Sony hate thread

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There is no way this is real, if it is... My god will this game flop, this is almost worse then the spider-man 2 homo zones. lmfao :story:
Doesn´t help that wolverine looks like the literal definition of a soy suckling manlet who wears a "A black woman is speaking listen and learn" T-shirt.:lol::lit:
 
But that is the thing: They STILL refuse to keep those guys in check! When is Sony going to tell Druckmann to fix his protagonist's appearence? Or his game's story? Why didn't they fix the Wolverine characters? At least Kojima has earned part of his arrogance. The rest of Sony hasn't and yet THEY kept their jobs.
Why would Hulst ask that? The crap their studios are making is exactly what they want. All their studios are working with SBI or SBI-like consultants.
 
Why would Hulst ask that? The crap their studios are making is exactly what they want. All their studios are working with SBI or SBI-like consultants.
If he wouldn't do that then isn't that further proof that their word should be taken with a grain of salt? That just means we shouldn't believe anything they say.
 
Neil Druckmann mainly. No love for the unworthy that pushed the worthy out of their jobs. Druckmann is responsible for all the bad ideas that were left in the cutting room floor. That is his only contribution. As for a more general answer, anyone who pushes for woke shit at Sony. Quality went down since they started to do that.
So basically everyone should have been removed before Kojima because you like Kojima and not them? Got it.

Seriously, you need to look at this as business and without emotion. TLOU2 was a massive commercial success. He hasn't had a bomb worth shit canning him yet, unfortunately.

We can all say his next game is going to bomb, but that's not how executives look at it.
 
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There is no way this is real, if it is... My god will this game flop, this is almost worse then the spider-man 2 homo zones. lmfao :story:
Doesn´t help that wolverine looks like the literal definition of a soy suckling manlet who wears a "A black woman is speaking listen and learn" T-shirt.:lol::lit:
It's going to be worse by the fact you can't even mod it out like you eventually could with Spider Man 2, unless they figure a way to easily get mods working on PS5 (mainly for those up and coming emulators) due to firmware version lockout likely going to be a thing for modded PS5s (as in they will not let the game run unless the console is at a minimum firmware version), and it's not going to have a PC version so people who would rag on it has a super easy example to point out that can't be avoided.
 
The nigger cattle will eat whatever slop Sony shovels into their trough. Kojima is a relic of a bygone age. He is no longer worth the expense when you can put out Goyim Fiesta 6: The Sloppening and the livestock will get out their wallets regardless.
 
So basically everyone should have been removed before Kojima because you like Kojima and not them? Got it.

Seriously, you need to look at this as business and without emotion. TLOU2 was a massive commercial success. He hasn't had a bomb worth shit canning him yet, unfortunately.

We can all say his next game is going to bomb, but that's not how executives look at it.
Nah, the Astrobot guys can stay. They can make something charming and good. Apart from that, Kojima was not a normal guy but in comparison, he sucked less. I have only played 2 MG games and one of them is MGR:R. Not a fan of his but I know he has better pedigree than the rest of MODERN Sony.

TLOU 2 costed in good will. Good will they did NOT gain back with Intergalactic. That expensive show did demonstrate that Druckmann sucks and that the sales of the sequel were good will gained from the previous game. The Cuckmann had persuaded Sony that the chuds were a bunch of bigots only for the world to tell him that every idea he ever had was shit.

When a game series loses good will, it is far harder to recover it than anything else and thus justifying it gaining more games becomes harder. In other words, a game that is successful might not be worth it to make a sequel if the fans hated it.
 
Metal Gear only worked with 1-2 solid and snake eater. Fuck kojimbo meta bullshit faggotry. He is a dogshit writer and only works when he is telling a small, not pretentious story.
5 would have been really good if Sony had let him finish it instead of literally forcing him to deliver an unfinished game.

But yes overall Kojima is overrated and if Sony told him to fuck off its most likely because what they saw looked like shit and they thought it would do even worse than Death Stranding
 
TLOU 2 costed in good will.
Good will isn't worth anything on the stock exchange.

Good will they did NOT gain back with Intergalactic.
Intergalactic isn't out yet. The only thing Sony execs read is revenue reports. If it bombs, Druckmann will probably have one more chance. That's how the industry works.

Yeah sure I just meant the people who hired him and thought he wouldn't act the way he's always acted
You get to act like a prima donna when every time you snap your fingers, oceans of money roll into people's pockets. Kojima hasn't had that magic for a very, very long time now. Metal Gear Solid has been fairly stable, but the ability to deliver single-digit million sales doesn't make you hot shit in 2026.
 
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Is this low-key admitting he's bad with money to the detriment of the game? I'm sure they could have saved some production budget if they didn't hire hollywood actors, right?

Should we get mad at Sony now? It sounds like Death Stranding wasn't able to be made properly because they wouldn't give him enough money...
Kojima Productions has fewer than a 100 people. Death Stranding was very likely cheaper than any of us expect, engine was already made and it heavily leveraged procedural level design tools made for Horizon. This just sounds like scoping a game within budget correctly. I know a lot of people have a hate boner for Kojima for whatever reason, but I would argue game direction is not one of his faults, especially next to someone like Druckman who's company keeps pushing games out that take 6 years, cost half a billion dollars, require thousands of people, and have heavy crunch. Kojima gets his games out with a small team within a reasonable development cycle presumably without crunch, and it is assumed they have all made their money back. He said Death Stranding made its money back, not sure about 2
 
Good will isn't worth anything on the stock exchange.
Good will helps estimate interest.

Intergalactic isn't out yet. The only thing Sony execs read is revenue reports. If it bombs, Druckmann will probably have one more chance. That's how the industry works.
Then they should read more. What the customers liked or disliked. Head in sand management is not management at all. How about they started doing their job?
 
So basically everyone should have been removed before Kojima because you like Kojima and not them? Got it.

Seriously, you need to look at this as business and without emotion. TLOU2 was a massive commercial success. He hasn't had a bomb worth shit canning him yet, unfortunately.

We can all say his next game is going to bomb, but that's not how executives look at it.
Sony has recently gotten mad at Naughty Dog for prolonging the development of Interstellar.
 
*Was* TLOU2 actually a major success? I can only find Ubisoft-esque ramblings where they go on about engagement and players tracked, rather than commercial and critical results.
 
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