racing games - no not racist games you fucking ni

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I hate unordered races. It's one thing to have a set path, but collecting checkpoints in any order creates chaos and confusion.

I'll say it again - when they removed weekly ranked, which was optional but a CORE freaking feature, and made Forzathon into a complete joke in 5 - I just gave up.
I remember the backlash for that decision. I never used it myself, but I saw the importance of it. Racing itself is competitive.
 
I hate unordered races. It's one thing to have a set path, but collecting checkpoints in any order creates chaos and confusion.


I remember the backlash for that decision. I never used it myself, but I saw the importance of it. Racing itself is competitive.
The map rush races without routes were pinnacle of testing your game knowledge and driving skills, as admittedly annoying as they kinda were. Like this is a proper racing game, not mario kart played by 3 year olds who must always win their lollipop or they'll throw the controller through the TV, and it really wasn't all that complicated and allowed you to download tunes if you truly couldn't read and put together a couple of paragraphs explaining what each setting does...

And speaking of actually - is it me having lowest-est graphics settings, or did they completely pull non-smashable trees in 6?
 
Never thought I'd see a 787b in Horizon but here we are. RIP Motorsport.


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I had a feeling they were doing away with Motorsport when they added legitimate GTE & GT3 cars into FH5. Was neat IMO, but a sign of things to come.
And speaking of actually - is it me having lowest-est graphics settings, or did they completely pull non-smashable trees in 6?
They did indeed, I'm not surprised — the Rally Adventure expansion had a large chunk of completely destructible palm forest, I suppose that was their experimental showcase for what they were gonna do in Japan.
 
They did indeed, I'm not surprised — the Rally Adventure expansion had a large chunk of completely destructible palm forest, I suppose that was their experimental showcase for what they were gonna do in Japan.
Ugh, so it's literally IDDNOCLIP just on until you get to Tokyo.......RIP any and all offroading challenges and point or playing that. Yea, definitely not giving them my money.
 
Ugh, so it's literally IDDNOCLIP just on until you get to Tokyo.......RIP any and all offroading challenges and point or playing that. Yea, definitely not giving them my money.
I would think that The Eliminator is theoretically easier since there's less of a chance of hitting an immovable, indestructible object when offroading.
 
I would think that The Eliminator is theoretically easier since there's less of a chance of hitting an immovable, indestructible object when offroading.
Why even have the mode if there's ZERO challenge in it now?

-Kids, this is a sandbox, you can use water to shape the sand into whatever creation you want!
=Mister, this is an empty pen, where is all the sand??

What puts a horrible taste in my mouth is that us seeing a day when we will get a racing game without any roads is nearing faster and faster.......followed by a racing games without anything to not race.
 
At least there are no achievements associated with it anymore. Forza Horizon 4 introduced it with several achievements tied to the battle royale. It was fine then. Horizon 5's Mexico map is worse than Great Britain.
Achievements as a whole have been a megatarded chud aspect devs shamelessly started using to inflate their damn games' play times and needs to cease to exit. People who want to hunt down every secret will do that without a stupid bullet point telling them to. People who weren't gonna, won't start now. Beauty of not knowing whether you found everything in a game actually made people play it more.

Kinda like Playground adding the stupid camera challenge.....photo 700 bloody cars? That's how you artificially extend playtime on top of driving every road thing?
 
Kinda like Playground adding the stupid camera challenge.....photo 700 bloody cars? That's how you artificially extend playtime on top of driving every road thing?
That's nothing compared to what they did for Forza Horizon 6. There's an achievement to reach level 100 that is estimated to take around 750 to 1000 hours of playtime to achievement.

Also, there's currently an XP farming exploit to have the game "drive" itself for the player to gain XP/money.
 
That's nothing compared to what they did for Forza Horizon 6. There's an achievement to reach level 100 that is estimated to take around 750 to 1000 hours of playtime to achievement.

