Roguelikes and Roguelites General - Discussion, recommendations, and suggestions

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So what happened with Hades 2? The first one was massively popular and the second one vanished like a fart as soon as it was released.

Reading about it, apperantly it ends with a super wholesome chungus "villain becomes happy grandpa" and conveniently you kill only his evil part? Remember when games had edge?
its alright, but its more of the same, and the first one lacked any "edge" at all, you do at least kill fuckin Typhon here, its certainly a bigger and more ambitious game, and it even looks better, but its just more of it it, so it isn't going to blow anyone away.

also its pretty gay.
 
Moonring
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Closer to Ultima than Rogue (but there is a permadeath mode for you sickos).
The world is fixed (and full of mysteries) but dungeons are randomized. Some dungeons are a single floor where you find an artifact, others are multilevel gauntlets with a boss at the end. It has this awesome feeling of exploration and getting stronger. You start out mapping out town locations by their main roads, then getting to the wilds, solving puzzles, getting clues, and collecting key items. Then you're sailing the world and calling the wrath of the gods down on your enemies. It's a wonderful, unique, cohesive vision from a small team and it's literally free.
 
its alright, but its more of the same, and the first one lacked any "edge" at all, you do at least kill fuckin Typhon here, its certainly a bigger and more ambitious game, and it even looks better, but its just more of it it, so it isn't going to blow anyone away.

also its pretty gay.

Finally got Hades 2, and saying "its just more of the same" is true but doesn't fully describe what they've done with it.

In short, they made a true sequel that expands on just about everything while rebalancing gameplay and boons around actually using the different moves and combinations for different kinds of tactics.

Before, it was basically athena shield dash, dionysys lob, and different flavor "extra damage" (usually war nigga, i forget his name) and now Hades 2 has better synergy and better balance for actually using different kinds of boons. There's still some go-to's for each weapon (imo) but it's a lot easier to use various gods instead of "whoops, no athena, gg." On top of that, they redid the whole "big god attack" to be something you want to spam w/ its own per-run upgrade tree for getting multiple moon boons. Along with some of the arcana cards (Hades 2 version of mirror shit, but better) you're meant to cycle through your charge attacks more. Instead of dashing around and spamming attacks, you've got a bit more thought (still not a fuckton or anything) to put into how you engage with shit.

It's a good sequel.
There are also gay faggot gods in a wheelchair and fat black nigger gods for the fire bitch, but the gameplay is solid, and imo, marginally better than the first one. If you liked Hades, you'll more than likely like Hades 2, but it's not some amazing dick sucking sequel like the shills tried to pretend on release.

If Hades was a 7.5/8
Then Hades 2 is an 8/8.5
 
Finally got Hades 2, and saying "its just more of the same" is true but doesn't fully describe what they've done with it.

In short, they made a true sequel that expands on just about everything while rebalancing gameplay and boons around actually using the different moves and combinations for different kinds of tactics.

Before, it was basically athena shield dash, dionysys lob, and different flavor "extra damage" (usually war nigga, i forget his name) and now Hades 2 has better synergy and better balance for actually using different kinds of boons. There's still some go-to's for each weapon (imo) but it's a lot easier to use various gods instead of "whoops, no athena, gg." On top of that, they redid the whole "big god attack" to be something you want to spam w/ its own per-run upgrade tree for getting multiple moon boons. Along with some of the arcana cards (Hades 2 version of mirror shit, but better) you're meant to cycle through your charge attacks more. Instead of dashing around and spamming attacks, you've got a bit more thought (still not a fuckton or anything) to put into how you engage with shit.

It's a good sequel.
There are also gay faggot gods in a wheelchair and fat black nigger gods for the fire bitch, but the gameplay is solid, and imo, marginally better than the first one. If you liked Hades, you'll more than likely like Hades 2, but it's not some amazing dick sucking sequel like the shills tried to pretend on release.

If Hades was a 7.5/8
Then Hades 2 is an 8/8.5
this is kinda what I meant, its bigger, better, and better looking, but it is very much like the first, just more, and better balanced, the problem is the obvious LGBT pandering and you can also get in a rut like the first where you aren't progressing at a good pace.

its also more challenging, the endgame bosses are pretty tough.
 
this is kinda what I meant, its bigger, better, and better looking, but it is very much like the first, just more, and better balanced, the problem is the obvious LGBT pandering and you can also get in a rut like the first where you aren't progressing at a good pace.

its also more challenging, the endgame bosses are pretty tough.
Chronos is easy af
Typhos is beating my ass
 
Sodaman was released towards the start of the year and it's only $5 on steam. It's got decent pixel art a decent assortment of guns and powerups and a silly plot. It's fun for what it is.

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Discovered this today: Shiren the Wanderer 4+ for PSP (and its manual) got a fan translation a couple of years ago. Here it is, download it and drag and drop the Shiren 4 ISO onto it:

If you need the ISO, here you go:

Shiren 4 was only released in Japan on DS, and the PSP version came a couple of years later with some extra dungeons. There are a number of Shiren games still untranslated, so that was a nice surprise.
 
Moonring
View attachment 8073928
Closer to Ultima than Rogue (but there is a permadeath mode for you sickos).
The world is fixed (and full of mysteries) but dungeons are randomized. Some dungeons are a single floor where you find an artifact, others are multilevel gauntlets with a boss at the end. It has this awesome feeling of exploration and getting stronger. You start out mapping out town locations by their main roads, then getting to the wilds, solving puzzles, getting clues, and collecting key items. Then you're sailing the world and calling the wrath of the gods down on your enemies. It's a wonderful, unique, cohesive vision from a small team and it's literally free.
I could never get into this game. I don't mind retro aesthetics, i actually like it, but i found this game too confusing
 
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