ProjectMoon Megathread - Lobotomy Corporation, Library of Ruina, Limbus Company, etc.

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Do the tickets expire at the end of the season? I'm waiting for a Gregor event to get his G section ID
Some of them expire like the Season 2 3* ticket.
I'm pretty sure the free 3* ticket they just gave out and those single pull tickets won't expire.

Also, look at my Sinners. Pretty dope, right?
 

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Two new announcements just dropped.
Two new 7 IDs. A 3 star one for Faust and a 2 star for Heathcliff. Of all sinners I didn't expect Heath to get a 7 association ID. It's also nice to see Faust get a 3 star ID other than Grip Faust.


We also have a teaser for the next refraction railway, the Mobius Line.
 
We also have a teaser for the next refraction railway, the Mobius Line.
The new Abnos appear to be Faelantern (Meat Lantern but Fae), Lost Passenger (W Corp Abno), Steam Transport Machine (Backwards Clock Aberration), and Rose Sign. I'm looking forward to their Abno Logs, I still wonder what Lost Passenger's deal is.
 
The new Abnos appear to be Faelantern (Meat Lantern but Fae), Lost Passenger (W Corp Abno), Steam Transport Machine (Backwards Clock Aberration), and Rose Sign. I'm looking forward to their Abno Logs, I still wonder what Lost Passenger's deal is.
He got lost, duh.


The usual monthly revenue pics are out (if you frequent gacha stuff, you know the one), and Limbus seems to have dropped by a fuckton. 290k seems very little but I’d say they’ll still survive: look at MICA’s content for a similar situation.
 
He got lost, duh.


The usual monthly revenue pics are out (if you frequent gacha stuff, you know the one), and Limbus seems to have dropped by a fuckton. 290k seems very little but I’d say they’ll still survive: look at MICA’s content for a similar situation.
Hopefully it's just people waiting for the content drought to end. Though a big issue is that just grinding Mirror Dungeon is enough to not make buying shit necessary.

For the new IDs, 7 association is a bit boring. In general it's a wasted opportunity not to make IDs based on more horrific City/Lobotomy corp association.
 
Hopefully it's just people waiting for the content drought to end. Though a big issue is that just grinding Mirror Dungeon is enough to not make buying shit necessary.
It's probably the deadest month the game has had so far, and as you said, there's basically nothing to buy other than the BP if you're willing to play the game about 15 minutes a day.
I also agree that the 7, Zwei, Blade Lineage, etc. flavor of "dude with normal sword" are getting kinda boring. But I assume they're saving fun shit like Cane, more R-corp, clowntown, vape nation and such for later.

Anyways, have this SEAnig "Limbus Company Content Creator"s incomprehensibly retarded video/reddit thread on how the game should be more like Genshin Impact, it's pretty funny in all the wrong ways.
 
The login event is on the way. Also Don ID gacha (who's pretty consistent), and Glasses Faust.

Wonder when there will be a chance to buy missed characters from season 1, I'll probably buy Kong and Sunshower Heath just in case. I can also technically buy Soda Hong but.... yeah.
 
Does anyone know if the log in event IDs are going to be obtainable later on? I won't be able to log in these days :( .
 
Does anyone know if the log in event IDs are going to be obtainable later on? I won't be able to log in these days :( .
They'll probably be considered event IDs. But can’t you download the mobile version and put your PC profile in there as well?
 
Does anyone know if the log in event IDs are going to be obtainable later on? I won't be able to log in these days :( .
Should be shardable later like the rest of them.
Anyone else on the shardma grind set? I’ve got more boxes then lunacy at this point. Real limiting factor right now is thread and maintenance lunacy to thread pipeline is very real
 
they do be looking cool
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Anyone else on the shardma grind set? I’ve got more boxes then lunacy at this point. Real limiting factor right now is thread and maintenance lunacy to thread pipeline is very real
you got it backwards fam, you should be saving lunacy and prioritizing boxes. That way you don't lose any resources when the season changes.

But yea, I'm at 1.4k boxes atm and 24k lunacy. but I'm missing like 4 3* and a couple 2*
 
I've been thinking about which IDs and teams will be good on RR Line 2 Mobius, and I thought it might be nice to share my thoughts here.

Starting off with Benchers, IDs you only want for their support passive: Base Ryoshu and Base Rodya both give +20% damage to the ID with the lowest and highest HP respectively. Seven's Yi Sang gives +1 clash power to the highest HP unit, Mariachi Sinclair gives the ID with the most SP +10% damage to enemies with lower SP, Liu Gregor gives 30% damage to the ID with the lowest Speed on their 3rd and subsequent Coins.
Special mention goes to Shi Heathcliff, who has an identical passive to Base Ryoshu, but isn't worth it when compared to Rabbit. Base Ryoshu has the same problem, but since fewer people will have W Ryoshu, so I kept her on the list.

IDs that give themselves haste: Shi & Cinq Don, W Ryoshu, Zwei Gregor, Heathcliff with Body Sack, and Seven's Outis will be more powerful. However, the ID that makes the best use of this is W Corp Hong Lu who can consistently keep himself at +3 Haste, aka 7~9 Speed. The ID that makes the worst use of this is probably L Corp Faust, due to her wanting to go last with Fluidsack and any Meursault with Chains.
W Corp Hong Lu is probably the most interesting due to how he obliterates RNG with Speed other IDs can't match, so you can consistently intercept clashes with him and give him the fastest character buffs. So I'm thinking of bringing him in place of K Corp Hong Lu, even though K Corp clashes better and has more health(with an overkill 1000+ effective health).

