Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
@Freelance Police

Considering the amount of Pokemon fans that think Plasma has a point they did make the player think they had a point.

And this was mostly done through N actually sounding reasonable and obviously being nothing like a regular Plasma Grunt.

Why did GF choose a plot about catching and enslaving creatures in a game series where you do that and the bad guys are always the ones using Pokemon for bad and abusing them? No idea. It was completely out of left field.
 
Last edited:
Considering the amount of Pokemon fans that think Plasma has a point they did make the player think they had a point.

And this was mostly done through N actually sounding reasonable and obviously heing nothing like a regular Plasma Grunt.
I feel like people understand Team Plasma's point more so because they're applying moral principles based on the real world rather than anything Team Plasma said or did. Most people understand that it's inhumane and cruel to stuff animals into cages and have them fight each other for our amusement, and we have animal cruelty laws to try and prevent that. People were memeing the animal abuse in Pokemon long before Game Freak tackled the topic because it's easy to draw those parallels between the real world and the games. People questioning the ethics of catching and battling Pokemon has nothing to do with Team Plasma or Game Freaks writing, it's just the default skepticism you'd have the second you try applying real world ethics to a fictional world that lacks those same ethics and vice versa.

Maybe Game Freak will try this again in 10 generations and we'll get a story about something retarded like Pokegate. Then we can really have a discussion about ethics in Pokemon battling.
 
People were memeing the animal abuse in Pokemon long before Game Freak tackled the topic because it's easy to draw those parallels between the real world and the games.
The topic came up as far back as Gen 1. Gen 2 had Team Rocket butchering Pokemon and selling their meet and the rival got several of his Pokemon by stealing them.

The jokes came after the topic had already come up in Pokemon games.

If anything I’m surprised it took Pokemon that long to go full in with a story on on it considering.

I’d assume because Gen 3 was a reset and things were honestly toned down afterwards.
 
Just because Dennis McEvil and his band of merry men exploited a moral argument doesn't mean the moral argument has no credence.
But there isn't any moral credence to it. Sure, from a surface it might seem like it, but the actual IP never supported the idea Pokemon are better off in the wild. You hardly see any fully evolved wild Pokemon, ever until recent games. Even then, they're few and far between. Sure it might be for balancing purposes, but the anime doesn't do it either. No part of the IP does. Not every Bulbasaur becomes a Venusaur. People draw out Pokemon's potential. When they are misused, it's always taken a good guy with Pokemon to stop them.
I feel like people understand Team Plasma's point more so because they're applying moral principles based on the real world rather than anything Team Plasma said or did.
Also, this. You know, they ignore the fact in game Pokemon are pets, friends, and even members of the family in the context of this world. So, yeah in the context of the world we know, Team Plasma has no point and if the morality of the dog fighting question can go fuck itself. If you take everything the IP has presented over the years, even without the anime, you'd see the notion of just dog fighting is ridiculous. If you include the anime, and still think the "morals of dog fighting" have any weight in this world, you have 25+ years of a running show telling you that you're just flat out wrong.
 
You sure about that, buddy? Google is giving April 8th, not 4th.
I knew I was crossing my wires somewhere, I think I was confusing the shutdown with something else.
Still, I do wish I wonder traded a bit more. Online and GTS are dead, but you can always get something nice from randoms. I already said I gave away a whole bunch of VC Red Pokemon on Christmas, was hoping to do the Missingno glitch and start giving away LV100 Mewtwos, but alas it's not meant to be.
Even if the servers are restored, it just won't be the same. GTS for Gen 4 and 5 games are a shadow of their former selves(even if technically functional if you know how to hook them up)
I personally gave up on the 3DS's GTS after hackers discovered that they could brick your game with certain hacked Pokémon, it became too risky to even consider putting up your own Pokémon at that point.

