Resident Evil - Virgin Vampire Wine Mom vs Chad Magnetic Lebowski

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Wesker is very fun to play as in Mercenaries because he actually plays like what I would expect from Wesker without being completely OP but I wish they kept his actual hamminess as a villain instead of a generic evil guy.
I agree but theres one huge problem, go play the original, shoot an enemy in the face and melee them as wesker. Theres a huge discrepency, not even 5 compares to 4's palm thrust.
 
I agree but theres one huge problem, go play the original, shoot an enemy in the face and melee them as wesker. Theres a huge discrepency, not even 5 compares to 4's palm thrust.
Won't disagree that his palm thrusts feel like they have more impact in the original and the black suit was a much better default outfit for him.
 
Might be a bit of an unpopular opinion but I do prefer Remake Separate Ways over the OG. Not that it's really saying much since both of them feel tacked on to the main game and were marketed as a selling point but at least there's actually some weapon variety in this version and isn't a complete asset flip (just mostly.)

Wesker is very fun to play as in Mercenaries because he actually plays like what I would expect from Wesker without being completely OP but I wish they kept his actual hamminess as a villain instead of a generic evil guy.
His 4make gameplay I feel is fine, and a lot more loose than the original since you can break out his super and just light everything up. I just wish they gave him the sniper like the original since his equipment is pretty barren.

He was OP as fuck in the original, but I didn't mind that for obvious reasons. You could one shot Garridors IIRC.

I'm doing the S+ run for SW, since why not. I already did everything in the main game.

Having not played the main game for months, I've forgotten how fucking horrible and unfun the shooting is. The scoped rifle cannot hit a fucking thing. I've gone iron sights almost entirely. I had to with El Gigante since his mechanics for whatever reason are different in her campaign and flashes don't even down him with stun.
 
Won't disagree that his palm thrusts feel like they have more impact in the original and the black suit was a much better default outfit for him.
Made a quick showcase of each. Obviously new wesker is really fluid and fun even if he's invincible but re4 classic had him launching enemies half way across the map, why can't we have both? It seems they're using the same hit reaction as leon's kick.

Also here for a better display of re5. Pretty sure you can't do his dash turns at all on kb+m and I'm not learning gamepad right now.
 
I didn't realize how OP his counter was. I barely messed with mercs over the weekend, but I have a week off starting the end of the work week so I'll try and give S+ with everyone a go.


The fact he can just counter over and over Salvador is completely broken. In a good way.
 
I didn't realize how OP his counter was. I barely messed with mercs over the weekend, but I have a week off starting the end of the work week so I'll try and give S+ with everyone a go.
S+ isnt the highest. its S++ full 150 combo.. shhh don't tell him.

The fact he can just counter over and over Salvador is completely broken. In a good way.
There's a cooldown if you miss but the window is huge so its hard to miss. Again this is a problem with the enemy hp, if everyone can 1-2 punch then outliers like wesker and especially hunk who can 1 shot even bosses mostly becomes useless. Mayhem mode makes this problem worse. Everyone is op and the enemies are easier in terms of hp and dmg, the new additions are wasted because of this. village had this issue too honestly which is weird when the higher difficulties in 3 and village just cranks enemy health up to unreasonable values.
 
capcom will never faithfully recreate the high quality animation, camerawork, sound design and impact to Resident Evil 5's melee combat. if you've ever watched the moves from a free camera video - slow-mo, super high frames and all - they're jaw-dropping. it was an absolutely amazing game to play. Wesker's moves in RE4make are pretty good i'll admit, and i'll bet they're gonna be reused for RE5make, but the flair of the virgin RE Engine just hasn't impressed me as much as the stylistic Chad MT Framework.
 
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As someone who enjoyed RE4 and RE5 quite a bit, I found the lukewarm reception to the mediocre Remake(or Demake as some are calling it) less funny than the absolute state of shilling this game has going for it. /v/ threads are unusable, Capcom went full retard and started hiring trannies/drag queens to be their new marketing mascots, people have started raiding crowbcat's video over something he has done with countless other games, ect.
The nu-Capcom fanbase is starting to look like a good contender for some of the worst currently in gaming, and Capcom as a whole just completely lost their marbles and are slowly losing their clout and talent.
With how...Okay, but inferior to OG RE4 this game was, I can't see them doing anything but completely screwing up RE5R, especially since that game was already seen as divisive(and not just because muh niggerinos either, although that will be entertaining to see how it's handled in the remake).
I am certain that Code Veronica is never getting a remake only because there is some insinuations that nazis were involved in the setting(and originally were, before that was cut) and because not enough people played it. Shame, if any game actually needs a remake, it's that one.
Honestly, I don't even care as I have been eyeing Revelations 2 more than anything. I disregarded the game originally since it came with an episodic format(which never works in gaming) and had nothing to do with OG Revelations as far as I know(not to mention footage I saw was boring), but looking into the game further, it looks really fun(especially the arcade/merc mode). Much more fun than RE4 Demake at any rate
 
