Just play base Crystal first. There are no good gen 2 ROM hacks that fix the level curve without adding fag shit (Crystal Clear), stupid difficulty (close your eyes and pick almost any existing hack), or a completely different gameplay experience (Fool's Gold, Spaceworld 97).
The original game is very good and honestly holds up, save for some missing QOL, but grinding is the last thing you need to worry about. Past gym 3 the game becomes a complete joke, with almost every single gym leader permanently hovering around levels 30-35 until the elite 4, and if you have a solid team by then you'll have no issues. If you don't, just rematch trainers until the new guy is up to speed. People overexaggerate generation 2's flaws as backlash to the endless HGSS and Johto wank that engulfed the fandom a few years back and because their favorite homie with extra chromies, any given Poketuber, said it's bad, and while the level curve is indeed pretty bad it's mostly a nonissue outside of being an idiot during challenge runs or preferring a lot of later-game monsters.
I completed Violet, and I have to say it's not that bad. It feels less text-heavy compared to Sw/Sh, and Nemona becomes tolerable after a few gyms. I even came to somewhat like her towards the end. I liked Arwen's arc and the only problem was Operation Starfall, that was just too much text and the resolution was shit.
I have started to go into VGC because it sounds fun and involved. I just wish you could skip the tutorial. I did like the Teal mask DLC, and I am on the Indigo disc now, but I only just unlocked the Elite 4. It has floors. I wish the towns had more identity, but I like Tera as a mechanic.
Team is - Porygon 2, Clefable, Gholdengo, Incineror, Amongoss, and Appleton. I was using Khingambit but his weakness to fighting and low kick being used so much soured me. Gholdengo is vastly superior. I am surprised that Clefable, when IV'd properly, becomes such a beast.
SV aren't a real game as much as a sandbox, I think this gives an illusion that the game is better than it is. If you give me an interactive open world, of course I'm going to have fun with it for a few hours even without a good story or main quest, as long as it's functional(which it finally is, it only took a brand new console release to be able to play the game in double digit average FPS). It doesn't make the game good, or indeed even make it a real game, just a set of loosely connected events that have a poorly written arc connected to them, then the final dungeon which has a really disappointing payoff story wise, as is the tradition at this point.
I think it's telling that the only piece of content people generally agree isn't bad(which doesn't make it good) is the DLC, it's almost as if this is what the entire game should have been instead of this mobile game tier tech demo garbage. I think I prefer the linear hallways of gen 6-8 to what they've done with SV since at least those are somewhat focused experiences, but that's just me.
If you started competitive with Gen 9, good luck. It is the most broken, power crept generation and even decades old mainstays are falling behind. It is a shitshow and I am not paying attention to it much, at least Gen 8 was a wild card due to dexit giving some forgotten pokemon a chance pre-dlc, but Gen 9 just has nothing for me. Everything is either utterly useless or completely OP, at that point why even bother? if I wanted to play the same few teams over and over again, I would just play the fanfic meta that is Smogon.
The bad thing about most Pokemon games having such a big modding scene is that they all have so many hacks trying to “fix” them that there’s nothing close to a consensus. I just want a clear answer on what makes these games “the same but better” without adding kaizo difficulty or weird type matchups or self-inserting the devs or anything else. The closest I can think of is those hacks that add the full Pokedex and colorize the gen 1 games.
The bad thing about most Pokemon games having such a big modding scene is that they all have so many hacks trying to “fix” them that there’s nothing close to a consensus. I just want a clear answer on what makes these games “the same but better” without adding kaizo difficulty or weird type matchups or self-inserting the devs or anything else. The closest I can think of is those hacks that add the full Pokedex and colorize the gen 1 games.
The actual fixes for the older games came in the form of Fire Red/Leaf Green and Heartgold/Soulsilver. Later games don't need fixes, unless you count the third versions. Unless it's adding QoL the previous games didn't have, there really is no way to "fix" them, they're about as good as they get for what the developers had in mind.
Really, I care less about the main story and more about how much the combat mechanics are improved. That's where the meat and potatoes of these games lie.
The actual fixes for the older games came in the form of Fire Red/Leaf Green and Heartgold/Soulsilver. Later games don't need fixes, unless you count the third versions. Unless it's adding QoL the previous games didn't have, there really is no way to "fix" them, they're about as good as they get for what the developers had in mind.
Really, I care less about the main story and more about how much the combat mechanics are improved. That's where the meat and potatoes of these games lie.
That what I mean, I want QoL fixes, online/event-only features being adapted to work solo, mechanics and maybe even Pokemon from later games being backported, that sort of thing. Not some YouTuber going “that popular game everyone likes actually fucking sucks but I made it good because I’m smarter than them *overhauls type matchups*”.
That what I mean, I want QoL fixes, online/event-only features being adapted to work solo, mechanics and maybe even Pokemon from later games being backported, that sort of thing. Not some YouTuber going “that popular game everyone likes actually fucking sucks but I made it good because I’m smarter than them *overhauls type matchups*”.
Popular youtubers don't know anything about Pokemon when they talk about it, actual dedicated Poke-tubers are either complete spergs who should be disregarded or retards that make a living off of challenge runs(for a baby game you can quite literally beat with only a single Pokemon, HMs aside) or reading bulbapedia articles.
Only Poketubers worth a damn are competitive ones, since at least understanding the meta and playing the matchups takes some skill and thinking.