I'm just wondering why it hasn't been done yet. Is there some sort of encryption that 3DS servers use that hasn't been cracked yet, are they waiting for Nintendo to officially kill 'em before announcing that they're up and running, or is just good ol' apathy doing its job?
Then tell me, then.
It boils down to several factors...
  • The Stadium-style games were made to help put Pokémon battles (using rental teams or your own Pokémon from the RBY/GSC/RSE/FRLG/DPPt/HGSS games, whichever works) in a 3D environment. With Pokémon moving to 3D in general come XY there was no point in making those kinds of games anymore.
  • Said games were also made to give players a way to experience a main line game on a home console, either via Stadium 1/2's Game Boy Tower or via Colosseum's/XD's well-crafted single-player story mode. Sadly this is something that was dropped in Pokémon Battle Revolution and, in addition to the game's negative-to-lukewarm reception and basically requiring a copy of Diamond or Pearl to take full advantage of the PBR's features, helped lead it to getting lackluster sales despite the Wii and DPPt doing gangbusters sales-wise. Like the 3D battles bit, this is something that lost its "special touch" with the release of Sword and Shield on the Switch, a console that's both portable and can be used at home.
  • Nintendo did well with the Stadium titles and Genius Sonority bumped up the quality with Pokémon Colosseum and XD (hell, you needed both games to help complete the National Dex in Gen III) but dropped the ball with Battle Revolution. As mentioned above PBR did terribly reception-wise and sales-wise which probably lead to The Pokémon Company and Game Freak getting cold feet on releasing a similar game for Gen V and possibly leading to Gen VI adopting a 3D battlefield in those past games.
The only thing I haven't included is what @6MillionCoofs brought up in regards to GS employees leaving to work with Game Freak and that's in part due to not knowing if it's actually true.
 
People could actually brick your 3DS game? Must have lucked out then when I used the GTS to actually complete the pokedex with 1 copy of the game for once. Sun/Moon were the last true pokemon games where they actually cared about it. Gen 5/early half of Gen 6 set the stage for the general apathy we saw fully on display with the switch games.

ORAS and Sun/Moon were an anomaly and one last hoorah with cool legendaries like Magearna, Solgaleo/Lunala, and lots of postgame stuff to do. Especially with the dimension hopping minigame that feels like a randomized location generator for pokemon that it really needs. (no randomizers are retarded shitpost "mods." I mean dynamically generating completely new unknown locations to go adventuring with your pokemon in with randomized non-legendary pokemon there that is completely possible today and sometimes giving a glimpse at places only seen in the movies and anime. )

Even Lets go has a wholesome sendoff for some of the Alola characters like Gen 4 had for jasmine years before HG/SS. Really does feel like the end of an era seeing Mina in the postgame of Lets go and the unobtainable Melmetal being talked about but locked behind pokemon GO as a warning to where this franchise was headed.
 
Pokémon recently posted a “guide” on how to Shiny hunt in SV, as expected it just points out the obvious (get the Shiny Charm, take advantage of Mass Outbreaks, use Sparkling Power with Herba Mystica-infused sandwiches or the Academy Special, etc.). The only thing of note is that they suggest to KO Pokémon in Mass Outbreaks until the third message pops up (“There are not many [Pokémon] left from the original outbreak...”) instead of the second message (“The number of [Pokémon] in the outbreak is definitely getting lower...”) and this is assumed to be due to difficulties with telling Outbreak-spawned Pokémon from those that spawn normally.

The next 7-Star Tera Raid, this one featuring a Psychic Tera Type Meganium, was revealed a while ago and is now available. It runs until the 7th and will be run again between the 12th and 14th alongside a rerun of the Blissey Tera Raids.

You can also redeem codes for an Iron Hands based off of the one Marco Silva used at LAIC last year on SV and an Secret Illustration Rare Raging Bolt ex on the Pokémon TCG Live game.

Iron Hands: FAKE0UTEU1C (Once per save file)
Raging Bolt ex: BurstRoarEUIC24 (Once per account, limited to 100k copies)

EDIT: I forgot to include the Tera Type for the Meganium Raid.
People could actually brick your 3DS game? Must have lucked out then when I used the GTS to actually complete the pokedex with 1 copy of the game for once. Sun/Moon were the last true pokemon games where they actually cared about it. Gen 5/early half of Gen 6 set the stage for the general apathy we saw fully on display with the switch games.
The issue wasn’t discovered until a couple of years ago, that’s why most people consider the GTS for the 3DS games a lost cause nowadays.
 
Last edited:
I have finally completed all three rounds of Mt Battle, finally finishing off XG: NeXt Gen once and for all*(minus competitive colosseum).

