Pokémon (Not-So) Griefing Thread - Scarlet and Violet Released with 10 Million Copies in First 3 Days in Buggy States

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Then appearance-wise they would all have the same 4 colors, and with so many pokemon, that would get stale.
Maybe it could be like the TCG where one "element" is multiple things. Like Air is also the electric and psionic 'mons?

But strategy-wise there may not be as much variety. Like all Fire 'mons are weak to Water, all Water are weak to Air...
 
and it always confuses me what one is what.
It's easier if you think of it this way... one kills bugs'n'birds, the other doesn't.

Although I feel bad for the fire type since it overlaps with both types regarding weakness. Fire isn't even that OP to begin with.
 
I've been thinking of attempting the live PokéDex to the best of my ability.
What are your rules for yourself?
Does everything have to be done on retail game copies? Does every Pokémon have to be something that you've caught yourself, or are you open to using trades?

I have no idea how to get a Mew and Celebi (and Deoxys, Darkrai, Shaymin and Arceus *checks* and a Kyogre and Regigigas for the live 'Dex)
Weeeeell... if you connect to the fan server, they still host most of the Gen 4 and Gen 5 distribution events.
Most of these Pokémon were available across most or all of these games (in various languages), and those events may be available on the fan server for games that I don't know about. But I can personally confirm that the fan server has the following events:
  • Mew and Celebi are available as event distribution Pokémon in HGSS.
  • Deoxys, Shaymin, and Regigigas are available as event distribution Pokémon in DPPt. (Shaymin has multiple copies from different regions.)
  • Darkrai is available as an event distribution Pokémon in DPPt (multiple copies from different regions), and also in BW.
  • Arceus is available in two different ways in DPPt—as a typical event Pokémon in a cherish ball, and by getting and then using the (never-officially-released) Azure Flute at the top of Mt. Coronet, beating it in battle, and catching it.
    • Just be aware that the Arceus that you get with the Azure Flute will have "Hall of Origin" as its met location, which, when combined with the fact that it's from a Gen 4 game, will make it stand out as "a Pokémon that you're not supposed to be able to have" in a way that TPC can detect. They might choose to ban it as "illegitimate" at some point, but if you just want to get this Arceus for your own purposes, then how "legitimate" you see it as being is up to you.
Aside from getting a copy of Sapphire or Emerald, your earliest way of getting Kyogre is in the base game of Heart Gold once you get the blue orb (after beating Red, visiting Professor Oak, and then visiting Mr. Pokemon on Route 30).
There were also two Japanese Kyogre events in Gen 5, but I haven't seen them among the fan server's rotating options.

They host almost all of the mystery gifts released for those games (including a few unofficial ones like the Azure Flute) on a seemingly-random rotating basis. Whenever you search for a mystery gift, you'll get a different one. So you can just decline the gift and search again if you want a different one.
Here are the various lists of event distributions, and here's another resource for the ~2% of times when Bulbapedia has incomplete information. The fan server will give you stuff from most languages.
For pirated copies of games, as long as your game's data is legit (or legit-enough to connect) and your wifi works, it should work just like it does with a proper retail game.
If you want to transfer these Pokémon and you care about the appearance of legitimacy:
For Gen 4, the met date is set when you pick up the Pokémon from the courier in the Poké mart. So you can get the mystery gift from that screen, go into the game, pick it up, check the OT to see which specific distribution it was from, then look up the dates for that distribution, not save, restart your system, set the date to the distribution's date, restart the game, and then pick it up, and then save.
For Gen 5, the met date is set when you accept the mystery gift. So you'd need to decide on the Pokémon that you want beforehand, look up the date of their distribution, and then keep resetting mystery gifts until you see the right one. But there are also way fewer distributions in Gen 5, so it's not too bad.
Also, I've transferred Pokémon that I've gotten from the event mystery gifts hosted by this fan server up through Bank and into Home, and as far as Game Freak and TPC are concerned, they're 100% legit.
 
what if pocketmons had only four types

the four "elements"
What, no Aether?

There's also the Buddhist and ancient Indian elements, which are basically the same as the Greek ones except Air is called Wind, and Aether is called Void.

Alternatively, we could use the five Chinese elements from Taoism: Earth, Water, Fire, Wood, and Metal. They already have their own Rock-Paper-Scissors chart. By the way, in this system, Wind and Electric are actually included in Wood, Rock and Ice are in Metal, and Poison is a part of Earth.
Wu_Xing.png

And if you want to get really spicy, and you could try to make a system out of Bagua, where there's eight elements in four oppositional pairs.
Heaven ⇔ Earth
Fire ⇔ Water
Wind ⇔ Thunder
Mountain ⇔ Swamp
 
Also why is electricity and air with wood?
Wood chi represents rapid growth and sudden change, which is associated with wind's movement and lightning's instantaneousness. Additionally, Wood is associated associated with things above the horizon and movement upward, like how tree grow upward from the ground, so that connects it to wind and lightning which are both from the sky. Metal is the opposite, associated with everything below ground, so that's why ore and rocks are also included with it, while Earth represents the ground surface, the exact horizon border between above and below ground (Earth in general is associated with borders and liminal states). And finally, the easiest way to "see" wind is by seeing it blow the leaves and branches of trees, giving it an association with plants, and lightning often sets fires when it strikes, thus fitting with the idea outlined in the above chart that Wood generates Fire.
 
or are you open to using trades?
Trades are the most likely way to get event Legendaries/Mythicals at this point because I can't connect to the fan servers. We don't have an old router lying around for the WEP key and my phone is a Samsung Galaxy.
 
