Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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Shamelessly copying from /vp/:
NPC changes after becoming champion: https://files.catbox.moe/fpad93.xlsx
Encounter gimmicks (pic rel, but untranslated): https://files.catbox.moe/fpad93.xlsx
Info on the scrapped gym leader scouting feature: https://files.catbox.moe/cf0iu5.xlsx
Weather. Anyone remember anything about snow or blizzards in Alola?: https://files.catbox.moe/f0mprn.xlsx
Document regarding character customization, where they explicitely say that nearly all of it is intentionally aimed at female players: https://files.catbox.moe/a7wc22.xlsx
We could've pet and fed NPC mons?: https://files.catbox.moe/gdb99h.xlsx
Pokémon Center and birthday event (this may have been in the final game, but I don't think I've ever played any Pokémon game in my birthday so I don't know): https://files.catbox.moe/acej3z.xls
Info regarding the scrapped Mini-Poké feature: https://files.catbox.moe/k9af8g.xlsx
You would've gotten item drops from fainting wild Pokémon like in other RPGs: https://files.catbox.moe/ymkj0a.xlsx
Detailed draft of the Team Rainbow Rocket storyline that was scrapped for SM and bastardized in USUM: https://files.catbox.moe/a0g5e0.xlsx
In addition to blacking out to the PokéCen after losing a battle, you could've also woken up in an ambulance or surrendered mid-battle (same result as losing): https://files.catbox.moe/r4outl.xlsx
Items on the ground could've had other colors aside from the red Poké Ball; I don't remember these being in the game: https://files.catbox.moe/3k5wlb.xlsx

Filepath (reverted SVN): GFDocs\開発素材DB\niji資料\document\04_フィールド\02_仕様書
I KNEW that the Rainbow Rocket questline just an inkling of what the devs had in store. I got experience with cut content and know leftover content when I see it. Between it and Ultra Beasts, this could have been the best Pokemon story yet, that is if Lilly wasn't the main character.
Waking up in an ambulance after losing a fight or giving up halfway thru a battle is an interesting concept, definitely too dark for modern day Gamefreak. It would also explain the weird, one-off cutscene about Nanu "returning your body when you fall in battle" when going to Po Town.
 
Any local archive or sceencaps? My vpn doesn't play nice with catbox.
These are excel documents, apparently Gamefreak really loves using this program when developing their games even now.
The rentry page should still have torrent links for Niji aka Sun/Moon documents, if you have the know-how you can extract the info and see it for yourself. The filepath with the info is provided.
The anon is re-posting the info in the thread itself as well, translated
One of the first posts, check the replies to it.
 
I always thought that "Play peek-a-boo" "mechanic" was strangely toothless. Figures there was more to it.
The Niji leaks above all else drive home how unfinished the game is. We got a beta build of a game, all the others were finished to a certain point and only had minor features cut for the most part. Sun/Moon looks like they were completely different games at one point and features that were prioritized and finished picked seemingly at random, creating a confusing mess of a game. I still love it, definitely my favorite gen after 3/4, but you can tell the cancellation of Z and many, many ideas the devs had all conflicted with one another.
Very optimistic, especially considering how hard modding for SM is apparently, but I hope we see this game properly recreated one day, just like we now have a functional build of Spaceworld Gold thanks to the work of modders.
 
The Niji leaks above all else drive home how unfinished the game is. We got a beta build of a game, all the others were finished to a certain point and only had minor features cut for the most part. Sun/Moon looks like they were completely different games at one point and features that were prioritized and finished picked seemingly at random, creating a confusing mess of a game. I still love it, definitely my favorite gen after 3/4, but you can tell the cancellation of Z and many, many ideas the devs had all conflicted with one another.
Very optimistic, especially considering how hard modding for SM is apparently, but I hope we see this game properly recreated one day, just like we now have a functional build of Spaceworld Gold thanks to the work of modders.
If anything I assume when they get round to the Legends Version of that game, I assume they will just tell what they wanted to tell.

As seems to be how they are handling Legends. A standalone complete game that tells a story they always wanted to but never got the chance.
 
Does anyone here ever think about creating Pokémon regions? I have very little artistic or coding skills so I literally just think.
https://youtube.com/watch?v=l0p6x6W-hLgI haven't watched this video much but it had me thinking for like an hour about what would happen if the Gen 5 games were based on England instead of NY/USA. Also, what Galar would be like if it had more effort put into it and was less pozzed.
In my dream Pokémon game set in Hoenn, one of the plot points to why Groudon defend his territory would be an underground hollow area under hoenn where evolution would happen differently (cut hoenn pokemon and beta gen 3 designs) and it would be a totally wild area with lots of exploration rather than a normal region.

Edit: one of the entrances would be the vulcan, so very few people would know of the existence of these new Hoenn pokémon. I would like to make it post game so we have something new to explore and get data by catching it and see how different they are from the above versions and the hoennian underground variants.

As for how to enter: magma diving or using psychic powers to push the magma away for you to enter.

There would be npcs inside but no towns, it would be pokemon researchers watching and studying like real ones.

But the idea is to improve the existing regions rather than creating new ones.
Every time I play a hack that does this, it just feels so fucking cool.
 
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As for how to enter: magma diving or using psychic powers to push the magma away for you to enter.
Perhaps the magma recedes from Mount Chimney and a volcanic vent leading to a natural tunnel to what you suggested is revealed. The area could be a massive, open subterranean zone reminiscent of Journey to the Center of the Earth. The entire place could be illuminated by an enormous Sun Stone embedded in the ceiling.
 