Final thoughts: I always liked the GC titles and I am glad that they finally got some love from modders. These two romhacks show me not just the potential that these two games have, but how much potential the general Pokemon formula has. It makes me that much sadder that Gamefreak squanders it year to year, but at least there are alternatives to that. In fact, I was wondering if I was "missing out" by going cold turkey once Dexit dropped(technically that started in Let's Go since that game cut out all but the original 150, or 151 if you bought the 50$ DLC), this whole "journey" starting with SuperGold 97 was me asking if I really do need Gamefreak to enjoy this series. I think the answer is a resounding NO. The romhacks of the GC titles are some of the best Pokemon content I had in years, if not ever, and I hope that as I push on with the mainline titles, that will only continue. The potential is there, the sky is the limit, what could go wrong? I guess I will see. Either way, anything is better than the official slop that gets pushed out nowdays.

I do have two addendums to my last post:

An addendum since I completed Mt. Battle:
1) I talked about a move relearner that taught you moves no matter your level, like in modern games. Sadly, after some testing of really low level Pokemon, I can confirm that is not true. You can only teach moves that this Pokemon would already know at this level, altho some have "hidden" moves that would normally be taught at lv1 only available from him, making him still a very worthy addition to the mod.
2) You can complete Mt. Battle without the "Battle Mode" rules. Bulbapedia lies there. This means that you are going to get the ribbons and the reward Pokemon even if you do not complete the game in one session(ie you can save and turn the game off). Really, all you have to do is not lose(you can save and reload if need be) and not change your team at all by the PC for all 100 battles consecutively. Not a hard challenge, especially when you do it once, this makes it a lot more accessible than the "Battle Mode" challenge in Colosseum. That one required you to not just complete all 100 battles(using Stadium rules) in one session, but also to purify every Shadow Pokemon in the game to get a reward Ho-Oh at the end. This was a ridiculous requirement and I am glad that this was fixed.
I took a few screenshots from my last battle and my 3 sets I used to get the three Mythical Pokemon in the screenshots below.
XG Final Battle Team.png XG Final Blow.png XG Mt Battle Sets.png
My original post on the game has a txt document with the movesets, if you missed that.
I don't have anything more to say about Mt. Battle "postgame" that I didn't already say. The modern mechanics and Fairy typing really bring out the best in every Pokemon and change how you play the game, this facility is perhaps the finest example of how much potential this gameplay formula really has if you play around with it. If I used this same team in the original Gale of Darkness, I would likely not be nearly as effective, and I would have to butcher my movesets as well, where as in XG I was able to have very creative roles for each and every member(not to mention bring out their potential to the fullest).


As for what's next for me, well I already linked the next ROMhack I will be playing, for Emerald this time. I already ordered a flashcart so I can play these games on a real console, and I will be breeding/raising Pokemon in the meantime to get them ready by then. In fact, many of these Pokemon are the unique ones from Gale of Darkness/NeXt Gen with completely whacky movesets not found in the mainline games, I will be linking another txt document that has my current draft for New Emerald(the moves not normally learnable are listed as "Event"). I know that Double Battles will play a larger part in NE than in the original Emerald, but to what degree I cannot say. That's why I am going to port over some rather unique sets on the Pokemon I am trading over, while I take the opportunity to catch more "mundane" day to day Pokemon. With how easily they are accessible compared to Orre games, finding a team I like in the grass should not be a problem. In fact, the new mechanics where Pokemon can disobey will change everything, it means I can't just bring over high level Pokemon and use them from start, they will only be usable around mid-late game once I have enough badges. To counter that a bit, I am going to breed some of them and transfer over the eggs to be hatched in the game, therefore making my player character their owner and letting them be used from the start(Every single Pokemon can be transferred in one swift go thanks to Trigger's PC, no need to spend an hour trading each one individually like in Gens 4 onward).
Of note is that the Metagross in my txt document is the Metang you see in the screenshot. I kept him as such because in XG the family line keeps "Levitate" ability until it evolves to Metagross(same as with Gastly line in modern games). I will keep Metang as is if it continues to have that ability in NE, otherwise I will finally evolve it. You will note that this is a high leveled Mt Battle veteran Pokemon, you can consider it a "Babysitter" just like XG itself had a Feraligatr I transferred over from Grand Colosseum. I like some sort of canon continuity in these playthroughs.

