Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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It was, it was a great game
being honest, i didn't play it. it's kind of a tragedy what happened to the 3DS eshop, the gen 7 games are cartridge only now, unless you mod your 3ds. same for harmoknight, which i can't find sales numbers for, don't think it would've done the pokemon numbers. gamefreak's other franchises tend to be pretty niche.
 
being honest, i didn't play it. it's kind of a tragedy what happened to the 3DS eshop, the gen 7 games are cartridge only now, unless you mod your 3ds. same for harmoknight, which i can't find sales numbers for, don't think it would've done the pokemon numbers. gamefreak's other franchises tend to be pretty niche.
It was niche. But it did ok. And is very well liked.
 
Umbreon and Espeon could be Dusk and Dawn. They evolve at night and day respectively.
There's already a couple of items that make pokemon with time-based requirements to evolve, the sun and moon shards (Missing one for sunset with Lycanroc I suppose)

The problem is that if they were to add those items it would cement Colosseum and XD as canon and Nintendo/GF seem to really want to memory-hole both of those games for some reason that I don't fully understand.
 
The problem is that if they were to add those items it would cement Colosseum and XD as canon and Nintendo/GF seem to really want to memory-hole both of those games for some reason that I don't fully understand.
GF can't stand that some nobody studio that never worked on a Pokemon game before and didn't even understand it's mechanics made two hits back to back that even 20 years later make their games look like a joke, graphically and otherwise.
I don't see any other reason why have such petty hatred for these two games. Nothing would stop Nintendo from releasing these two as part of the VC at the very least, even if it wouldn't have link to the Bank/HOME like you would expect them to.
At least PBR has an excuse for being memoryholed since it wasn't positively received, CL and GoD? Not so much.
 
GF can't stand that some nobody studio that never worked on a Pokemon game before and didn't even understand it's mechanics made two hits back to back that even 20 years later make their games look like a joke, graphically and otherwise.
They don’t and considering most of the staff that worked on the game, i doubt they mind someone else making the games.

More likely it is ‘sold terriblely for first Pokemon console game, not doing that again’
Nothing would stop Nintendo from releasing these two as part of the VC at the very least, even if it wouldn't have link to the Bank/HOME like you would expect them
I think they’d be stopped from doing that by the fact they are GC and Nintendo just does nit seem to want to emulate that console on VC at all.
CL and GoD? Not so much.
They sold bad and were not recieved well. Like many gamecube games it is the few children that played them at the time growing up and remembering them fondly, frequently as much better than they were.
 
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They don’t and considering most of the staff that worked on the game, i doubt they mind someone else making the games.

More likely it is ‘sold terriblely for first Pokemon console game, not doing that again’

They sold bad and were not recieved well. Like many gamecube games it is the few children that played them at the time growing up and remembering them fondly, frequently as much better than they were.
Some cult classic characters would do wonders with some merchandising and re-releasing these games on VC doesn't cost them anything. I don't know how well they sold but they were definitely received well at the time, even more so now as people learned to appreciate them. There is zero reason why TPCi wouldn't do the bare minimal to try and make some more money unless there is a personal reason for someone within the company. In Japanese culture, the higher ups are basically treated like royalty, you can't say shit to them if you work beneath them, which means if they would have some personal vendetta or insisted the company take some retarded direction, who's going to stop them? This is a bigger issue over there than you might think.
So yeah, I can definitely buy into this theory. Mystery Dungeon games also aren't the most popular games but they definitely received a remake, CL and GoD are even less obscure. With how penny pinching these bastards are with everything nowdays, there is no logical reason to not make these games more widely available, even if they don't plan on doing anything with these two in the future.
 
Some cult classic characters would do wonders with some merchandising and re-releasing these games on VC doesn't cost them anything.
It cost Nintendo having to actually give us a VC that plays Cube games and that seem beyond reluctant to do that
I don't know how well they sold but they were definitely received well at the time, even more so now as people learned to appreciate them.
Not very. It was the Cube.
There is zero reason why TPCi wouldn't do the bare minimal to try and make some more money unless there is a personal reason for someone within the company.
Did not sell well, spin offs and due to a lack of VC they would have to port them proper. Meaning you are asking the company to waste money in their eyes.
Mystery Dungeon games also aren't the most popular games but they definitely received a remake,
Mystery Dungeon games were on the GBA and ran up through the DS. Infinitely more popular and well known. And also. GBA. Much easier to remake.

Nintendo almost seems against remaking Cube unless absolutely required. It’s very strange.
 
It cost Nintendo having to actually give us a VC that plays Cube games and that seem beyond reluctant to do that

Not very. It was the Cube.

Did not sell well, spin offs and due to a lack of VC they would have to port them proper. Meaning you are asking the company to waste money in their eyes.

Mystery Dungeon games were on the GBA and ran up through the DS. Infinitely more popular and well known. And also. GBA. Much easier to remake.