Perhaps the magma recedes from Mount Chimney and a volcanic vent leading to a natural tunnel to what you suggested is revealed. The area could be a massive, open subterranean zone reminiscent of Journey to the Center of the Earth. The entire place could be illuminated by an enormous Sun Stone embedded in the ceiling.
My inspiration is the Verne's Lost World novel, Agartha or whatever place that can generate endemic species like real animals that are separated and evolve into something new.

Since it is closed ecosystem, they would have to evolve into stronger and specialized versions of normal hoenn pokemon. So it would work like a regional variant inside the very own region they habit.

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Lets use the beta zigzagoon for example, the dex would be something like this:

Due to the limited space and competition between different pokémon, the underground zigzagoon characteristics are mote vigilant than the normal variant. Its members are shorter so it is slower and more attentive. The lack of underground linoone variants indicate that even the stronger zigzagoon aren't able to live long enough to evolve. So they mate and give birth to lots of cubs hoping that some may live long enough to breed and continue the species.

So basically it would be exploring this type of worldbuilding with a very expansive underground setting with permafrost places, savannahs, forests and so on.
 
After 1 month a new chapter of Reburst was translated.

This scanlator dude is insane in how they are translating the series, we got the beginning and ending fully translated, just the middle isn't complete.

I will wait for the volume 5-7 to be fully complete to finally read
 
I will once again be shilling Cobblemon as the peak modern-day Pokémon experience

1735086251557.png 1735086263026.png 1735086273486.png 1735086285080.png 1735086316018.png sandAttack.gif dexgif.gif

It is not funny how fucking much this dumbass half-complete mod eats up my free time, I opened the 1.6 snapshot for five seconds four days ago and now i've lost 49 hours to the blasted thing
1735085821234.png

They're finally adding fishing, the Pokedex, nearly half of existing Pokémon, flat-level battles + double/triple battles, shiny effects, and a bunch of different new blocks in the next update, 1.6. The mod is obviously not complete yet, but I'd say it's about 60% of the way there at this point and it doesn't matter because it's STUPIDLY fun to play. The models are lovingly crafted and have beautiful animations, they mesh with base Minecraft beautifully, and I really don't know how to heap praise onto this thing because a lot of it is a "feeling" sort of appeal that you just need to play to understand. You can carry SKRELP on your SHOULDER.

With all the side-mods, too, you can basically do whatever the fuck you want in this thing already.

Do you want Megas? There's a plug-in for that.
The ability to ride your Pokémon? There's a plug-in for that! Two, actually!

Missing Pokémon, Fakemon, more advanced AI, rudimentary Contests, a Pokenav, compatibility mods-- almost anything you can think of has a Cobblemon add-on to its name.

And the 1.6 update that I'm singing the praises of? The full version of it JUST CAME OUT.

NOW.


If you've been losing hope in the main series, GO PLAY COBBLEMON. I'm serious, please. It'll restore your love for the franchise and give you hundreds upon HUNDREDS of hours of fun and I am not exaggerating when I say it's been the best gaming experience I've had in ages.

1.7 seems to be aiming for adding breeding, cooking, and possibly RIDING into the main game, so trust me when I say the good shit is going to keep coming. For now, if you really want to remember why you loved this damn franchise, PLEASE go play Cobblemon 1.6.
 
I remember playing it a few months ago. What do I do in it? Just the gym challenge?
Basically anything-but right now. If you want a (very soulless) gym challenge you're going to want Pixelmon, but be aware that (at least last I played it) there's no E4 or champion or anything in there.

Cobble basically has you playing Minecraft with some Pokémon components. You do the usual building a base, fighting the ender dragon, enchanting items and everything but you can also raise Pokémon on the side. As of now the Pokémon aren't super tied in to the base gameplay without plugins (beyond looks), but if you add the Fight or Flight add-on then they can kill hostile mobs for you and if you add either mount/riding mod then you can use them for transportation. A few years in the future when the Cobbledevs get to it, Pokémon are supposed to have both those features as well as field moves (eg use a mon's Ember to light a furnace) added into the base mod.

There are also lots of unique structures to go and find while you're at it, from towers to ships to a bunch of other shit, so I guess it encourages exploration more than base Minecraft does as well. It doesn't turn off hostile mobs by default, so it's a proper adventure. It's really fucking fun imo.
 
I just want a more traditional JRPG experience with some sovl.
this isn't going to happen until the main series miraculously stops sucking or the fanbase stops being full of retarded trannies and children. You're seriously just better off playing older games in the series or dredging through awful rom hacks than just sitting and waiting for something like this. Would recommend BW if you want more JRPG and a lobotomy if you want to try finding a decent rom hack.
 
Yeah when I look for a Pokemon substitute this isn't what I want. I don't want a sandbox, I just want a more traditional JRPG experience with some sovl.
Consider checking out World of Final Fantasy; it's kind of cutesy, but is basically just a FF game but with a focus on collecting the series' monsters you make teams of by stacking them on top of each other's heads. I enjoyed it a while back. Could also look at some of the DQ games and the Monster Hunter Stories series.
 
Monster Hunter Stories series.
Seconding this, they're a surprisingly solid pair of games. I 100%'d the first one in like 15 days, I got so stupidly sucked in. Took like 100 hours out of me I think. God Monster Hunter's designs are so cool, I'm eternally grateful that I lived long enough to see them put into a monster-catching game
 
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