Once I'm done with breeding, I will pay my last respects to the 3DS games and do some last minute wonder training. It's crazy that this is already the end, I very much enjoyed Gen 7 even if I had mixed feelings about Gen 6. I would suggest anyone with the games to do the same, even if you get nothing but route 1 trash, that is still going to be Pokemon from different trainers, possibly different countries. You won't get that anymore starting with next week.
After that? Well, that means that only Switch games will be officially supported. God help us all, it really is an end of the era.
 

Attachments

Oh right, I forgot to mention that the Pokémon TCG recently got a new set back in March called Temporal Forces. The Secret Illustration Rare Raging Bolt ex they're giving away for free right now is from this set.

But why am I mentioning this now? Part of it is because it was revealed a couple of weeks ago that Temporal Forces has the hardest Secret Illustrator Rare and Hyper Rare pull rate of any Scarlet & Violet-era TCG set released so far.

For comparison, here's Paradox Rift's pull rates...
Paradox-Rift-Pull-Rates-Chart_png.jpg
And here's Temporal Forces' pull rates...
Temporal-Forces-Pull-Rates_png1.jpg
One of the differences you'll notice is that Temporal Forces (re)introduced ACE SPECs to the TCG. Yes, it's assumed that this is part of reason why Secret Illustration Rares and Hyper Rares became harder to pull. The other is due to TPCi taking the complaints of collectors and investors complaining about how easy it was to pull them in Scarlet & Violet-through-Paradox Rift, it's not uncommon for a booster box from those four sets packing at least one Secret Illustration Rare. The other is the loss of any data regarding Double Rares in Temporal Forces' page and that's because the pull rates for that rarity is still the same as it was for past sets.

Oh, and sellers on TCGPlayer tried to manipulate the prices for certain Secret Illustrator Rares into reaching the triple-digits but people were quick to call out this bullshit and prices have largely gone back to the mid-high double-digits.
 
Oh right, I forgot to mention that the Pokémon TCG recently got a new set back in March called Temporal Forces. The Secret Illustration Rare Raging Bolt ex they're giving away for free right now is from this set.

But why am I mentioning this now? Part of it is because it was revealed a couple of weeks ago that Temporal Forces has the hardest Secret Illustrator Rare and Hyper Rare pull rate of any Scarlet & Violet-era TCG set released so far.

For comparison, here's Paradox Rift's pull rates...
View attachment 5882304
And here's Temporal Forces' pull rates...
View attachment 5882305
One of the differences you'll notice is that Temporal Forces (re)introduced ACE SPECs to the TCG. Yes, it's assumed that this is part of reason why Secret Illustration Rares and Hyper Rares became harder to pull. The other is due to TPCi taking the complaints of collectors and investors complaining about how easy it was to pull them in Scarlet & Violet-through-Paradox Rift, it's not uncommon for a booster box from those four sets packing at least one Secret Illustration Rare. The other is the loss of any data regarding Double Rares in Temporal Forces' page and that's because the pull rates for that rarity is still the same as it was for past sets.

Oh, and sellers on TCGPlayer tried to manipulate the prices for certain Secret Illustrator Rares into reaching the triple-digits but people were quick to call out this bullshit and prices have largely gone back to the mid-high double-digits.
I'm pretty glad I sold off my rare and old pokemon cards when I did instead of continuing my collection with those. It just feels overwhelming and oversaturated imo, so it lost the charm of actually collecting.
The only card I got left from it is an old Dratini card from my kid years, and it just has some sentimental value.
 
I'm doing the Festival Plaza/Wonder Trading now and I hit a wall.
I found a trainer that has a 5 star facility I want, obviously with the servers shutting down this may be my last chance to get one. They want a ridiculous 1500FC, I "only" have 487 saved up and a 3 star facility, even at like level 150 or something.
You wanna know how awful farming FC in this game is? Let me show you
And yes, some of these are Wi-Fi sensitive, so these methods will likely not work when the 3DS servers shut down. That means a whole lot of grinding today and tomorrow. Fucking kill me.
Ironic thing is that since I got such a collection, my prep for New Emerald only took about 2 hours total, most Pokemon I already had and it was just a matter of using Trigger's PC and Grand Colosseum/NeXt Gen/Emerald to teach tutor moves, TMs and in Emerald's case breed precisely one kind of Pokemon. The rest, as I have found, I already had eggs for, and thanks to Trigger's PC I was able to actually tell what species and moves they had. Wonderful little app, I have no clue how I played without it.

