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I like how in Red Dead 2, Morgan murdered people, beat people, probably assisted in like fifty rapes, robbed people who then killed themselves to not suffer poverty, threatened people, but he wasn't racist to native americans or black people, so he was a good guy.
Evil Arthur is the superior playstyle, his character makes more sense.
 
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I like how in Red Dead 2, Morgan murdered people, beat people, probably assisted in like fifty rapes, robbed people who then killed themselves to not suffer poverty, threatened people, but he wasn't racist to native americans or black people, so he was a good guy.
Some faggot rated you Political Sperging
My nigga the GAME is political sperging
All game long
White Man Bad: The Thesis: The Game
 
Evil Arthur is the superior playstyle, his character makes more
I will go to my grave saying the proper way to play the game is to have Arthur be as big of a fucking asshole as possible until he gets his diagnosis. He doesn't have to be an asshole at camp, but everywhere else he should be an absolute bastard.

Redditards who say high honor is the way to play it's like they don't even get the fucking point.
 
I will go to my grave saying the proper way to play the game is to have Arthur be as big of a fucking asshole as possible until he gets his diagnosis. He doesn't have to be an asshole at camp, but everywhere else he should be an absolute bastard.

Redditards who say high honor is the way to play it's like they don't even get the fucking point.
Redditors are only capable of playing "good" characters because they are extremely self absorbed, believe themselves to be "good" people and that all fictional protagonists should be "good" people just like them, the honorable enlightened fascists. They like diversity in appearances, not in thoughts.
 
I once hogtied a woman and brought her back to my camp

There’s no minigame but it’s the closest I could come to role playing Arthur as a rapist
Out of all the things the van der Linde gang did rape wasn't one of them. There's a chat you have with IIRC Charles where they talk about an unguarded stagecoach that was nothing but women, and they sent them on their way unmolested and un-thieved, only for them to be found by the O'Driscolls a couple days later and raped to death.

Hell, as far as gangs go they're far from the worst. Aside from Micah they're in it for the money, not the bloodshed. When you rob the train with John in Chapter 2 they knockout and disarm the guards instead of silently killing them up until they can't, and the only passengers who get a smack in the face from Arthur's rifle butt are the ones who don't pay up. Hell, when you rob the Cornwall pay wagon in Chapter 3 with Uncle they hold the driver at gunpoint instead of killing him, even Bill, and it isn't until the guards start chasing them and shooting them that they shoot back.

They're still bandits, and they'll still kill you if you decide to get in the way or beat you bloody if you refuse to open the safe for them, but at least they won't put a bullet in you afterwards just because they can.
 
Red Dead Redemption 2 has sold 85+ million copies since its 2018 launch. It is the third selling video game ever, surpassing Wii Sports' 82.9 million lifetime copies sold. Keep in mind that Wii Sports was bundled with Wiis then, so RDR2 practically outsold a console's units.

Yet, Rockstar Games/Take Two left Red Dead Online in maintenance mode when they have proven that they could support games post-launch. That's heartbreaking. It did not have to be like that.
 
Hell, as far as gangs go they're far from the worst. Aside from Micah they're in it for the money, not the bloodshed.
I beg to differ, Dutch was also in it for bloodshed, he just gaslit himself and everyone else in to thinking it was something greater before RDR1. He admits this to John at the end of RDR1, fighting is in his nature and the new world has no room for him. Micah is just self aware Dutch, without the charisma and delusions of grandeur, he made peace with the fact he's a bloodthirsty criminal early instead of getting all poetic about it. It was Hosea's influence that made the gang (relatively) honourable.
 
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I will go to my grave saying the proper way to play the game is to have Arthur be as big of a fucking asshole as possible until he gets his diagnosis. He doesn't have to be an asshole at camp, but everywhere else he should be an absolute bastard.
Done that in my 100% playthrought last year and his ending was more satisfasying.
More if you get back to take the money, Arthur slashing Micah's eye before dying quietly is poetic as fuck.
Redditards who say high honor is the way to play it's like they don't even get the fucking point.
It's Reddit. Asking for some logic in them is impossible.
 
Well, I won't touch the essay American Kroger - I'm sure it was linked here many times over. Yet I thought it was interesting what he brought up. Basically Dan Houser wanted to some of the politics of the 21st Century to the late 19th Century. If you think about it, Arthur is at best, a late 20th Century man (say, 1980s) in 1899. If you are honest with yourself and you want to tell a story, you got to show what happened in a specific time period, and not beat around the bush.
Now, I think M.A.F.I.A. 3 did that to show "how horrible", and perhaps this came out as a good way to show how things were in fact. The Houser brothers should have shown how the Reconstruction took its toll in the Southeast and how they were going through the Gilded Age.