As someone who enjoyed RE4 and RE5 quite a bit, I found the lukewarm reception to the mediocre Remake(or Demake as some are calling it) less funny than the absolute state of shilling this game has going for it. /v/ threads are unusable, Capcom went full retard and started hiring trannies/drag queens to be their new marketing mascots, people have started raiding crowbcat's video over something he has done with countless other games, ect.
The nu-Capcom fanbase is starting to look like a good contender for some of the worst currently in gaming, and Capcom as a whole just completely lost their marbles and are slowly losing their clout and talent.
With how...Okay, but inferior to OG RE4 this game was, I can't see them doing anything but completely screwing up RE5R, especially since that game was already seen as divisive(and not just because muh niggerinos either, although that will be entertaining to see how it's handled in the remake).
I am certain that Code Veronica is never getting a remake only because there is some insinuations that nazis were involved in the setting(and originally were, before that was cut) and because not enough people played it. Shame, if any game actually needs a remake, it's that one.
Honestly, I don't even care as I have been eyeing Revelations 2 more than anything. I disregarded the game originally since it came with an episodic format(which never works in gaming) and had nothing to do with OG Revelations as far as I know(not to mention footage I saw was boring), but looking into the game further, it looks really fun(especially the arcade/merc mode). Much more fun than RE4 Demake at any rate
Yeah I got soured on the RE fanbase a long time ago but around the release of Village was when I really noticed it was getting retarded. Anywhere you could discuss the games [except for Kiwi Farms oddly enough] was overrun with "BIG BOOBA VAMPIRE MOMMY STEP ON ME PLZ" and attention whoring cosplayers and people going "actually all of the tank controls games suck dick" because they started when RE7 came out and played the original series for about five minutes before giving up due to "difficulty spikes" or "soft lock" which is Redditor code for "I fucking suck at vidya", then just like with the Saints Row Reboot you end up with the shill brigade as well. Anyone who makes a video mildly critical of the newer games gets shit on tremendously, Crowbcat's RE4 remake video and basically any video Avalanche Reviews puts out gets ratio'd because the 'nu-fans' can't conceive of anyone not liking the direction the series is going in.

It's not like I totally shit on all the new releases either, pretty much all of them have their merits but any sort of mild criticism [even when you're only doing so because you want the series to get better] is 'toxic' at this point to the modern 'community'.

I wonder if some of this shit has to do with every franchise hiring a "community manager" AKA some retarded "professional fan" that got hired to write Twitter clapbacks or whatever the fuck.
 
nu-fans' can't conceive of anyone not liking the direction the series is going in.
I've been in this boat since RE5.

Yes, there's merits to all the post tank control games, and some are clear standouts. But this sacred cow shit that anything beyond the PS3 era cannot be criticized is fucking gay.

Even complimenting a game that you also criticize is a threat on these retard's wellbeing.

They treat 2make like it's the second coming. I'll admit it's pretty decent, but it's still half a game of what the original was no matter how much copium is ingested.



A few months back I went back and replayed RE7 after several years and it's not bad as I remembered it. Is it incredibly flawed? Very. I also got RE8 at a steep discount. Thought it was eh. Completely alien to RE. It's trying to be this ass baby of RE4 and COD game. Is fun to play? Yeah, I had fun with it. Do I want more of that in the series going forward? No.

I've really had my fill of the FPS and over the shoulder shit already.
 
Funnily enough, I never had much problem with RE8 other than the fact it didn't know what it wanted to be. They should have either made it 3rd person again or focused more on horror if it was going to be in first person again. As it stands, it's this weird mix of RE4(right before RE4R mind you) and RE7 that ended up pleasing nobody.
Oh, and I think it's retarded that Ethan didn't side with Heisenberg or whatever his name was. He was clearly sympathetic to him and Ethan could use all the help he could get, but he ended up bitching out. If Capcom still wanted a fight with him, he could backstab you in the end, I don't care but having to go thru a dungeon because of a completely avoidable mistake from Protagonist's part always rubbed me the wrong way.
The big tiddy vampire thing I assume was less due to shills and more because every single female character now is ugly and has small tits, so a female character with big tiddy activated monkey brain in these soy boys. That or just porn addiction, I'm pretty sure there was a lot of Lady D content in the leaked Goonclown server's "secret" porn stash if you want an example of the kind of person who was horny for her.
 
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Funnily enough, I never had much problem with RE8 other than the fact it didn't know what it wanted to.
I got that impression as soon as they announced there was fucking werewolves in it. Who btw were somehow even more terrible than the Molded.

