Sony hate thread

  • 🔎 If you see an alert for analytics.usips.org, this is a self-hosted system I am running as a test. It is GDPR compliant and collects no invasive information.
  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
I think the most telling thing here in Sony dropping Kojima is that by doing so, they're tacitly admitting they don't have (and can't find) any decent tard wranglers to keep their "creatives" in line to produce playable products. Though that does explain their utterly dumbfounding business decisions as of late.
 
Someone forgot to mail the checks I guess
IMG_3815.jpeg
 
Yeah his ROI sucks.
It really doesn't. All of his games made money
Metal Gear solid honestly should be attributed to the utterly cursed salary man that had to wrangle Kojima during its production otherwise it would just be softcore gay porn and nonsense.
That 'salary man' who had to 'wrangle' Kojima was most likely the hardware itself. Kojima wanted to do a lot of things with MGS1 that he couldn't because of PS1 hardware limitations.

That's not uncommon with devs at the time. Hardware limitations meant you couldn't do certain things and your dev team was maybe 20-30 people. 50 at most
 
I never really played that many games from Kojima, but he always struck me as the kind of person who would rather make movies than games, but feels the need to make games because he wouldn't be able to stick all the themes and topics he want to discuss inside a movie. I think of him as overrated and pretentious, but still skilled at his job regardless.
He has his problems but they kept worse people. That is the issue.
 
It really doesn't. All of his games made money

That 'salary man' who had to 'wrangle' Kojima was most likely the hardware itself. Kojima wanted to do a lot of things with MGS1 that he couldn't because of PS1 hardware limitations.

That's not uncommon with devs at the time. Hardware limitations meant you couldn't do certain things and your dev team was maybe 20-30 people. 50 at most
No, and I can't recall where but Kojima bitched for hours in a interview before about a salary man denying him his tendies unless he stopped being retarded on company time.

I would go so far as to put his name below Kojima's when it comes to crediting the franchise. The man is closer to Chris then DaVinci when it comes to being a artist.
 
He has his problems but they kept worse people. That is the issue.
Very true, but Kojima Productions was a publishing deal versus wholly owned failchildren like Bungie and Guerrilla. Cutting him loose doesn't require eating a huge write-down on their balance sheet.
 
That 'salary man' who had to 'wrangle' Kojima was most likely the hardware itself. Kojima wanted to do a lot of things with MGS1 that he couldn't because of PS1 hardware limitations.

That's not uncommon with devs at the time. Hardware limitations meant you couldn't do certain things and your dev team was maybe 20-30 people. 50 at most
There's nothing that extraordinary about Kojima's games barring MGSV in (which I do give credit for since it was amasing how that game could run on a fucking PS360 era console at all) terms of their optimization or hardware usage. He made bog standard PSX and PS2 games, bad PS3/PS4 games and his last two games are literally walking sims (albeit well-optimized ones) and his writing has gotten worse along with it.

Why do people suck Kojima off when Sony probably rightfully fired him even if Sony is a shit company? Yeah Sony is trash post Californication, but that doesn't make anything Kojima made good really, especially after he and when he has sole or primary creative control over it.
 
Back
Top Bottom