The bad thing about most Pokemon games having such a big modding scene is that they all have so many hacks trying to “fix” them that there’s nothing close to a consensus. I just want a clear answer on what makes these games “the same but better” without adding kaizo difficulty or weird type matchups or self-inserting the devs or anything else. The closest I can think of is those hacks that add the full Pokedex and colorize the gen 1 games.
3D was always in the cards as soon as a handheld was powerful enough to reasonably support it. Pokémon fans (i.e. the people most responsible for reinforcing the steady decline in the franchise’s quality) were clamoring for 3D mainline games as early as Pokémon Stadium, which only got more pronounced as said fans got older. Gen V looking as good as it did was entirely a consequence of the DS’s longevity necessitating a second generation on the console.
I just found that my favorite boy Quagsire got a second FSG video...
Which is what I WOULD say but apparently it's been taken down. I still have it downloaded here somewhere, so if it isn't up in a little bit, I am re-uploading it here.
Edit: Nevermind, I still can't find it when searching but apparently it still exists
Youtube is fucking dogshit, what is going on. All search results never bring this video up, it's quite literally de-listed from my algorithm.
I just found out that Sleep has new PokéDex entries that's just related to the sleeping habits of the Pokémon, which is neat and all... except that Sleep 'Dex is so fucking limited and it pisses me off. I totally want to see a sleeping Gyarados sprite, and know more about the Azumarill line's sleeping habits, and the Gen 5-through-8 starters, you lazy fucks. Much REEs to be had.
Sorry to double-post, was watching a video and can I just introduce you to PEDOS the Sharpedo?
Holy shit someone at Game Freak wasn't paying attention to this.
Sorry to double-post, was watching a video and can I just introduce you to PEDOS the Sharpedo? View attachment 7570783
Holy shit someone at Game Freak wasn't paying attention to this.
What's the best romhack of Gen2 so far? I never played Gold, Silver or Crystal and I'm looking for what to play next. I know there are the Drayano hacks, but I'm not looking for a difficulty hack, just quality of life features
Crystal 251 might be up your alley. It's just base Crystal with added static encounters and optional gift Pokémon for the sole purpose of solo completing the Pokédex. You can get all three Johto starters via wild encounters, and Larvitar as early as Celadon, iirc.
After years of ducking Generation II, I have finally finished Crystal! Playing through it, I began to understand the nostalgia-ridden hype the generation/games have garnered for years, but it still felt like a slog, at times. Most egregiously, the level curves... Man, oh, man. However, I decided to make this first playthrough at least somewhat more memorable by patching in the "Crystal 251 " enhancement.
The patch does as its name suggests and makes it possible to obtain every Pokémon in Gen II. It works in the GS Ball event, changes trade/gift Pokémon events so you can get those elusive trade evos without suffering, and has neat static encounters for some trade evos as well—there is a Machamp in Mt. Mortar close to where you can find the Karate King, for instance; the Ilex Forest and Burned Tower have wild Chikoritas and Cyndaquils, respectively. There are also some changed items in stores, but that's about all. It does not change the trainers' teams or levels, but that's not its purpose, anyway.
Sorry to double-post, was watching a video and can I just introduce you to PEDOS the Sharpedo? View attachment 7570783
Holy shit someone at Game Freak wasn't paying attention to this.
We all have a favorite Pokemon, but do you have former favorites as well? Pokemon that you used to love, but that have been "dethroned" by another mon?
My favorite used to be Charmeleon. My first Pokemon game was Battle Revolution and I'd always pick Cyndy to use the cool fire dinosaur. I didn't have a DS so I had to use rental passes, and Charmeleon was one of the strongest rental Pokemon with a Charcoal-boosted STAB Fire Fang. To this day I still like the second stage Kanto starters more than the base forms and the evolutions because of PBR.
We all have a favorite Pokemon, but do you have former favorites as well? Pokemon that you used to love, but that have been "dethroned" by another mon?
Slugma, right up until i tried to use it in a nuzlocke.
I still really enjoy the slugma line's design, but they are absolutely trash when using them early in a playthrough. I'm fully convinced if Magcargo gets a regional variant they're going to make it part ice. I have no hope left for good regionals or modern mon, for the most part. Maybe they'll give it a good regional for once?
I was going to, but I wasn't sure if the level curve was as bad as it's made out to be? I play on emulator but it's still fairly tedious to grind in the older gens. I really enjoyed playing Yellow though, so presumably Crystal would be as fun.
Crystal is at least equally fun as Yellow, I'd play the original first. It's not difficult unless you want it to be. I did a sort of challenge run last year to see how far I could get without any grinding or exploration, my only experience coming from going from point A to point B and fighting whatever I ran into, actively avoiding trainer fights. I beat the 3rd gym leader but stopped after that.
You can steamroll most of the game unless you get unlucky, up until probably Kanto, where the challenge ramps up, especially the final boss.
Slugma, right up until i tried to use it in a nuzlocke.
I still really enjoy the slugma line's design, but they are absolutely trash when using them early in a playthrough. I'm fully convinced if Magcargo gets a regional variant they're going to make it part ice. I have no hope left for good regionals or modern mon, for the most part. Maybe they'll give it a good regional for once?
I like the Slugma line on principle because snails are some of my favorite animals, but man, Magcargo really sucks. Its stats suck, its typing sucks, its movepool's not that great either. Even before the power creep of the latest gens it was pretty bad. If Megas were actually balanced instead of a popularity contest, Magcargo would be one of the top contenders alongside mons like Ledian or Lumineon.