Sony hate thread

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Really the fight for removing microtransactions in GT7 is pointless, it's like screaming against the storm. There's too many willing people.
 
That's fine, Sony can retire their 1-2 exclusive games to their Xperia phones and go full chink, no one will miss them.
They're saying 10 GAAS games by 2026 which probably means a few are not going to be expected to make it.

I'm not buying them much like I don't touch Pokemon or Ubisoft games anymore since they went full retard with nickel and diming and they pad shit out with filler and jam worthwhile content into full price DLC. but also bog that down with filler.

But it also isn't going to harm their single player projects because this isn't a company wide initiative to have everything have a GAAS element tagged on. They still have a shitload of mobile phone game development studios in Japan and those are more likely to be effected by this. One of their support studios already is reconfigured to do work on consoles and phones.

I blame asia and we either need another opium war or a nuke.
 
What in the actual fuck are you talking about?
Did Sony's fuckups also completely break your ability to make "witty" analogies too? The fuck even is that mess of words you just typed.

Also still waiting on those shelf pics
The twist may be that Marissa Moira is actually underage and the supposed shelf of Switch games belongs to an older family relative or friend. Or he's a NEET which could also explain his 18k posts in short notice, but buying vidya (and a lot of them) should be the least affordable thing in that situation.

Just throwing my two cents on the mystery. But yeah it's always witty lines or pretending to have played/owned games
 
The twist may be that Marissa Moira is actually underage and the supposed shelf of Switch games belongs to an older family relative or friend. Or he's a NEET which could also explain his 18k posts in short notice, but buying vidya (and a lot of them) should be the least affordable thing in that situation.

Throwing my two cents on the mystery
Big hole in your argument, NEETS post about how miserable they are constantly or how they're so fucking depressed.

They get easily upset as well and wish for some entity to whisk all their problems away because they've never actually worked for anything. That's why we're currently drowning in a bunch of isekai garbage, which shouldn't even be it's own sub genre because that would make the likes of Mark Twain and C.S. Lewis the genre's progenitors both of whom wrote actual real books about the same subject matter and that's also why most light novels are also crap.

besides I do push ups between posts, physical activity and bettering yourself, that's not NEET behavior at all.
 
the game is still ranking up there on some of the most played games on PSN which means people are spending cash daily on this since launch and it's player count has not been falling.
No, people are using bots to grind currency, they are neither actually playing nor paying for currency
 
Stranger of Paradise: Final Fantasy Origin opened at 28,944 sales on PlayStation 4 and 17,905 on PlayStation 5 for an opening week total of 46,849 retail copies sold in Japan. One of the lowest-selling FF spinoffs on launch week.
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Forgot to say this last time but the colored bar in the Famitsu chart represents the estimated amount of physicals remaining at nippon retailers. Green is a large amount left while red means the stock is more or less sold out.

Relayer and Ghostwire may appear on next week's chart. The sole future japanese PS5 games with a definite date are Souls Hackers 2 (Aug 25-26th, also on PC/PS4) and Hyperdimension Neptunia: Sisters vs. Sisters (April 21, also on PS4). DNF Duel (June 28th, on PC/PS4 too) if we want to count a south korean collaboration title as well.
EDF6 and FF16 are still TBA.
 

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I watched my buddy play the demo of Stranger in Paradise, we honestly loved the campy edgy characters and kept joking with each other over the game. It probably just doesn't appeal well to FF fans (which we aren't.)
The game looked really weirdly crusty on the PS4 Pro though, even turning it on to high res mode everything had the same kind of jaggy quality as a Wii game. It was disappointing given that games that have anything to do with Skeenix usually have really good graphics.

The game looked fun, but my buddy wouldn't get it at launch price or for the PS4 given the weird performance.
 