They're throwing anything against the wall with new IPs masquerading as RE and seeing what sticks.

And now that they have market research that the memberberries "remakes" sell a fuck load, they'll milk that for all it's worth.
 
A few months back I went back and replayed RE7 after several years and it's not bad as I remembered it. Is it incredibly flawed? Very. I also got RE8 at a steep discount. Thought it was eh. Completely alien to RE. It's trying to be this ass baby of RE4 and COD game. Is fun to play? Yeah, I had fun with it. Do I want more of that in the series going forward? No
i'm only quoting this one part of it but i'm adding my thoughts to the rest of your post and i'm just gonna ramble like an autist because i dearly love RE.

i can't stand the "mainstream fans" of the Resident Evil franchise, because none of them know what they want, or think they want, and nobody can agree on anything. i'm not sure they ever could.

Resident Evil 4 was one of the most innovative games in the entire history of the video gaming industry and was simultaneously a necessary evolution to a franchise that was stagnating as early as Resident Evil: Zero. Resident Evil 5 refined on the gameplay of RE4, and then Resident Evil 6 perfected it.

i also consider the original Resident Evil 4 to be the greatest video game ever created in our lifetimes thanks to an astonishing confluence of development achievements under severe restrictions - it was a Gamecube exclusive, after all. amazing level design & pacing, otherworldly sound and music, the most fitting voice overs, the charm and campiness, the unique mixing of Western and Japanese cultural themes, the length of gameplay, the simple and sophisticated controls full of nuance to master. before abusive managers and executives went all-in on chasing the Call of Duty/MOBA/Arena shooter fame and faggotry, everybody wanted to make their own RE4.

Resident Evil 5 had the best gameplay, animations, and if you ask me, the most stunning graphics in all the franchise. lol @ console plebs who couldn't use ENB to remove the Saving Private Ryan filter, tho. it's criminal how trim the actual meat of RE5 was, with many lousy, boring padded levels. for the record, you can get 1000+ kills in an RE4 campaign, and maybe less than half of that in an RE5 run. most of RE5's locations are dull and uninteresting, with the bottom of the barrel being the fucking ancient african ruins. the Mercenaries experience was top notch, but most of the maps sucked too (a problem with the campaign), and the Lost in Nightmares and Desperate Escape DLCs were fantastic and played up the game's strengths. story-wise, it's safe to say CAPCOM cut their own throat by killing Wesker. the series has lacked a real, genuine, sincerely badass evil antagonist for over a decade now and you can't continue any story without one. ironically, the CGI movies have set up passable villains who could sub in for Big Albert for a while but the problem is they're fucking movie villains and don't get to be in the games. Vendetta and Death Island's antagonists would have been excellent bad guys to satiate the audience if they had a chance to operate across multiple titles.

Resident Evil 6's gameplay was phenomenal, and most campaign chapters were alright. Leon 1-3, Chris 1, 2 and 4, Jake 1-3 and some of Jake 4, Ada's for the most part. the game was rushed, though; it was released unpolished, not unfinished. CAPCOM's high standards slipped in many areas, but even RE6, with its bonkers dumb story and sub-par 'finish', blows several of RE4make's aspects out of the water. for example: RE4make's death scenes are fucking bad and the level of detail is unacceptable. go and look at some of the shit that can happen to everyone in RE6 and see how many corners were cut in future titles. also, there's a death scene for Ada in RE4make Separate Ways with the lasers, where a red one decapitates her. her head doesn't actually come off, though. the vid i watched had freecam on and you can see they just stretched her head down from the neck and there's a huge model distortion as a result. they were so fucking lazy.

the only reason RE still swims along is because of one very smart decision: reimagining Resident Evil 2 and starting the 'what-if' REimagine series. aside from Monster Hunter it's the only thing keeping CAPCOM relevant right now. i'm still reeling from RE3make, too. it was outsourced, and CAPCOM fucked every single one of us with it by character assassinating Jill (appearance, behaviors) and Brad (who is canonically a coward) and gutting everything of value. RE never had a main-game failure as massive as that one, and then we see-sawed with an overall good RE4make. that doesn't redeem them, and it's not sustainable either.

i wrote up all this because i have a vehement dislike for Resident Evil 7 and, if not for RE8: Village being what it was - and it wasn't that great - the whole franchise would have died with 7. i can't describe the disappointment i felt. it wasn't betrayal, but it felt like it. to use a metaphor, think of a close friend you might have had, someone who'd been part of your life for God-knows-how-long. imagine being separated for a few years, and finally meeting up face-to-face again, and seeing right away they are no longer the friend you knew, and may never be again. that was RE7 to me, yet i still feel what i've said is insufficient for how much of a let-down it was. i can't possibly express my relief that they changed course.