Nintendo almost seems against remaking Cube unless absolutely required. It’s very strange.
Literally just sell the ROMs and the emulator to play it, bam you got a new game. How much money do you think Nintendo is losing by making the only viable option to play these games not within their walled garden but for free on Dolphin? There is definitely enough people who had Orre blue balls for 20 years to make the endeavor worthwhile, so I don't want to hear "nobody would buy it" excuse, especially with how well pieces of shit like SwSh and SV sold. It's clear neither the fanbase nor the devs have any expectations for one another.
More people heard of CL and GoD, I guarantee it. MD games are even more niche than the Gamecube titles. The system they ran on doesn't matter, Pokemon Stadium games were also ported over to VC and those ran on N64.
All you're doing is proving my point that the only reason someone would not put even the bare minimal to re-release these games is due to some retarded bias or grudge, be it against Gamecube or Genius Sonority.
 
MD games are even more niche than the Gamecube titles.
They released more games on way more sucsessful consoles.
The system they ran on doesn't matter, Pokemon Stadium games were also ported over to VC and those ran on N64.
It does. Seemingly Nintendo hates the Cube.
All you're doing is proving my point that the only reason someone would not put even the bare minimal to re-release these games is due to some retarded bias or grudge, be it against Gamecube or Genius Sonority.
Well either that or they see no reason to remake games they don’t think will sell well. And honestly if you are putting time into that might as well put it into a game you know will sell rather than one you are unsure will sell.

GameCube not doing well killed a lot of things.
 
They released more games on way more sucsessful consoles.
They released more games because these cost less to produce, on a console that's easier to work on. The real killing blow to the GC games wasn't the gamecube, it was PBR that Genius Sonority also worked on being a flop, they've been relegated to the mobile mines ever since. That's why I said I'm not surprised that game has never been re-released, but the GC were hardly on the same level. Your average player(ie normlfag) is also more likely to know CL and GoD than MD, if only by osmosis due to how similar the GC titles are to the mainline titles. MD were always very niche titles that had a small but dedicated fanbase, not unlike the GC titles. I have several friends who casually play Pokemon and none of them ever heard of MD games, where as a few of them heard of GoD due to it starring Shadow Lugia, which even today has somewhat small relevance.
Maybe I'm just better at marketing and research than TPCi and Gamefreak, they must have real out of touch retards running the ship if any of the reasons presented are actually the case. Let's be honest, they can release anything with Pokemon brand and that will sell well, this is not even an argument, which begs the question why something as simple as a GC port wasn't done when N64 game ports were. N64 is a notoriously hard console to emulate and yet someone put the effort to port the Stadium games. There is no way GC ports would be any harder.
In either case, there is no good reasons why these games haven't been re-released, only stupid ones. Hence, why I'm still leaning on an equally stupid theory of a 20 year old grudge, I can't take the thought of TPCi holding a meeting and even suggesting something with a Pokemon name wouldn't sell well seriously. There is a sleep peripheral that people actually engage with for fuck's sake. The bar hasn't just reached the bottom, we're sleeping on top of it and dreaming of 35$ DLCs to a 70$ game.
 
this might be the best chance to shill for these games.

grand colosseum is a hack of colosseum with a ton of quality of life and feature upgrades.

xg: next gen is the same for XD gale of darkness, but grand colosseum does more because it started after xg.
I actually reviewed these romhacks, altho I can't be arsed to link these right now.
Both are very good, and I can confirm they both work with Trigger's PC*

*As long as you keep a separate savefile before the points provided, altho a way to port over your Pokemon you caught in a completed file is also presented in these posts
 
Maybe I'm just better at marketing and research than TPCi and Gamefreak, they must have real out of touch retards running the ship if any of the reasons presented are actually the case.
It would not surprise me if that was the case.

I learnt about Colo from the leaflet inside the cases you used to get.
Let's be honest, they can release anything with Pokemon brand and that will sell well, this is not even an argument,
It is. Colo and XD did not sell as they wanted. Then you had PBR - which was the bit of Colo and XD people liked - which did not do well.

All the actual talent was already moved to actusl Pokemon
which begs the question why something as simple as a GC port wasn't done when N64 game ports were.
Cause they had the N64 emulator on the Switch already. There is nit a Cube online yet.
In either case, there is no good reasons why these games haven't been re-released, only stupid ones.
Not selling as they expected is a good reason.
Hence, why I'm still leaning on an equally stupid theory of a 20 year old grudge, I can't take the thought of TPCi holding a meeting and even suggesting something with a Pokemon name wouldn't sell well seriously.
I can. They are a company making money. They absolutely talk about that. They certainly talk about it after sales figures are in.

And the other reason beyond sales is the games were made so you could fully complete all the Pokedex. They don’t have that issue anymore. Now they’ll just make DLC.

