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R Ishmael, W Ryoshu, W Faust, W Hong Lu, filler, usually Cockroach Commander OutisWhat teams are you all bringing for Mirror Dungeon: Hard Mode?
starter team of R heath, W ryo, N sinclair, L remnant faust, Hook LuWhat teams are you all bringing for Mirror Dungeon: Hard Mode?
R Heath, N Faust (though I now replaced her with Regret Faust), 7 Outis, LCCB Ish and Kuro Hong. It's a good mix of clashing, damage and tankiness without a need to micromanage (which is an issue with N Sinclair and R Ish). In general, once you open enough of the bonuses you can play around without worrying.What teams are you all bringing for Mirror Dungeon: Hard Mode?
My guy, you have to play library of ruina 10/10, way better than Lob corp.Woah. This early access game I bought years ago that felt like a total scam after it left early access, is actually a complete universe with multiple games? Damn. I'm out of touch.
My railway kongfu is too strong. Aside from the first two turns, I had him constantly staggered even on the AoE turn. Unfortunately he is hard coded to win that turn, so you can't beat him legitOkay finished the new story content, pretty fucking cool boss fight. I didn't know it was unwinnable and at some point I just went "fuck it, here goes 15 minutes because I didn't understand the puzzle boss, at least let's get to the lose screen" and was pleasantly surprise, I swear I remember seeing it had the usual 10 turn limit EX-clear.
This is why you don't max level id's until after you beat the story.Kind of a shame that the difficulty is non-existent
It would make clashes harder and bosses more spongey, but won't fix the issue that by the time you go against bosses you have infinite sin reserves. I miss the fights in Ruina where you tailor make a party to win. The amount of character customisation in Limbus is relatively bare bones.This is why you don't max level id's until after you beat the story.
Almost like there was a reason why Ruina scrapped their autobattler mechanic from the early prototypeIt would make clashes harder and bosses more spongey, but won't fix the issue that by the time you go against bosses you have infinite sin reserves. I miss the fights in Ruina where you tailor make a party to win. The amount of character customisation in Limbus is relatively bare bones.
Called it, eat shit yuri shippers.I expect we can look forward to Queequeg Outis/Heathcliff, I don't expect any Ish identites.