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Which is really her role. She's still in shock in Colter and Horseshoe Overlook, she comes out of her shell in Clemens Point when she asks for the harmonica and tells Arthur nobody is ever taking any thing from her again and goes into town with Arthur and comes back dressed like a gunslinger. She accepts her old life is over. At Shady Belle she asks Dutch for role in robbing but when the O'Driscolls attack she just rushes into the fight. She simply no longer cares if she lives or dies because everything in her life has been ripped from her and she isn't really a part of the gang.I don't really have complaints, it just feels like she is just kinda there until BAM she's important.
The problem is even if Arthur or Hosea knew what to do AND how to do it, it was Dutch's gang and Dutch's goal was simply to cause chaos and fight just to fight. He even says as much in RDR1 and Uncle calls him out in a camp scene in RDR2.Sorry, I should have clarified.
Arthur might know what the gang should do, but he doesn't know how they should do it. He knows the gang should go somewhere, but he doesn't know how to organize such a thing. Dutch, and Hosea were in charge of that stuff, and once shit hit the fan, well, we all know what happened.
"Fighting for the sake of fighting and chaos" is pretty bullshit reasoning. The big issue with RDR2 is that the gameplay fucks with the story to the point if falls apart in the end. How the story is supposed to be is that the gang keeps being poor and just goes place to place and burns bridges in stupid get rich quick schemes, but ingame you keep your fuckload of money and items. This makes the situation ridiculous that the gang still needs more money, even if the amount of money you carry can basically guarantee them good land for several years. And it's not due to grinding side content, one of the earliest missions is a bank robbery that gives a ridiculous payout that should be plenty to end the gang's plight.The problem is even if Arthur or Hosea knew what to do AND how to do it, it was Dutch's gang and Dutch's goal was simply to cause chaos and fight just to fight. He even says as much in RDR1 and Uncle calls him out in a camp scene in RDR2.
That's a double standard of what the open world can allow versus the story that the game is trying to tell. Now, imagine with all the money you've accumulated through whatever means gets drained for story purposes. You want absolute freedom, but then you question the story in spite of your perceived freedom.How the story is supposed to be is that the gang keeps being poor and just goes place to place and burns bridges in stupid get rich quick schemes, but ingame you keep your fuckload of money and items. This makes the situation ridiculous that the gang still needs more money, even if the amount of money you carry can basically guarantee them good land for several years.
No kiddingCJ in GTASA would throw up if he ate too much at one time.
Yeah you can only search for it.Some recipes for moonshine requires herbs like vanilla flower. Is there a way to buy herbs like you can for canned/fresh fruit or do you HAVE to search for it?
I bought the average moonshiner upgrade for a few hundred. I managed to make that money back after a couple sales with the event. I have plenty of treasure maps I need to use for the reserve.
It's bad game writing, especially in a title that tries to present itself as realistic. If your gameplay revolves around the monetary value of your character's equipment rising, up to a point of having insanely expensive horses and guns, then don't center the plot around the hero being broke and doing very dangerous tasks for money.That's a double standard of what the open world can allow versus the story that the game is trying to tell. Now, imagine with all the money you've accumulated through whatever means gets drained for story purposes. You want absolute freedom, but then you question the story in spite of your perceived freedom.
As an aside, there's a barf emote where your character COULD ACTUALLY vomit. Vomit actually stays on the surface for a couple minutes. Great attention to detail.
Him losing the need to kill them is a shame, since I'm with Dutch on this. Total O'Driscoll Death.I just look at it as separate things. "Story Demands" versus "Game Mechanic". Money is really only good for getting weapons, equipment, and clothing. The story says they're trying to scrape up enough to escape, but the game mechanic allows the player to amass way beyond what he needs to buy everything. It's kind of like how Arthur can single handedly kill thousands of O'Driscolls between seeing Colm hang and Sadie's mission at the ranch, but he also says in the game that after seeing Colm swing he just doesn't feel the need to kill them any longer.
"muh ludonarrative dissonance tho"I just look at it as separate things. "Story Demands" versus "Game Mechanic". Money is really only good for getting weapons, equipment, and clothing. The story says they're trying to scrape up enough to escape, but the game mechanic allows the player to amass way beyond what he needs to buy everything. It's kind of like how Arthur can single handedly kill thousands of O'Driscolls between seeing Colm hang and Sadie's mission at the ranch, but he also says in the game that after seeing Colm swing he just doesn't feel the need to kill them any longer.
If it makes you feel better, my western Joan Crawford expy harassed a Black beggar in Saint Denis to provoke him to hitting a White woman. I responded by knocking him out, hogtying him, looting him and placing him on the tracks for some dastardly carnage. Nobody said a word.or the fact that Saint Denis was a fake New Orleans, which was beyond segregated and had sundown laws, but is in-game a rainbow hugs and kisses melting pot, is proof that modern video games are as useless at teaching history as Hollyweird is.
Should have fed him to gators to really add spice.If it makes you feel better, my western Joan Crawford expy harassed a Black beggar in Saint Denis to provoke him to hitting a White woman. I responded by knocking him out, hogtying him, looting him and placing him on the tracks for some dastardly carnage. Nobody said a word.
The point for Dutch is to play cult leader. If you picture him being a 1970s radical Left nutjob in the 1890s with 1890s-era social issues then everything about them makes sense, and unfortunately Dutch becomes so disgusting that it kind of ruins the whole story for you."Fighting for the sake of fighting and chaos" is pretty bullshit reasoning. The big issue with RDR2 is that the gameplay fucks with the story to the point if falls apart in the end. How the story is supposed to be is that the gang keeps being poor and just goes place to place and burns bridges in stupid get rich quick schemes, but ingame you keep your fuckload of money and items. This makes the situation ridiculous that the gang still needs more money, even if the amount of money you carry can basically guarantee them good land for several years. And it's not due to grinding side content, one of the earliest missions is a bank robbery that gives a ridiculous payout that should be plenty to end the gang's plight.
What doesn't help is making the gang like a big diverse family (yet extremely sparse for a gang), that just doesn't make sense being a fighting force.
There's that black widow hooker in Valentine who has you dump her victims in the pig corral... shame you can't do that to people you tie up.Should have fed him to gators to really add spice.
Abigail is a thief and pickpocket, and the other women do camp chores when they aren't finding marks. Bill and Micah sure as shit aren't doing any laundry or chopping potatoes for Pearson. Reverend is... well, a holy man adds some legitimacy, and I get the feeling those loans Strauss was making were the equivalent of modern-day payday lending. As in they're for the desperate and stupid and have high interest rates and a short turnaround. Don't need to wait for a collections agency when you've got Arthur Morgan around to start seizing assets, after all.Then they have five (!) whores (Black one, Sean's girlfriend, fat one, old one, Marston's bitch of a wife?) just for the hell of it, and their status within the gang is more like being the tribe's "women," but not the hoes that a real gang might let tag around, but more like respected. The whole thing is gay as hell. It justified them to an extent with them scouting around, but it's asinine.