But alas.
But that's every Rock Star protagonist. Tommy Vercetti decides he's going to rule Vice City, but he doesn't do a lot of the crimes that were happening in Miami in the 80s. He's not sending in hitmen to wipeout entire families of men, women, and children while running pump and dump financial scams. CJ takes over Los Santos but doesn't sling drugs despite being in South Central LA in the early 90s. The games aren't about being hyper-realistic mirrors to those places and periods, but about telling a story in somewhat flanderized versions of those places and people. And realistically, who was going to buy a hardcore racism simulator set in the 1800s? The audience is still mostly young people who might get tired of hearing Charles called nigger every time someone in town opens his mouth or Lenny lynched by the AI townsfolk because he was found in the wrong part of town after dark. And it wasn't like multiracial gangs were totally unheard of or that a whole lot of people found the idea of slavery or slavers to be horrible even before 1899. The story required sympathetic Indians being pushed off their land so Cornwall could drill for oil.

That said, I do think Rockstar played it safe a few times. Taking the Haitians out of Vice City and replacing them with Mexican cholos in VCS or replacing Dutch's Wapiti remnants he had in West Elizabeth in RDR1 with crazy whites in RDR2 or very multiracial towns in every game unless the story outright requires it to be non-racial or making shooting the Indians in RDR2 completely out of bounds. They aren't entirely unable to read a room or see how a particular bit will be received or twisted in the media and can preemptively head off at least some controversy. Will the protagonists in GTA6 be able to drive a stolen monster truck through a Pride Parade while doing drive-bys and targeting troons and only troons? Probably not, but that is more because of who is doing the writing and programming these days and not because of the sensitivity of gamers.

Also, I'm not coming across the essay from American Kroger. If you could link it I would like to read it. Thanks.
 
I beg to differ, Dutch was also in it for bloodshed, he just gaslit himself and everyone else in to thinking it was something greater before RDR1. He admits this to John at the end of RDR1, fighting is in his nature and the new world has no room for him. Micah is just self aware Dutch, without the charisma and delusions of grandeur, he made peace with the fact he's a bloodthirsty criminal early instead of getting all poetic about it. It was Hosea's influence that made the gang (relatively) honourable.
I noted way earlier that Uncle was onto Dutch way back as far as Heartland Overlook in RDR2 and outright calls him out on it. Dutch was always in it for Dutch's ego, he just talked a good game, and once the gang got pushed hard and the wheels came off, especially after Hosea was killed, Dutch no longer could keep the mask on. And he may not have even wanted to. He was losing control of Arthur, John, Charles, Abigail, and Sadie. Leading the gang into disaster, letting them get shot up or hanged, and walking away to start all over may very well have been his plan once they got back from Guarma. And I'm not convinced Dutch didn't think he wasn't smarter than he was. Milton wasn't an idiot and neither was Cornwall. Milton just wanted to catch Dutch in the act instead of riding in with an army of agents. Milton knew where Dutch was each step of the way and that's even before he turned Micah. It doesn't take a rocket scientist to figure out Dutch needs money and they're right outside of Saint Denis and who has money in town? The bank. So just sit on the bank and wait.

Dutch's big problem was his ego and how he let Micah get in his ear. He couldn't conceive that he could be played by someone like Micah and after the train job went bad and Arthur tells Dutch the truth from Milton about Micah, it simply broke him until Dutch ended up on top of the mountain to kill Micah. Micah's problem is he missed that. He though Dutch was there for the money and to get the band back together because that's what Micah would have done, and even to an extent is what he expected John to do (at least going after the cash) but both John and Dutch were just there to kill Micah and call it a day, but for their own reasons.
 
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Also, I'm not coming across the essay from American Kroger. If you could link it I would like to read it. Thanks.
https://www.bitchute.com/video/moWQanQjWRUy Here you go, there are some mirror on the website.
In case any don't work.
That said, I do think Rockstar played it safe a few times. Taking the Haitians out of Vice City and replacing them with Mexican cholos in VCS or replacing Dutch's Wapiti remnants he had in West Elizabeth in RDR1 with crazy whites in RDR2 or very multiracial towns in every game unless the story outright requires it to be non-racial or making shooting the Indians in RDR2 completely out of bounds. They aren't entirely unable to read a room or see how a particular bit will be received or twisted in the media and can preemptively head off at least some controversy. Will the protagonists in GTA6 be able to drive a stolen monster truck through a Pride Parade while doing drive-bys and targeting troons and only troons? Probably not, but that is more because of who is doing the writing and programming these days and not because of the sensitivity of gamers.
I think Vice City Stories was the one that made the most sense, yet I could see Leslie Benzies + the House Brothers + Lazlow Jones takes a "stand" against Whites in general. You had the trailer park mafia which was basically a bunch of rednecks that Victor Vance had to eliminate, but also the Cholos themselves that would eventually be eliminate and give way to the Haitians for Vice City. Also you can see this with Manhunt 2, with Daniel Lamb and Leo Kasper killing Southern men (Bloodhounds) who have "racist" insignia and KKK apparatus because they are hunting him down.
 
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