Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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Anyway, I hope that this expansion adds more boxes - my PC is already 3/4 filled by this point.
Are you maxed on boxes? Your starting amount(8?) expands out once you've got a mon in every box, and continues this way up until 32, which should give you 960 bank spaces(30x32), way more than the Pokedex even counts up to currently. I ran into this issue easing back into X/Y from years off of playing Pokemon and took me awhile to discover/figure out.
 
Meh, Temtem kinda looks ugly to me. A lot of the monster designs kinda stink.

Funnily enough, there have been a few pokemon clones (let's face it, they are there)

An example is Nexomon: https://store.steampowered.com/app/1191580/Nexomon/

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Yeah, you can see quite the inspiration. Looks kinda pretty though.
 
Hey quick question, was it ever stated that Pokemon Home was a monthly service?

I believe all they said was that it was going to be the new solution for Bank, and that it would allow transfer from 7th Gen Games, Go, and LGP&E.

I think the majority of everyone were under the assumption it was going to be just like Bank and yearly.
 
The more I think about the expansions, the more I like the idea. I didn’t really have the heart to slog through Shield again for a bit of extra content and some QoL improvements, so the prospect of a third version wasn’t going to excite me. I am looking forward to these though. I’m not the biggest fan of the Galar region, but the new areas they’re introducing look nice, and I love bears, so the fact there’s a bear legendary has me pumped.

Call me a fool, but I was hoping for a Sinnoh remake announcement. Yes, it would probably be rushed and unpolished as hell, but I just want to run through the Sinnoh region in glorious 3D with the QoL improvements I’ve become accustomed to dammit. I’d say there’s always next year, but I have a feeling the next remake will be Let’s Go Johto (which I wouldn’t be totally opposed to - I quite liked Let’s Go Eevee).
 
I believe all they said was that it was going to be the new solution for Bank, and that it would allow transfer from 7th Gen Games, Go, and LGP&E.

I think the majority of everyone were under the assumption it was going to be just like Bank and yearly.

Yeah, but I recall that they didn't say it was monthly. That was the question here.
 
I'm gonna play Temtem because several of my friends are. Mostly because they couldn't be asked to buy a Switch just to play Pokemon. I personally have my expectations set to low.
 
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Are you maxed on boxes? Your starting amount(8?) expands out once you've got a mon in every box, and continues this way up until 32, which should give you 960 bank spaces(30x32), way more than the Pokedex even counts up to currently. I ran into this issue easing back into X/Y from years off of playing Pokemon and took me awhile to discover/figure out.
Yeah, I didn't know that. I'm only on box 6 or 7 right now.
 
Yeah, I didn't know that. I'm only on box 6 or 7 right now.
yeah, it's a self-correcting problem as you spread them out. You can name the boxes also, after types/elements or dedicate one to starters or your competitive favorites, that's how I usually end up sorting them.
 
I'm gonna play Temtem because several of my friends are. Mostly because they couldn't be asked to buy a Switch just to play Pokemon. I personally have my expectations set to low.

I'll probably play it too, but mostly to see what it's like.

I'm not sure if it'll be good or not, but one thing that kinda rubs me the wrong way is the art design for the human characters - To me, they're kinda in that valley of almost human almost anime sort of thing
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Like, that's your rival. There's just something really unsettling about it.

I'm also not a fan of how you're forced to lose your first battle in the game against this freak, like... What?

That's grade A BS.

I also hear that they took out any sort of luck based elements in the combat, any truth on that? Like, no crits or anything like that.
 
Ah, yeah, I've played Nexomon. Found it pretty grindy tbh, but I respect an iphone game that can take itself seriously.

As for TemTems, I do believe there's no luck involved. I don't know if that's a good thing. Luck and PP are substituted by two mechanics - Stamina and Hold. Hold is an effect that basically means certain moves can't be played until the TemTem has been out for a certain number of turns. Stamina is a seventh stat that works exactly how you'd expect - use it when using moves, if you run out you have to rest, etc.

I'm also not a fan of how you're forced to lose your first battle in the game against this freak, like... What?

That's grade A BS.

I also hear that they took out any sort of luck based elements in the combat, any truth on that? Like, no crits or anything like that.
Check out the customization options. It's like each one has a 'weeb' and 'cringe' stat, particularly the hairdos.

Losing in the first battle is probably to try and make you hate your rival. Remember, this is a game meant to be 'the pokemon that fans want' - aka, the Pokemon game fans have been asking for. Which means it's geared towards all the squeaky wheels complaints. Don't like friendly rivals? Here's one that artificially beats you in the first battle! Don't like critical hits? Bam, all luck removed from battle.

A key example is Starter Temtems. People have been clamoring for a starter trio that's not Water/Fire/Grass, with most leaning towards Psychic/Dark/Fighting as alternate typings. TemTems has Fire, Water, and Grass 'Nature' as types, but its starter trio is Melee (Fighting), Mental (Psychic) and Crystal (a semi-original thought).

But they forget the reasons why they use the starting types they do. They're associated very strongly with very distinct colours, and it's a circle of matchups kids can easily understand - fire burns grass, water puts out fire, and grass drinks water. Now, Mind over Matter is a common phrase, and the idea of a strong person being able to smash crystals also makes sense. But don't a lot of mental types use crystals, like fortune tellers and stuff? What kind of crystals hurt mental types? Meth?
 
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There's something I've been wondering. How is the expansion pass going to work from a challenge standpoint? Since you aren't starting the journey over again, there's nothing stopping you from bringing your level 100 perfectly trained/bred competitive mons to the new area(s) and just obliterating everything in one shot unless the mons (both wild and trainer's) there are also higher leveled, let's say level 80+.

Unless they do (temporarily) strip you of your team when you travel over there so you have to start fresh, similar to Eventide Island in BotW where all of your equipment is taken away. But I can't see this expansion being big enough for such a design choice.
 
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