Also, there's currently an XP farming exploit to have the game "drive" itself for the player to gain XP/money.
Speaking of the autodrive thing - did they outright nuke fast travel or do we at least get that later on?

Keeping the game running day in and out.........makes me think there HAS to be some kinda crypto mining code baked in or an equivalent move or that's just utmost fuckery to inflate game time and total concurrent player counts..........
 
Speaking of the autodrive thing - did they outright nuke fast travel or do we at least get that later on?
I don't know. I don't have Horizon 6. I don't think so.

Keeping the game running day in and out.........makes me think there HAS to be some kinda crypto mining code baked in or an equivalent move or that's just utmost fuckery to inflate game time and total concurrent player counts..........
I suspect that will get addressed soon.
 
Speaking of the autodrive thing - did they outright nuke fast travel or do we at least get that later on?

Keeping the game running day in and out.........makes me think there HAS to be some kinda crypto mining code baked in or an equivalent move or that's just utmost fuckery to inflate game time and total concurrent player counts..........
I never tried it but auto drive is in, Fast travel is also in, it's free and available from the start with the only rule being you can only fast travel to roads that you drove on. Doesn't have to be a fully driven road either, if once patch of a road is discovered you can fast travel to it.
 
if once patch of a road is discovered you can fast travel to it.
No idea how I missed it then, but oh well, I don't honestly plan to pour time into it. 4 was very fond memories from literal launch day to H5 launch. 5 was generously bittersweet hours sank mostly into the weeklies that became soulless as all hell.
 
4 was very fond memories from literal launch day to H5 launch.
4 was my entry to the Horizon subseries thanks to Game Pass. I was impressed with the open world of Great Britain and abundance of vehicles available for the player. I spent a fair bit of time between playing The Eliminator, completing several side missions, creating challenge cards, even closing out my journey by completing its last series playlist.

5, by comparison, was a letdown. The writing was cheesy cringe like limburger, the Mexico map is underwhelming, the Horizon open world formula was wearing thin for me at that point.
 
Exactly what is the design of this within car culture? It's just a red circle with lines sticking out of it. Somebody here said that South Koreans complained about the Rising Sun flag in context with their history.

The bigger protest probably came from the Chinese, with the whole Unit 731 deal, and Microsoft didn't want to risk the game (or even the entire company) getting banned when they launched FH5 for the Chinese market. My Hero Academia is also banned in China (I think it's a soft ban where there's no localization of it and no merchandise, like with Attack on Titan, but people can watch and discuss it, and the Chinese were pissed off at AOT's ending in particular), because of a character having a nickname that refers to Unit 731.

Speaking up, is 731 a banned number for license plates too?

Korea should have zero say on anything car-related or adjacent. Kids today have zero clue what any of the old flags mean and your 90 year old grampa playing a racing game is like .000000001% of the player base if that. Fuck making a list and checking it twice on what we can't design with an open-fucking-designer....Just shut the thing down and give us pre-made vinyls and limit how many we can slap together that will avoid the possibility to offend someone.

Koreans also did the same thing with the Snowy Escape Expansion Pack for The Sims 4, as the option to bow on shrines was removed before launch,
 
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4 was very fond memories from literal launch day to H5 launch.
I’m reinstalling FH4 to revisit my progress. @Cod of War can attest to this; I’ve spent a couple hundred hours into Horizon 4. There was something magical and inviting about Horizon 4 that, to this day, cannot be replicated. Again, I do not normally play racing games so that itself is a glowing recommendation and testament of Horizon 4.
 
Got into a discussion with some guys the other day about car combat games like Twisted Metal or Vigilante 8. Are there any modern successors to those or any likely on the horizon? I miss driving around and shooting buses with rocket launchers.
Off the top of my head, the newest example I can remember is Fumes. Looks good, pretty cheap, but Early Access.
https://store.steampowered.com/app/1920430/FUMES/
 
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