ProjectMoon Megathread - Lobotomy Corporation, Library of Ruina, Limbus Company, etc.

  • 🏰 The Fediverse is up. If you know, you know.
  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
Surprisingly the sinner in question did this all on her(?) tablet
Local Archive:
strongestsinner.mp4
Obligatory:
1747652207842.webp
 
Speaking of doing things in excess, stats for Heishou Faust are out, the first 2 pager for season 6 and the latest one in a hot minute

Heishou Faust: Rupture Slash ID with bonuses for having greater speed than the enemy, 2 skill 3s and 2 defense skills, a clashable counter for herself and a clashable guard for her allies who would otherwise be hit by an unopossed attack. Her skill 3 and clashable guard get upgraded to her special skill 3 when she's aquired her unique buff, but to get the buff you need allies that can activate deathrite, so she NEEDS to be on a team with other Heishou to get the most out of her.

GrTMkYWXoAAPbEx.webp
GrTRqx6W4AAeXMt.webp
 
That's ~318 md runs, costing 1,590 modules or 31,800 enkephalin. That's ~133 days of just harvesting modules, possible but not very plausible. Not to mention, the fastest I've been able to complete md is about 30 min, so that's 159 hours, a little under a week. Either there's some technique I'm not aware of to make md go faster, or this is shenanigans.
They're probably doing the quit on floor 4 tactic.
Completing the first 3 floors are not only faster, they also give more rewards per floor than the later floors.
It's obviously less module efficient, but its considerably more time efficient.
 
Opinions on the fastest teams to clear mirror dungeons? I use a burn team and fuse the tier 4 gift as fast as I possibly can, usually in floor 3 or 2 if I am lucky and I don't get the tier 4 burn gem.
Edit: I'd like to point out that most of the more expensive bonuses you can choose at the start aren't very useful, unless you are using an underlevel team and need a crutch.
 
Opinions on the fastest teams to clear mirror dungeons? I use a burn team and fuse the tier 4 gift as fast as I possibly can, usually in floor 3 or 2 if I am lucky and I don't get the tier 4 burn gem.
Edit: I'd like to point out that most of the more expensive bonuses you can choose at the start aren't very useful, unless you are using an underlevel team and need a crutch.
in my true maybe honest opinion i think either rupture once you got it online or poise for the second fastest (to burn) and the slowest is tremor cause Time Don
 
I saw some insane cheese with her, but the amount of hours she wasted from my life made me not want to play tremor team ever again.
Im considering her being thrown out my mirror dungeon team just so i can live a longer life but who to choose? Maybe go back to the old days with rosespanner rodya, or go full knight mode and pick up zwei west sinclair
 
Rupture>Poise>Burn>Bleed>Tremor>Charge

In my mind that order makes sense. Poise and Rupture are pretty interchangeable because of high damage output but I think Rupture takes it. Tremor I find better and faster than Charge because of the Bio Venom Vial.
 
Rupture>Poise>Burn
Really? I haven't messed around with poise and rupture teams that much in a while. Burn can be slow at the start but once you fuse glimpse of flames you can clear stages on turn 1 or 2. Maybe I shoukd look into making a rupture team with the resources I saved.

Charge is by far the slowest since it's more of a snowball mechanic now with how charge potency and count works with current identities.
 
In my true and slightly honest opinion the order should be Burn>Rupture>Poise or bleed>Sinking>tremor>charge
sinking is lower cause i hate that walspurgis floor pack its so good for gifts but its so fucking slow and rupture is the lowest turn boss clear
 
Its Burn, no question. Glimpse of Flames is just that good and most if not all burn runs have an average runtime of about 20 minutes. Nothing comes close to Burn's clear times.
I really think Rupture is quicker due to the immediacy of damage output, you also get the same effect as Glimpse with Thrill. They're both single turn teams any way.
In my true and slightly honest opinion the order should be Burn>Rupture>Poise or bleed>Sinking>tremor>charge
sinking is lower cause i hate that walspurgis floor pack its so good for gifts but its so fucking slow and rupture is the lowest turn boss clear
Completely forgot about Sinking and I would put it there as well, it is better on Bosses than Bleed though. As for Burn or Poise being better I lean towards Poise because of early floors, normal nodes later on and damage output in general. You won't always have to wait for the enemies turn to clear a wave. Poise eats shit on bosses though compared to Burn no question, that's almost always going to be a 2 turn.

Whatever team is the actual fastest I think its safe to say that Burn, Poise and Rupture are top 3 for speed though.
 
1747897327654.webp

holy cinema i love you Garrion and
We finally found out the big secret hong lu was hiding and boy that was fucked. Jia huan somehow theres two of him and the child version of him died when apocalypse bird got birthed and wow Confucius gave me one of the best fight types i like in limbus a 24 turn drag out brawl where i kept chipping away at him while suffering losses then winning rocky style
1747897472981.webp
heres an image of the two jia huans oh yeah gubo i hope we get your id one day
 
I really loved how long the final fight against Qiu was and the amount of unbreakables. While nothing was egregious at all, there was some genuinely tense moments and it felt really exhilarating. And the clapbaits with Binah, the Claws and the apocalypse birds did feel extremely shocking. It also turns out too that when you actually give some time for characters to be in the limelight, they become fleshed out and have some weight, something Canto VII severely lacked. Hopefully they just stick the landing next week. My only criticism was maybe it could have used a few more optional paths in the dungeon for more fights/loot? but I was decently satisfied with the dungeon, maybe a more personal interaction between Binah and Hongers too but again, satisfied with what I got instead.
 
1747929479898197m.webp1747920108185964.webp1747937652275841m.webphongdaiyu-juno-on-tiktok-v0-ij4r042ln62f1.webp1747932676780325.webp1747943193254307.webp
Holy fuck I expected Hongers backstory to be dark but not saw an entire family slaughtered by xenomorph birds dark. So far it's one of the better Canto's definetly at the top although I'll have to wait for the last part before I can say so.

Also Jia Qiu is probably the Jade Quilin mentioned by Roland in one of PM's tweets where Roland talks about who the strongest fixer is with Gebura, no wonder he's so strong
 
Last edited:
Most of the themes went right over my head since I didn't read the book and I don't understand much about Chinese culture or Buddhism. But I did like the flow of the story somewhat more. It's also nice to see something from the N-corp faction after their introduction in the first cantos, felt like the writers had already forgotten about them, opting to use them as boogey men lurking in the shadows that profit from the aftermath of Limbus Company's expeditions.

It was somewhat shocking how part 2 ended, the Hierarch competition seemed like the climax of the Canto, but it has already concluded. The only thing left to do is to take the Golden Bough from the family treasury. Maybe N-Corp will interfere with the abnormality egg that they brought to the first test, or maybe the current hierarch will obstruct the path or the elders, I don't know how part 3 will continue from where part 2 left off.
 
Last edited:
Back
Top Bottom