the reason - my reasoning, to be clear - for RE7 having existed at all is because CAPCOM ran out out of good ideas, and i've yet to see anything to prove otherwise, or that they're "turning things around". following Resident Evil 5, CAPCOM had slowly been flirting with and lowering themselves down to generic western tropes, and drawing inspiration from dumpster fires like The Last of Us and Outlast when developing spin-off titles. the Resident Evil: Revelations games are less than mediocre and should be avoided at all costs. utterly miserable to play (and replay). RE7 has too many faults to go over succinctly, but primarily is that it's not and never will be a Resident Evil game. there's hardly any replay value, you can't skip cutscenes - the fucking wrecked ship. the shock of seeing what they did to the legendary Chris Redfield - "I'm Redfield", the imposter says. no enemy variety, no innovation, and everything it established (Blue Umbrella, The Connections) was discarded like Liu Bei slam-dunking his infant son to the ground, same as everything they'd built up in the Revelations games. the DLCs did not save the game either. excluding Not A Hero and End of Zoe, they were snuff and misery porn for the sake of it. you'd think they outsourced the game development to Serbia. nothing iconically RE can be gleaned in the game's material - in the world, in how it plays, in how it speaks - and what was suggested to be in any way related to Resident Evil was phony - "I'm Redfield" - or is easier to consider a referential nod (Alyssa from RE: Outbreak games is named as the writer of a newspaper in the Baker's house).

RE2make put the series on life support long enough for Resident Evil 8: Village to resuscitate it, but only just. the best things i can say about RE8 are that the graphics were fairly impressive, the shooting felt ok, and it had the feel of Resident Evil for a while... but the only good bossfight was Lady D and everyone else was retarded. Donna's fucking haunted house kills the soul of replayability. there weren't enough enemies to kill and the enemy variety was only marginally better than RE7. killing Ethan was yet another bitch move to throw away all the work they'd been doing up to that point, so we're functionally back to where we were after RE5 but worse: no villains, and even fewer heroes to root for. as i said, they have no good ideas left, which is why they're only doing 'REimagine' games now.

as for fewer heroes, well, i love Chris and all, but the only interesting plot thread they can spin going forward from RE8 is that the BSAA has become corrupt and are using BOWs. Chris is actively working against the interests of the organization he founded with Jill and Barry and that's insanely interesting to me. fat chance of them developing it meaningfully. i'm seriously afraid for what they'll do to my man in RE5make, and, God help us, Sheva.
 
it was a Gamecube exclusive, after all. amazing level design & pacing, otherworldly sound and music, the most fitting voice overs, the charm and campiness, the unique mixing of Western and Japanese cultural themes, the length of gameplay, the simple and sophisticated controls full of nuance to master
I miss Japanese games mixing both Western and Japanese cultural themes. There is something cute in seeing how The East views us from the other side of the ocean...Well, that wouldn't really work now, and I say that because they ARE trying to copy modern day Western and Japanese cultural themes again but just end up pozzing the games in many cases

Resident Evil 5 was pretty alright to me...At least the African village portions. As you said, once you go into the temple(the one with all the bullshit switch "puzzles"), the game takes a MASSIVE nosedive. Real shame, it looked promising enough. Co-Op ruined the game, I bet even that section could have been interesting and the rest of the game could have have cool set pieces if it wasn't for coop, instead it's mostly just generic corridors with enemies you have to kill and not much else. Most variety I remember is the mines section where one player has to hold a flashlight for the other. Should have had a separate campaign for coop and kept the interesting bits that were originally in the game instead, like the heat control mechanic where you had to seek shade during the day as to not get heatstroke WHILE avoiding zombies at the same time.
I have to disagree on RE6, that one was just straight up bad. Story wasn't just bad, it was "if I didn't play it with a buddy I would turn this shit off" bad, and there were way too many cutscenes and QTEs. If the game focused more on gameplay and quit it with Co-op already, it could have been decent, but in the words of the devs themselves, they tried to pander to everybody and ended up pleasing nobody.
Couldn't agree more with RE7, that game was barely RE and it felt more like it was chasing trends with all the other first person chase and scarejump games at the time. That's why I believe the rumors this was originally something else entirely, but Capcom slapped the RE sticker on it last minute and added Chris to the ending to tie everything together. With how much asspulling there is to make the mold fit within the RE universe in RE8, you can tell they never thought this thru back when making RE7.

I will disagree with you again on Revelations, that was a fine game and the only thing holding it back was the console it was originally released on: The 3DS. I have to play REV2, I passed on it originally due to poor reviews and videos of the game I watched not being interesting, but looking into it more now, it seems pretty decent.
 
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