Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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What's the best one to start with in the Mystery Dungeon set ?
 
What's the best one to start with in the Mystery Dungeon set ?

While I've only play Blue Rescue Team and Explorers of Darkness myself, people usually say Explorers of Sky is the best game in the series, but if you want the largest amount of available Pokemon there is Super Mystery Dungeon(All Gen I-VI Pokemon except Volcanion plus all Mega Evolutions/Primals).

Personally, I think you could also start from the beginning(sort of) by playing the recent Switch remake of Red/Blue rescue team, just to have a starting point of sorts. While the original had all Gen I-III Pokemon, the remake also added all of the Pre-evolutions/evolutions of those Pokemon introduced in Gen IV, Sylveon, and Riolu/Lucario, and uses the same Mega Evolution/Primal mechanics as Super Mystery Dungeon.
 
Although, other factors played into that game being one of the more weaker entries such as it starting off as yet another 3ds game before it was hastily brought over to the Switch.
Source on this, on one hand I wouldn't be surprised but if anything it just seems like Gen 8 had some good ol' bethesda style feature creep that caused it to end up so meh
 
Source on this, on one hand I wouldn't be surprised but if anything it just seems like Gen 8 had some good ol' bethesda style feature creep that caused it to end up so meh
It came from the discussion that happened a while ago:
Problem with this theory is Sword and Shield is based on Let's Go engine so...... they already imported the models from the 3DS to Let's Go. Also the 3DS models are also used on all the mobiles games, this one doesn't make a lot of sense. I find it really hard to believe that something as simple as a broken importer. The entire region looks completely unfinished and I can't believe the entire staff was held up by a problem like this as often things are put together in tandem (story, areas, postgame, etc.) I would say something obviously did happen developing this game though, it's more likely looking at it that it was originally designed for the 3DS then ported into the Let's Go engine creating this Frankenstein's monster of a game. We also can't forget that the leadership as far as Pokemon goes is really out of touch with what people want for years.

The more you look at this situation the more it devolves into a Mobius Strip of fuckery. But I'll try to break it down.

It could possibly be a combination of the two. Everything started on the 3DS as they had no faith for the Switch (which, after the Wii U I can't exactly blame them), but then they got word that there would be no more dedicated handhelds after the 3DS so they had an "Oh shit!" moment and hastily threw everything into an HD realm last minute, which is just asking for something to go wrong for a company that hasn't touched that kind of tech up until now. As for LG, the coding for all mons are in it, but not the actual models themselves, so there was still porting to do.

However that brings into question why not all the Kanto mons made it (less than half actually) if they were all ready to go due to LG. It could be they didn't want to be accused of favoritism but then there's still all the Kanto whoring anyway so, who knows.

The other other potential factor is that, after it became clear the full dex wasn't going to happen for whatever reason, TPC got the idea to use popular mons as extra "incentive" for people to use the Home service, which would explain the random Kanto cuts and why so many generally popular mons were snapped period, because then that would get more people to pay up for Home instead of if only the Lumineons and Wormadams of the world were cut.

Yet this also flies in the face of the broken porter theory because that makes it sound like the cuts were planned all along, whereas the porter break implies they effectively played it by ear all the way. And there's always the outcome where for the next game they pull their own "Everyone is here!" to try and get back in the fanbase's good graces, and that in itself has questions as to if that was the plan all along and they just didn't think repeatedly saying "Dexit is forever now" would have repercussions (which is doubtful considering how they've been hiding away ever since the leaks happened) or as a response to the current backlash.

It's like, even attempting to wrap one's head around this clusterfuck gives you an instant headache. I know I got one just typing this mess out.