But the biggist issue is likely ‘no Cube online, why bother doing all the work’
 
which was the bit of Colo and XD people liked
What the fuck are you talking about? The whole reason PBR didn't sell well was because it was nothing like CL and GoD. We went backwards, from a proper mainline RPG in full 3D to a glorified Stadium clone which is borderline impossible to play without the DS carts, this was the biggest issue people had with it.
Do you even have numbers for what you're talking about? This argument is laughable when we remember what fanbase we're talkin about. If you don't have hard proof, then I will just assume you're talking out of your ass. "Nobody played these games", "They didn't sell well enough" and "Nintendo just doesn't like them" are all arbitrary points that only seem to stem from what seems like your personal opinion, not the reality of the situation.

But the biggist issue is likely ‘no Cube online, why bother doing all the work’
Yeah, why bother getting paid when you can have Dolphin eat your lunch? We all know companies hate making easy money!
They remade TTYD recently so this isn't an argument either. The effort to remake the game wouldn't be huge but profits would be within acceptable margin. CL and GoD were never on the same level as TTYD but the latter shows that there is a market for Gamecube remakes, let alone straight up ports which are even easier to make.
 
>be ToroidalBoat
>curiosity bug bites
>go to the official Legends Z-A site (JP version)
>see video trailer
>it's a YT vid
>"it should play in embed"
>lolnope.webp


Video unavailable

Watch on YouTube

FFS
 
What the fuck are you talking about? The whole reason PBR didn't sell well was because it was nothing like CL and GoD.
That’s my point. Everyone praises CoD and GoD for the battles. They make a game that is just that and it does not do well.
Do you even have numbers for what you're talking about? This argument is laughable when we remember what fanbase we're talkin about. If you don't have hard proof, then I will just assume you're talking out of your ass. "Nobody played these games", "They didn't sell well enough" and "Nintendo just doesn't like them" are all arbitrary points that only seem to stem from what seems like your personal opinion, not the reality of the situation.
They were the best selling RPGs on the cube selling round a mill each. But considering hiw big Pokemon is. A million is not great. At all. Really it got kneecapped by the Cube being a thing
Yeah, why bother getting paid when you can have Dolphin eat your lunch?
Yeah. Why bother remaking a game that only sold a million when your expectations are 20 mil. And you are right it would probably sell well due to being on the Switch but unless they want to do something in Oree, i do not see that happening
We all know companies hate making easy money!
They really do, it is rather frustrating.
The effort to remake the game wouldn't be huge
Course it would be. It would take time and resources away from making games that will sell more.

An issue with Pokemon having a small team. They should really fix that.
but profits would be within acceptable margin. CL and GoD were never on the same level as TTYD but the latter shows that there is a market for Gamecube remakes, let alone straight up ports which are even easier to make.
Issue is I think Paper Mario has kept going long bast the two games. Colo didn’t. Because the Mario team viewed them as games whereas Pokemon appeared to view Colo and XD as a requirement to complete the dex and try and shift consoles.

It really does seem to boil down to ‘we handed off to someone else because it was only to complete dex and shift consoles, did that and it did not do numbers we wanted let’s not bother again’

I legit think there might be a grudge over having to be forced to try and prop up the Cube that GF is still bitter about.
 
So, I'm ready to do my write up about Pokemon Gale of Darkness ROMhack known as Pokemon XG: NeXt Gen. First of all, here are a few posts to refer to while reading this one:
Above is my writeup for NeXt Gen(long) and within the post is my writeup for Grand Colosseum, if anybody is interested
That’s my point. Everyone praises CoD and GoD for the battles. They make a game that is just that and it does not do well.
No, PBR is more like the Stadium titles where there is no story and no RPG mechanics, trading all that for arcade battling, it is nothing like CL and GoD. That was the point, people were expecting a next gen 3D RPG for the Wii and instead they got a game that was borderline impossible to complete without a DS and a copy of a Gen 4 game and a game that was far too similar to the Battle Tower already present in every Gen 4 game(why bother with PBR if you already have a simialr experience on your DS?). There was truly nothing like CL or GoD, they were brand new campaigns with an added twist that every single battle was a double battle, which was unlike anything on the GBA titles and nothing like we've seen since. The game ended up failing so bad that it never even got the Platinum update that was already completed.

Anyways, you either never played the GC titles or you never played PBR. Even if the games didn't sell as well as TPCi thought and even if Nintendo for whatever reason has a bias against Gamecube games, none of that explains why such a simple port job that would guarantee profit wasn't already made. The reason doesn't matter, it's stupid, and so arguing about this any further is a waste of time. I don't really care either way since all three games are easily playable on an emulator, but that's exactly my original point: If this is the only way to play those games, then that's money Nintendo isn't making, therefore losing. Not to mention how much bigger fanbase these two games would have today compared to the GC, since not only are there more people playing games and not only is gaming more accesible than ever but Nintendo is clearly winning this console generation, especially in Japan which was always the target demographic market for the franchise. Really, Nintendo should just hire me and get it over with, I would make them bank.
 
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