Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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Update on me trying to fully dewoke Pokémon Lazarus:

When you enter the laboratory, the following data is loaded into 0x06004440 in RAM, which contains the image data of the queer flags: 1011111110DDDDDD10EEEEEE10AAAAAA1077777710CCCCCC10FFFFFF1011111111111101CCCCCC01BBBBBB019999990199999901BBBBBB01CCCCCC0111111101
In theory, I can instead change the flags to ones based on Türkiye and Macedonija if I replace the data wi this: D0DDDD99D0DD9DD9D0DD9DDDD0DDDDDDD0DDDD9DD0DDDD99D0DDDD9DD0DDDDD9DADDAD0ADAADDA0DDDDDDD0DDAAAAA0ADDDDDD0DDAADAD0DDADDDA0A00000000
Of course, I need to find the queer flag data in the actual ROM. The data might actually be in a different forma, too.
 
something they fucked up was the algorithm to determine where Spinda's spots are generated on the model
they just forbid Spinda being transferred in and out of BDSP so no one would see a spot pattern inconsistency
You need an internet connection to connect to Home.
So why not just provide a mandatory "you must download this first" patch for BDSP that replaces the broken code with the correct spot algorithm? They could just have it pop up for anyone who tried to access Home with BDSP.
Anyone for whom this spot inconsistency would be an issue would necessarily have access to the internet, so there would be no issue about them being able to download the patch.

I know that people rag on modern devs releasing unfinished games with the expectation that stuff will just get patched later, but in this instance, it would just be prudent to add.
 
You need an internet connection to connect to Home.
So why not just provide a mandatory "you must download this first" patch for BDSP that replaces the broken code with the correct spot algorithm? They could just have it pop up for anyone who tried to access Home with BDSP.
Anyone for whom this spot inconsistency would be an issue would necessarily have access to the internet, so there would be no issue about them being able to download the patch.

I know that people rag on modern devs releasing unfinished games with the expectation that stuff will just get patched later, but in this instance, it would just be prudent to add.
Two possible reasons:
1. It's difficult to fix and they don't think it's worth the trouble, especially since it was a quick and dirty out-sourced project that wasn't being "supported" with another year or two or DLC.
2. It would change the spot patterns on Spinda caught before the patch, which breaks immersion. That's like a mascot taking off their head at Disney World, nuh-uh, can't do that.

Even though the second reason is stupider, I really think it may be the bigger reason since from my layman point of view the glitch doesn't sound that hard to fix. Per Bulbapedia, the game is basically reading Spinda's spot ID backwards. The spot ID value itself is fine and could be read correctly by other games, the issue is just BDSP reading it wrong to produce the wrong patterns when Spinda is onscreen.
 
Update on me trying to fully dewoke Pokémon Lazarus:

When you enter the laboratory, the following data is loaded into 0x06004440 in RAM, which contains the image data of the queer flags: 1011111110DDDDDD10EEEEEE10AAAAAA1077777710CCCCCC10FFFFFF1011111111111101CCCCCC01BBBBBB019999990199999901BBBBBB01CCCCCC0111111101
In theory, I can instead change the flags to ones based on Türkiye and Macedonija if I replace the data wi this: D0DDDD99D0DD9DD9D0DD9DDDD0DDDDDDD0DDDD9DD0DDDD99D0DDDD9DD0DDDDD9DADDAD0ADAADDA0DDDDDDD0DDAAAAA0ADDDDDD0DDAADAD0DDADDDA0A00000000
Of course, I need to find the queer flag data in the actual ROM. The data might actually be in a different forma, too.
Can't you just change the colors of it just to be fully red or any other color? Or even make it a window
 
BDSP is coded in Unity engine instead of Game Freak's own engine the make Pokemon games in.
:stress:
I have no words anymore.

I am so sick of seeing "Made with Unity" or Unreal Engine's logo splattered all over current year games. It's bad enough when indie devs use them, the "bigger" guys can't even properly utilize these engines as their games wind up being worse because of it.
 
Can't you just change the colors of it just to be fully red or any other color? Or even make it a window
NO. /tired/
I need to find where the data of the flags are located in the actual ROM file. The data I found in temporary RAM are just a hint, albeit a very big one.
Right now, I am working through the debugger and running through HexManiacAdvance, which at least signals LZSS-compressed images.
If I find that location, then, theoretically, replacing the flag data should b easy.
 
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They can't even do difficulty modes right, when they tried in BW2 it was absolutely retarded. The modes were version exclusives (hard was exclusive to B2 and easy to W2), you could only unlock them by beating the game and receiving a key, and restarting the game deletes this key, so the only way to change the difficulty was to transfer it to another game and use it there.

Sounds retarded? Wait until you hear that changing the difficulty changes your opponents' levels, but it doesn't affect their stats.
The single real change is basically just in gym leader and elite four teams, still kinda neat but yeah REALLY poorly implemented
 
So, uh... how much information does Niantic record?

View attachment 8549797 (link/archive)
"Niantic removed the Pokestop on Epstein's island"
You mean to tell me there was a Pokestop there? wtf

The single real change is basically just in gym leader and elite four teams, still kinda neat but yeah REALLY poorly implemented
Yeah, the major battles were the only ones they bothered customizing, the other changes are trainer AI and IVs which aren't as noticeable, and level which doesn't even work properly.