Trades are the most likely way to get event Legendaries/Mythicals at this point because I can't connect to the fan servers. We don't have an old router lying around for the WEP key and my phone is a Samsung Galaxy.
You can find Wi-Fi USB dongles that send out a WEP network online pretty easily and Gen 5 games support WPA connections on the DSi and 3DS family of systems.
 
I got a craving to play some pokemon. I haven't played any games past x and y, which ones are worth playing? I've also never played any rom hacks or fan games so any suggestions on that front would also be appreciated.
 
I don't care about any reason or excuse for it but Rock and Ground should not be seperate types and it always confuses me what one is what.
I think it's mostly that Rock Types are made of rock, while Ground Types just burrow in the ground. Not that there aren't exceptions to both, but that seems to be the general idea.
 
I got a craving to play some pokemon. I haven't played any games past x and y, which ones are worth playing? I've also never played any rom hacks or fan games so any suggestions on that front would also be appreciated.
Sun/Moon and Legends Arceus.

I think it's mostly that Rock Types are made of rock, while Ground Types just burrow in the ground. Not that there aren't exceptions to both, but that seems to be the general idea.
Rock moves = chucking rocks at your opponent
Ground moves = earthquakes, sand, and mud

Rock Pokemon = at least partially made of or covered in rock (or rock-like material)
Ground Pokemon = burrows underground, lives in sand or mud, is made of an earthy substance that isn't rock or metal such as clay, or is magically Earth-elemental

As far as gameplay goes, they share at lot of type advantages & disadvantage. The biggest things that differentiate them is that Rock is effective against and resistant to Flying, versus Ground not being able to hit Flying-types at all; and Rock is supposed to be defensive so it gets that resistance to Normal but weakness to Fighting, while Ground gets an immunity to Electric. Ironically, Ground is generally the better of the two as a defensive type. Offensively, they're both about equally good, although Rock moves are almost never 100% accurate, while Ground gets Earthquake. Actually, the two are kind of swapped when it comes to Singles vs. Doubles, since in Singles, Earthquake is busted good while Rock suffers from that accuracy, but in Doubles, Earthquake and lot of other Ground moves hit the entire field including your own side, making them harder to use, while Rock gets Rock Slide, which while not 100% accurate it's decently powerful, hits both opponents and only them, and has a chance to flinch, making it busted good.
 
I had a surreal experience earlier in the day.

I was picking up an Uber order at a pub that also serves burgers, and the only people that were there were 3 guys sitting at the very end side of the bar near the entrance. You'd think they would be talking about sportsball or other dudebro stuff, but no... Twitch/YouTube Streamers and Pokemon Cards were the discussion.

"Yea bruh, I throw them a $20 their way every now and then!"
"Me and my friend are deep into that shit, including the foil-looking cards"
"Listen, you gotta get into this stuff man!"

I didn't think normalfags were interested in that sort of thing.
 
Do they all have that, or only certain brands?
@Grayback hit the nail on the head, it's less about brands and more about paying attention to compatible security protocols and whether or not they actually put out a Wi-Fi signal.

The official Nintendo ones are decent but it requires older operating systems since those were made with the Wii and DS in mind.
I had a surreal experience earlier in the day.

I was picking up an Uber order at a pub that also serves burgers, and the only people that were there were 3 guys sitting at the very end side of the bar near the entrance. You'd think they would be talking about sportsball or other dudebro stuff, but no... Twitch/YouTube Streamers and Pokemon Cards were the discussion.

"Yea bruh, I throw them a $20 their way every now and then!"
"Me and my friend are deep into that shit, including the foil-looking cards"
"Listen, you gotta get into this stuff man!"

I didn't think normalfags were interested in that sort of thing.
Twitch/YouTube Streamers and Pokemon Cards were the discussion.
I hate to be the bearer of bad news but those guys sound like the investorfags that invaded the TCG scene in recent years and have become a malignant cancer that the community just can't seem to shake off.
 
Rock moves = chucking rocks at your opponent
Ground moves = earthquakes, sand, and mud

Rock Pokemon = at least partially made of or covered in rock (or rock-like material)
Ground Pokemon = burrows underground, lives in sand or mud, is made of an earthy substance that isn't rock or metal such as clay, or is magically Earth-elemental
Gameplay-wise, rock and ground are very distinct, but conceptually they're so similar that there's little point in separating them, and rock's identity wasn't helped by the fact that so many gen I rock types were also ground types. Why make a distinction between loose bits of earth and solid earth, but not mud, sand or crystals?

I've memorized all type matchups and yet sometimes I still wonder if having 18 different elements is really necessary. I get that it's part of the charm, but at what point does it become bloat?
 
I've memorized all type matchups and yet sometimes I still wonder if having 18 different elements is really necessary. I get that it's part of the charm, but at what point does it become bloat?

I'm surprised that they didn't bloat the number of types in later games, as the original Red and Blue had 15 types, with Dark and Steel being added in Gen 2 and Fairy in Gen 6. There's also the Stellar type in Scarlet and Violet, but I'm not sure if that technically counts.

And how does the number of types compare to other games with similar systems? WoW's Pet Battle mode has only 10 types, as one example.
 
I've memorized all type matchups and yet sometimes I still wonder if having 18 different elements is really necessary. I get that it's part of the charm, but at what point does it become bloat?
Fairy was totally unnecessary. It was added, functionally, to nerf Dragons, but that could have been accomplished by just giving many Ice Mons a needed increase in their stats and also making Dragon weak to Steel. Instead they gave it to everyone and sundry and rather than filling a niche it just became the new meta.
 
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