I got some good haul from Wonder Trading, even made some genuine link trades, but I cannot continue until I get the required FC, otherwise the trainer that offers me the facility will disappear on my next trade. Very frustrating, I like the idea behind the Festival Plaza but you can tell they did not test it too much or they did not care. If I roll GTS or Battle Spot from the fortune telling tent, I might as well go fuck myself, I am giving myself very optimistic estimates on earning coins from talking to people in the plaza itself with a buff for doing so. Without it, I might literally not even have enough time to earn that much.
 
Last edited:
Can’t you get all the facilities just by playing enough? Do you actually need players with them already?

Ouch. That’s real bad.
 
Can’t you get all the facilities just by playing enough? Do you actually need players with them already?

Ouch. That’s real bad.
It's all about RNG. Problem isn't getting the facilities, it's that there is 5 tiers of them and the 5 star ones are nigh impossible to get from leveling up. You need to get them from other players in your plaza, but alas, as you can see they're stupid expensive to get. In the early days there would be missions to give you a fuckton of FC so this wasn't as much of an issue, but without them you can see the cracks.
Hell, one of the few 5 star buildings I have is a fucking Dye Room, which literally only serves to change the color of your clothes(which might be locked behind these buildings for some reason, I never really cared enough about the player customization to check).
 
Last edited:
It's all about RNG. Problem isn't getting the facilities, it's that there is 5 tiers of them and the 5 star ones are nigh impossible to get from leveling up. You need to get them from other players in your plaza, but alas, as you can see they're stupid expensive to get. In the early days there would be missions to give you a fuckton of FC so this wasn't as much of an issue, but without them you can see the cracks.
Oh I know all that. I was just honestly curious if they’d somehow managed to lock the final building specifically behind needing other players and there was no way to get them without.

Because that seems like an oversight that they don’t usually make. Heck, needing to get so many points was normally entirely so you can do it on your own but would want to do it in multiplayer.

If they locked it behind other player rng…lol
 
Apparently you can farm bottlecaps like crazy if you know someone who has a 2 star(that's right, not a 5 star) Treasure Hunt facility. Why the hell didn't I know about this?
Another good way to earn FC is to have VIPs with crazy high festival levels. All of these methods require online players.
Man, I do not envy anyone buying this game starting next week and trying to grind all this out without any outside help. This might be a good topic for that autistic dude who made that pokebean video a while back.
 
Apparently you can farm bottlecaps like crazy if you know someone who has a 2 star(that's right, not a 5 star) Treasure Hunt facility. Why the hell didn't I know about this?
Oh yeah, the fact thst higher buildings can actually be worse for you was a real screw up.
 
I'm pretty glad I sold off my rare and old pokemon cards when I did instead of continuing my collection with those. It just feels overwhelming and oversaturated imo, so it lost the charm of actually collecting.
The only card I got left from it is an old Dratini card from my kid years, and it just has some sentimental value.
I'm more into the gaming aspect of the TCG and I'm largely fine with how the TCG has been handling pull rates. the only bits of insanity I've seen in recent times was the hoarding of Champion's Path products (has a chance of containing a rare Charizard VMAX or Shiny Charizard V card), the US Pokémon Center's site crashing due to some promo (the most recent being the Van Gogh Pikachu) and the hoarding of any product containing Evolving Skies packs (some of the Alt Art Rares there go for triple digits, the most expensive being Alt Art Umbreon VMAX which usually goes for around $600 USD).
50 tera shards is a fucking kike tier scam
Farming next week's Blissey raids when they show up, they give you a bunch of Tera Shards for a base award and they're easy as shit so long as you bring in a good physical attacker.
 
I gave up on the grind for the FC. It's just too much, especially since the nigger at the fortune teller tent didn't give me anything good. I added that NPC as a VIP so I can technically do the grind even after the servers shut down. At least I got a nice Treasure Hunt rank 2 from a guest, I can't believe that worked.
Yeah, I'm really puzzled about the values for some of these high end facilities. I am guessing the idea here is to either grind missions with friends or just have a shitload of tents that each give a different bonus or stack up with one another? Either way, at least the haul from Wonder Trades itself is pretty good. Between all of this, the GC romhack mons and even some really good natured/IV specced wild Pokemon I am catching I haven't had luck this good in years.
 
Back
Top Bottom