EDIT: I just came across this. Oh boy.
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Afaik Gen 5 had always been the most hated on, due to Gamefreak being so liberal with the changes they made in the game. Similar to the outcry for national dex, when Black and White released lots of people were pissed because until post game you had no access to older Pokémon (Because of how upset people were at the time, Gamefreak put in a lot of older Pokémon from the start in Black and White 2). Only recently have people understood that "hey, this game might actually be good" but at this point the initial reaction is all that matters to TPC which is why I believe they and Gamefreak just said "fuck it" with trying to be innovative and now we're stuck with the same old since Generation 6.
Personally I believe that Gen 5 is probably objectively the best Pokémon gen, even if it's not my favourite. It's mostly lacking in the QOL that later gens have, otherwise it holds up pretty well.
Gen V is actually considered overrated by the fandom now for some reason. Gen V fans are no worse than any other fans but for some reason 6-8 fans seethe hard at any positive mention of the game.

Also the ass hurt generated over the amount of “Gen V music hits differently” videos on Youtube is fun. It’s no worse than the Hoenn trumpets.
 
While I've only play Blue Rescue Team and Explorers of Darkness myself, people usually say Explorers of Sky is the best game in the series, but if you want the largest amount of available Pokemon there is Super Mystery Dungeon(All Gen I-VI Pokemon except Volcanion plus all Mega Evolutions/Primals).

Personally, I think you could also start from the beginning(sort of) by playing the recent Switch remake of Red/Blue rescue team, just to have a starting point of sorts. While the original had all Gen I-III Pokemon, the remake also added all of the Pre-evolutions/evolutions of those Pokemon introduced in Gen IV, Sylveon, and Riolu/Lucario, and uses the same Mega Evolution/Primal mechanics as Super Mystery Dungeon.

Thanks for the info. Hopefully get into that once I finish Xenoblade 3d.
 
Gen V is actually considered overrated by the fandom now for some reason. Gen V fans are no worse than any other fans but for some reason 6-8 fans seethe hard at any positive mention of the game.

Also the ass hurt generated over the amount of “Gen V music hits differently” videos on Youtube is fun. It’s no worse than the Hoenn trumpets.
At first gen 5 was hated and now it's overrated.
Unova can't catch a brake.
 
Maybe because the gens they like is also hated 6-8, they know what it feels like, but rather then share the common bond of being hated, they rather label what came before as even more different out of spite, and to keep it as a Them Vs Us (6-8 Vs 5).

Thats how I see it.
 
Well, the reasons people didn't like Gen V didn't go anywhere. It's still the first region where the battle frontier left, and there's a few very cheap fights, like Elesa and her two emolgas who aren't weak to the ground types the game told you to get, or Retaliate Watchog.

It also started the 'too many rivals' problem too. Three rivals with 5-7 fights apiece.

There were some truly baffling choices made during gen 5 too, like how the difficulty modes worked. That was goddamn arcane. Did anyone ever get far with Entralink?

And lastly, if you're into the '1 pokemon run' groups, they really dislike gen 5 because thats where scaling exp was introduced.

I still think it's a good gen, and certainly one of the best story-wise. But there's a reason some people put the 'the game's going bad' point as after Gen 4, because Gen 5 was definitely where things got weird.
 
I just think Gen 5 has a lot of shitty mons. It also had that weird thing where a decent chunk of the dex were Chinese bootleg versions of G1-3 Pokemon. I don't really give a fuck about story in Pokemon so the gen's biggest draw didn't grab me. I'll still admit B&W2 were fun though, just not my favorite. Definitely not anywhere near as bad as G6, for sure, but you could see some of the problems starting to pop up.
 
While we're talking about gen 5, can I get some help? I'm playing black for the first time and I want to get Petilil at Pinwheel Forest, but have had little luck.

Is it only accessible through the dark grass or am I just absurdly unlucky?
 
Well, the reasons people didn't like Gen V didn't go anywhere. It's still the first region where the battle frontier left, and there's a few very cheap fights, like Elesa and her two emolgas who aren't weak to the ground types the game told you to get, or Retaliate Watchog.
It seems that some of the issues in the first were at least greatly attempted to be patched in the second. B1/W1 just had the Battle Subway? The sequel presents the memorable PWT. And from what I played of the srquel, the gym leaders aren't that bad, but Elesa is rough if you aren't prepared.