Yi Sang's Seven and Spice Brush ID also benefit from being able to give out haste with their base EGO.
 
I've been thinking about which IDs and teams will be good on RR Line 2 Mobius, and I thought it might be nice to share my thoughts here.
Maybe I misunderstood, but I was under the impression this railway was all about how many revolutions you could make rather than how few turns you take.
So you want to just build a really good sustain team. So N faust, N meur being mandatory.
 
Maybe I misunderstood, but I was under the impression this railway was all about how many revolutions you could make rather than how few turns you take.
So you want to just build a really good sustain team. So N faust, N meur being mandatory.
N Meur has low rolls and is weak to Blunt, the most common weakness amongst the strongest IDs, rolls badly, and has speed range of 3~5 with no way of increasing his speed. N Faust is good due to having Immunity to Blunt and her Gaze debuff, but she rolls as well as L Corp Faust, and doesn't really help sustain any more than she does.
Yes her passive which restores Sanity is good, but practically it's a dead passive once you reach 45 Sanity, and when dropping bellow 45 Sanity Uptie 4 Fluidsack is a better option, sure you can double up but there is no benefit to doing so since Fluid Sack will likely max out your sanity anyways.
Not to mention the fact that L Corp Faust can do everything grippy can do better due to being able to give herself +4 Haste aka a speed range of 7~10, although she's slightly worse at using Fluid Sack in this state, she becomes the best user of Hex Nail, which applies 3 Pierce and 1 Envy Fragility at UT3 and at UT4 gains another target.
Although she can't buff Blunt damage, the most danging skills are Slash and then Pierce, so the +20% Blunt damage taken doesn't matter as much.
I do admit that N Faust is better when working alongside Rabbit Heathcliff due to inflicting The Gripping next turn, but overall I feel L Corp Faust is better.

N Meursault is also outclassed in every way by Rhino and K Hong Lu who are more effective Tanks, although i will admit he's a better user of Capote, but the problems which Capote fix, low speed and low power(+blunt and +Wrath power), just aren't a problem on K Hong Lu and to a lesser extent Rhino.

Not to mention the best way to sustain and come out of fights spotless is to kill the enemy before they can kill you
 
N Meur has low rolls
Irrelevant, he generates a ton of aggro. and has the best heal in the game with his 3rd ego which is why he will be necessary.
Not to mention the best way to sustain and come out of fights spotless is to kill the enemy before they can kill you
I have a sneaking suspicion a ton of enemies will reduce sanity like frog. Sanity regen is going to be important. And given how each lap buffs the enemies, I doubt you'll get quick clean kills in the higher laps.
 
Irrelevant, he generates a ton of aggro. and has the best heal in the game with his 3rd ego which is why he will be necessary.
Aggro only increases the chance of being targeted, which is inferior to being able to outspeed enemies with or without haste, he's also weak to blunt, which your main damage dealers are also weak to; meaning the attacks he wants to intercept the most are also going to be the ones he's also weak to., and his healing is irrelevant, K Corp Hong Lu heals more, any Faust using Fluid sack; not to mention ANY Meurusault ID can use Pursuance while also not rolling badly.
Not to mention he wants to be low health so his skill 1 is unbricked, which itself is a huge problem due to the 50% health threshold also being his stagger threshold.
If you want to use a Tank, K Corp Hong Lu has the same upsides with none of the downsides, while Rhino Meur lacks the weaknesses of N Meur.

Irrelevant, he generates a ton of aggro. and has the best heal in the game with his 3rd ego which is why he will be necessary.

I have a sneaking suspicion a ton of enemies will reduce sanity like frog. Sanity regen is going to be important. And given how each lap buffs the enemies, I doubt you'll get quick clean kills in the higher laps.
Fluid sack heals all allies 15 SP on tails and 25 SP on heads, while N Corp only heals the two lowest for 15. In order for using both of them on the same turn to be worth it, multiple of the nodes would need a manner to consistently reduce the entire teams sanity by 20~30 SP per turn.
Which isn't gonna happen since that would mean making fights that force you to run both in order to prevent death by Corrosion/Panic; the same logic would apply for damage, if they make fights that do enough damage where you need both Pursuance and Fluid sack, they are making fights which require both.
 
From what I've seen, Rupture is pretty busted (as long as you keep the count high) so it might be the meta for railway since the amount of damage in it is insane once the ball gets going
 
https://youtube.com/watch?v=ntQTW6DF30gthey do be looking cool
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you got it backwards fam, you should be saving lunacy and prioritizing boxes. That way you don't lose any resources when the season changes.

But yea, I'm at 1.4k boxes atm and 24k lunacy. but I'm missing like 4 3* and a couple 2*
It’s all threads in the end king. Gotta save for uptie 5 and 6
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I’ve also been mindbroken by hard mode mirror dungeon. Anything that doesn’t play nice with Faust and shi Don is thrown to the side

Railroad is gonna be rough. At least I can compile a sinking build
 
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