Retro games and emulation - Discuss retro shit in case you're stuck in the past or a hipster

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This is why the consoles are dying, in the 1980s and 1990s you had a very different ecosystem between computer and console, with ports rarely working out successfully, and the consoles themselves specializing in different genres.
Even with PS3 and 360 which are sometimes called the HD twins you saw different ecosystems of genres and ports between the two often being spectacular failures. Even the multiconsole games almost always had a clear winner between the two, usually the 360.
 
Not sure who defined it this way but I prefer "retro" being defined as something having reached 20-25 years old.

Makes it simpler for everyone since we can all agree on a hard figure to point to, and enough change has taken place after two decades to more often than not say that the landscape of whatever is being discussed is radically different.
 
I could install PCSX2 on my Mac no problem, yet when I try to install RPCS3, the macOS will spit out an error that the program cannot be verified. What the hell?

Okay, figured it out. Now I just need to dump my PS3 games.
 
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Even with PS3 and 360 which are sometimes called the HD twins you saw different ecosystems of genres and ports between the two often being spectacular failures. Even the multiconsole games almost always had a clear winner between the two, usually the 360.
I know you probably know, but it's so funny sony thought the CEL architecture would pan out. Console manufactures seem to forgot, the numbers you theoretically can get on paper are meaningless if very few devs know how to make use of them. The only games that look truly better than the 360, were the later naughty dog games like uncharted 3 and TLOU. As you said the averge 360->ps3 port at the best had worse lighting/reflections or at worse a shittier frame-rate(too).
 
I've only found Myrient useful for 360 and PS3 game isos. Usually I don't bother pirating those platforms because I bought up nearly everything I want for extremely cheap, but when I do want something they're weirdly hard to find elsewhere.
Wow, their website looks basic as ever. I cannot believe they're shutting down by the end of this month. I guess preservation is a threat nowadays.
 
I know you probably know, but it's so funny sony thought the CEL architecture would pan out. Console manufactures seem to forgot, the numbers you theoretically can get on paper are meaningless if very few devs know how to make use of them. The only games that look truly better than the 360, were the later naughty dog games like uncharted 3 and TLOU. As you said the averge 360->ps3 port at the best had worse lighting/reflections or at worse a shittier frame-rate(too).
I still think Nixxes 2015 port of Rise of the Tomb Raider to 360 looks better than literally anything on PS3.
 
I finally got my ModRetro Chromatic. I found out I can record footage by connecting it to the PC and using PrismGB. Now watch me play Tetris and doxxx myself.


I don't have my flashcart yet, which sucks because I found what looks like decent GB homebrew content to post on the troonslop thread.
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And yes, this is brought to you by the same developer as
 
Does anybody know if there's any way to get Duckstation working on linux after stenzek chimped out or do I have to use the Retroarch core?
 
There needs to be a word like retro that can be used on early 3d games. They're too different then the sprite based 2d games to be roped in with them, but also too different from the later 3d games to be modern.
Early 3D games still kept the style and spirit of 8 and 16-bit, so they should still qualify as retro/classic. They started to change drastically enough in the late 90s/early 2000s to be considered modern by today’s standards. But since the 2010s started catering to the lowest common denominator to self-deprecating degrees, that should be called the “meta” era. Some say we’ve moved past that time and are in a revival, while others say we’re still in the meta era.
this is a sonic joke
 
Found this in a basement at the house my family and I are moving to in May.
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I finally found a Windows PC perfect enough for me to play boomer shooters and Metallica midis with, and make crudely-drawn dicks with on MS Paint.

That and it comes with a cool-ass CRT monitor.
 
There needs to be a word like retro that can be used on early 3d games. They're too different then the sprite based 2d games to be roped in with them, but also too different from the later 3d games to be modern.
I always just keep true retro to 20th century gaming, with maybe some leeway for games after the turn of the millennium if the hardware was released before.
 
Found this in a basement at the house my family and I are moving to in May.
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I finally found a Windows PC perfect enough for me to play boomer shooters and Metallica midis with, and make crudely-drawn dicks with on MS Paint.

That and it comes with a cool-ass CRT monitor.
I had one of these semi-recently before giving it to a friend. It's a nice system, even has a proper ISA slot so you can put a fully compatible sound card in.

Pro tip: the PSU / mobo 24-pin connector is not standard ATX so if you want to swap the power supply (due to failure, for efficiency, or for the hell of it) you'll need a cheap passive adapter. I was able to get one on ebay back in 2019.
 
Pretty much, just a Zoomer's opinion here but I'd say anything that can produce anything graphically realistic in a fully fledged game can't be retro,
If I were to find pixel art of an apple with realistic lighting, IE: it has a cast shadow, it has reflective light, it even has a highlight, but it's all hand painted in.
how is that less realistic than a photo that has these same concepts? which again still uses pixels to show that same information.
a stick is capable of producing something graphically realistic.

game design is what determines what's Retro, shit like having to read the manual to get what's happening in the game. keyboard aiming.
the 90's point and click adventure trope of "buy our guide" no longer being a thing due to the internet. menu's having uninterrupted FMV cutscenes.
not requiring to connect to a server to play a game, that's going to be a retro aspect pretty soon
 
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