I realize Stranger of Paradise was a collaboration with team ninja, but how difficult would it be to find the one (1) person in all of japan who knows how to write likeable, interesting characters instead of FFXIII-caliber embarrassing cringe templates.
They're all either on the Dragon Quest development team or working for Ryu Ga Gotoku Studio
 
Gran Turismo director Kazunori Yamauchi made this statement, in regards to the massive negative fan reception from the recent GT7 changes. Players who have purchased GT7 before today will be given 1 million credits, as compensation for the 30+ hour downtime earlier. Also, a patch in April will add these features:

-Increase rewards in the events in the latter half of the World Circuits by approximately 100% on average.
-Addition of high rewards for clearing the Circuit Experience in all Gold/All Bronze results.
-Increase of rewards in Online Races.
-Include a total of eight new one-hour Endurance Race events to Missions. These will also have higher reward settings.
-Increase the upper limit of non-paid credits in player wallets from 20M Cr. to 100M Cr. (Side Note: GT Sport also had a 20 million credit limit, which is increased to 100 million by completing the Lewis Hamilton DLC)
-Increase the quantity of Used and Legend cars on offer at any given time.

Future changes to come include:

-Increase the payout value of limited time rewards as we develop as a live service.
-Further World Circuit event additions.
-Addition of Endurance Races to Missions including 24-hour races.
-Addition of Online Time Trials and awarding of rewards according to the player’s difference with the top ranked time.
-Make it so cars can be sold.

The changes are a good start, but still don't address some other major issues with the game, namely the game always being online, the roulette payouts that are weighed heavily to give the smallest pay out, and the general lack of new cars, and lack of fan favorite cars in past GT games, i.e. the Lexus LFA.
 
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Gran Turismo director Kazunori Yamauchi made this statement, in regards to the massive negative fan reception from the recent GT7 changes. Players who have purchased GT7 before today will be given 1 million credits, as compensation for the 30+ hour downtime earlier. Also, a patch in April will add these features:

-Increase rewards in the events in the latter half of the World Circuits by approximately 100% on average.
-Addition of high rewards for clearing the Circuit Experience in all Gold/All Bronze results.
-Increase of rewards in Online Races.
-Include a total of eight new one-hour Endurance Race events to Missions. These will also have higher reward settings.
-Increase the upper limit of non-paid credits in player wallets from 20M Cr. to 100M Cr. (Side Note: GT Sport also had a 20 million credit limit, which is increased to 100 million by completing the Lewis Hamilton DLC)
-Increase the quantity of Used and Legend cars on offer at any given time.

Future changes to come include:

-Increase the payout value of limited time rewards as we develop as a live service.
-Further World Circuit event additions.
-Addition of Endurance Races to Missions including 24-hour races.
-Addition of Online Time Trials and awarding of rewards according to the player’s difference with the top ranked time.
-Make it so cars can be sold.

The changes are a good start, but still don't address some other major issues with the game, namely the game always being online, the roulette payouts that are weighed heavily to give the smallest pay out, and the general lack of new cars, and lack of fan favorite cars in past GT games, i.e. the Lexus LFA.
That was a relatively quick change of attitude from Kaz. I guess he's not as prideful as I thought he would be. Perhaps the bad ratings were eating away at his ego. The game is still borked in my opinion. Apparently the menu system and UI doesn't run on the PS5, rather the GT7 servers. I've seen that on many youtube videos of the game, navigating the menus are slow and clunky, not acceptable for a console with a SSD with most of the game's contents installed on it.
 
Don't they technically have that via PSNow? If Sony wants a chance to compete with Game Pass, it would need to have their exclusives available day 1 through that service.

Sony and Microsoft have to make the servers not shit first for game streaming to work. Sony recommends 5 mbps, Microsoft 20, I get 90-95. Over a hardline connection, my PSNow quality was jaggy but playable enough, and Xbox cloud gaming is indescribably awful. Now, it's not like I expect perfection, I don't live in or near a city with a data hub, but I also don't expect streaming Fable 2 to make my headphones sound like they're being buttfucked by Cthulhu.
 
the game always being online, the roulette payouts that are weighed heavily to give the smallest pay out, and the general lack of new cars, and lack of fan favorite cars in past GT games, i.e. the Lexus LFA.
That's never going away. It's clear this game is microtransaction mobage for consoles. In order for them to make it a fun offline game, they would have to retool everything (i.e. take out the PTW aspect and actually put in some fucking effort).
 
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