souls mechanic!...."
>they scratch it and all the ones you find are from devs with concept art
 
I don't usually side with the big corporations, but goddamn, Ted Gill must have some blackmail on someone or be slipping out some well-placed bribes.

He somehow convinced a judge to not only give him back control of the studio he was criminally mismanaging, but to reinstate his golden parachute bonus too. The first thing he's gonna do is retire all the lazy, do-nothing management that started this mess in the first place.

Unless Krafton appeals this and gets it overturned, Subnautica 2 development is basically fucked.
No, its just that he duped Krafton into signing an ironclad contract by showing them the game they wanted to see, and when Krafton's own legal team told their boss that the way he was trying to force Gill out was in breach of contract, he ignored them.

Always listen to your legal teams, Kiwis. You're paying them for a reason.
 
Below Zero showed us all that Subnatuica was a fluke, as it is often the case, and that the devs have no idea why people liked the first game.
Au contraire. They knew exactly why people liked the first game, and they resented the players for it. They wanted to make some deep and engaging story-driven game, but the players demanded more atmospheric horror and exploration. In the end, Subnautica turned out great with what little story it ended up having, and Unknown Worlds hated it.
 
Seeing the disaster of Below Zero's development play out in real time with the developer updates and backtracked promises, story, content, pricing, etc. should have caused such negative word-of-mouth as to kill the IP and Unknown Worlds. Unfortunately, I and many others enjoyed the first game so much that we fed the monster for the sake of finding out that the game was exactly the pile of shit we feared. A good sequel simply isn't a reward any of us should expect for enriching a bunch of spoiled faggots who overtly refused to acknowledge that no one plays Subnautica for the sake of being beaten over the head with the personal politics of a Redditor.
 
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