It also started the 'too many rivals' problem too. Three rivals with 5-7 fights apiece.
At least they fixed that issue by B2/W2 with just Hugh as a main rival. Though, we could count Colress on a lesser extent.

There were some truly baffling choices made during gen 5 too, like how the difficulty modes worked. That was goddamn arcane. Did anyone ever get far with Entralink?
Those difficulty keys remind so much of that Streetpass Eon Ticket in ORAS. Seriously, why? But on the subject of the keys, is there a mix records option, similar to Gen 3?
 
Well, the reasons people didn't like Gen V didn't go anywhere. It's still the first region where the battle frontier left, and there's a few very cheap fights, like Elesa and her two emolgas who aren't weak to the ground types the game told you to get, or Retaliate Watchog.

It also started the 'too many rivals' problem too. Three rivals with 5-7 fights apiece.

There were some truly baffling choices made during gen 5 too, like how the difficulty modes worked. That was goddamn arcane. Did anyone ever get far with Entralink?

And lastly, if you're into the '1 pokemon run' groups, they really dislike gen 5 because thats where scaling exp was introduced.

I still think it's a good gen, and certainly one of the best story-wise. But there's a reason some people put the 'the game's going bad' point as after Gen 4, because Gen 5 was definitely where things got weird.
There were some pretty stupid decisions made in BW but at least the rivals were actually good and I don’t consider three too many. The amount of rivals in gen 6 wasn’t the problem, it was how horribly they were executed. Gen 7 was decent with its rivals and in gen 8 Hop actually grew on me. I went in expecting to despise him because of his poor fan reception but was pleasantly surprised.

Besides it’s not like the previous games didn’t have cheap fights either. As for the Battle Frontier, while it is fun, is overrated and the amount of spergs that hold it on a high pedestal and demand it in every game makes me want GF to keep it gone out of spite. Also the one in HGSS was copy pasted from Platinum and actually pissed a lot of people off back in the day with cries of GF being lazy because they didn’t custom tailor a new BF for a remake. That said it does suck that they didn’t add anything good in its place.

Also the whole “series going to shit after *insert gen here” is not a new mentality. Gen 3 was the punching bag of oldschool fans for ages and 4 even got trashed too. Then there is the crowd that says the series went to shit after 5 alongside the “series went bad after gen 4” crowd.
 
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What's the best one to start with in the Mystery Dungeon set ?
Usually I'd say explorers of sky, but if you have a switch I can agree that the remake of Rescue team is really well done. They brought in a lot of QoL impovements with the only real downside being that IMO the old sprites were cuter than the new 3D models. But Explorers of sky is good too and it's not like there's a continuous storyline.
 
While we're talking about gen 5, can I get some help? I'm playing black for the first time and I want to get Petilil at Pinwheel Forest, but have had little luck.

Is it only accessible through the dark grass or am I just absurdly unlucky?
Wild Petilil are only available in White, but you can catch a Cottonee inside Pinwheel Forest (both normal and dark grass) and trade it for a Petilil in Nacrene City.
 
I just think Gen 5 has a lot of shitty mons. It also had that weird thing where a decent chunk of the dex were Chinese bootleg versions of G1-3 Pokemon. I don't really give a fuck about story in Pokemon so the gen's biggest draw didn't grab me. I'll still admit B&W2 were fun though, just not my favorite. Definitely not anywhere near as bad as G6, for sure, but you could see some of the problems starting to pop up.
I actually kinda really liked that 'bootleg' part. The first four regions are relatively close to each other, being based on different parts of Japan. Unova is based on the USA, so it makes sense there would be different Pokemon filling the same roles. It also allows the various games to spice things up. We don't always need to have the cave pokemon be zubat and geodude, we can spice it up with roggenrola and woobat. We don't have to limit the fake pokeball trick to power plants, we can use it in forests with Foongus and Amoongus.

Gen 5 of Monster Hunter did something similar, with a lot of the new monsters filling similar roles to old staples, but being distinctly different. Like the Pukei-Pukei to the Gypceros.
 
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