Interestingly, the changes in level don't affect stats, but they affect exp and prize money, so easy mode ends up being slightly harder because trainer battles give less exp and cash despite their Pokemon having the same stats as in normal mode, and vice versa for hard mode.
 
The single real change is basically just in gym leader and elite four teams, still kinda neat but yeah REALLY poorly implemented
I guess it was Pokémon Vega that did a simple change that made the game way harder: they removed revives from shops and made them very rare to find in the map.

This made the game way harder and cool to actually beat since there wasn't a space for stalling tactics and you had to be on the offensive. I quite liked it. Vega is such a cool game.
 
"Niantic removed the Pokestop on Epstein's island"
You mean to tell me there was a Pokestop there? wtf
This is not that weird. I assume they sprinkled at least one on random islands across the globe via algorithm.
I just assumed that some shitposter had the thought of "I wonder if I say I'm from Epstein's Island and don't have a Pokestop anywhere nearby if it can be made one?" and no one at Niantic had the foresight to look at exactly what Island it was.

That said if it was in fact real and not just a shitpost post-arrest, I'd kill to see whatever data the Pokestop harvested about who used it over the however ling it existed.
 
Speaking of Pokemon Go, every raid event this year sucked. They kicked things off with the Kyruem dragon events, but for some reason we had more Reshiram and Zekrom raids than Kyruems. Catch rates were low even with Black's ability to freeze raid Pokemon (Niantic nerfed it last September without letting anyone know about it). Then we had Shadow Raikou, where again, iv rates sucked. Now we just had a Therian Enamorous event that spawned more Furoughs and Lovediscs than Emanourous, so if you weren't in an area like Tokyo or LA/NYC, sucks to be you. Oh yea, the game has been crashing a lot more when you try to raid because I was crashing every 20 minutes during the Shadow Raikou event. It cost me catches because for some reason you can't join your group even if they're still waiting to fight the raid boss.
 
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Fuck his guild.
 
Speaking of Pokemon Go, every raid event this year sucked. They kicked things off with the Kyruem dragon events, but for some reason we had more Reshiram and Zekrom raids than Kyruems. Catch rates were low even with Black's ability to freeze raid Pokemon (Niantic nerfed it last September without letting anyone know about it). Then we had Shadow Raikou, where again, iv rates sucked. Now we just had a Therian Enamorous event that spawned more Furoughs and Lovediscs than Emanourous, so if you weren't in an area like Tokyo or LA/NYC, sucks to be you. Oh yea, the game has been crashing a lot more when you try to raid because I was crashing every 20 minutes during the Shadow Raikou event. It cost me catches because for some reason you can't join your group even if they're still waiting to fight the raid boss.
I just want another Mewtwo event, he's the only Kanto Pokémon I don't have.
 
Maybe the best way to fix this shit is to stop making shittymons with stupid gimmicks that no one would ever use in battle. Ever thought about that?

Seriously, who the fuck ever used Spinda?!
images(16).jpg
 
Seriously, who the fuck ever used Spinda?!
Spinda's big problem is that it's best tool was an event exclusive (Gen5 Dream World Website) where it had Superpower to combine well with it's hidden ability Contrary. Spinda can't get Superpower any other way and it has no other moves that go well with it's other abilities (unless you count Own Tempo and Thrash). If Spinda had Superpower as a tutor or egg move, once you give it Assault Vest, it could actually survive a battle or two while powering up + doing damage. It's gimmicky, sure, but if it works for Lurantis and Malamar, then why not?

Then again I have no problem using "bad" pokemon seriously... I'm the kind of guy that's used Delcatty competitively on more than one occasion and managed to get a victory. Sometimes you have to think outside of the box as far as movesets/abilities/helditems go. But even I'm willing to admit GF just straight-up gives zero fucks about certain Pokemon. Delibird is prime example #1, and unironically it fucking peaked at Gen7 when it had Z-Splash, and even then it still had to deal with god-awful defenses (and accuracy drop if you were mad enough to use Hustle)
 
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I’m kind of amused that the people who’ve made the TCG all about money are now having to deal with the consequences of such.
PNG image.png
 
Not only is Pokémon still sponsoring the first intermission report for team USA's Olympic hockey games (this is an expensive sponsorship, where normally you'd get huge companies like car manufacturers and banks and insurance giants), but they also re-ran their normie-celebrity-filled Super Bowl ad in the highly-viewed slot immediately after the end of the period.
normie ad blitz.png

I get that they have a big announcement coming in like two weeks, and that this is the point of advertizing.

But it's still really weird to me to see Pokémon presenting themselves like a credit card company or a luxury brand or an international airline, where the point of the ads is just to keep them in people's minds, just as the brand itself. As opposed to an ad where they're showing off a particular new product.
It's like they're trying to put themselves into that higher tier of companies. Not the "rich" companies, but the "elite" ones. The "accepted" ones. The ones with a certain globohomo normie gloss to them. The ones with the YouTube ads that are harder to skip. The ones that you almost "can't" criticize. Like they're up there in terms of normie prestige with shit like Boeing and Pfizer and MasterCard.

Did they finally look at their books and realize how big they actually were? Is this some cultural shift among leadership? Directive from Nintendo about how they should present themselves? Or does this signal some other change on the horizon?
 
@Grayback, it honestly makes me so sad seeing a company piss away its image so hard. They're speed running, going hyper corpo, and it's like watching someone you know die to drugs. The TCG is a wreck, the games are a shell, but here is eevee on an Olympic jumper. I hope it was worth it Nintendo/GF.
 
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