Piracy General

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Anyone know the home addresses of the Myanonamouse.net staff?

Yes this is serious
totally real address.jpg
 
part of me wonders if - in theory - CDs burned from 24/192 FLACs are technically better than those burned from 16/48
Insane.

If your target format is CD, literally anything other than 44.1kHz 16-bit lossless is not lossless.
Yeah, that's what I thought. I was just second guessing myself for a moment there.

btw thanks for quoting me out of context. Very cool.
 
Another reason why people acting like the old school days of games on CD was paradise is such nonsense. Who wants to go back to crap like looking up copy protection codes? Publishers did annoying things even back then.

The whole physical media things is such low-hanging normie virtue signaling nonsense. The medium of media has been settled since digital storage got cheap (current market notwithstanding) and you could just have your whole library of media on your computer just a click away. Even having your stuff on a HDD is much faster than any disk reader. It's objectively the superior option for many reasons. I think the only valid reason I've read is someone saying they prefer disks so that they can resell them after they're done with the game. I don't have a modern console so I'll just take it at their word that Sony or Xbox don't just tie the disk's license key to their account.

The whole thing is really starting to irk me the way people go on and on about it. The average YouTube commenter complaining about the whole thing probably just plays garbage like Fortnite or Marvel Rivals or whatever game of the month they happen to be into. Good luck ever owning those on a disk.
CD-ROM games didn't have "look up in manual" style copy protection. That was only for games on floppy disks, which were easy and cheap to copy. Now, when those games were cheaply ported to CD-ROM, the copy protection was left intact, but that wasn't the norm.

The usual stunt CD-ROM games did was a file or piece of code that required the CD to be in the drive to run, even if the whole game could run on less than 15MB or less of disk space and was on a hard disk.

The real issue is that the average normie hasn't really complained about the disappearance of optical media in years, and historically, while DVDs were a huge jump up from VHS tapes sales-wise, the switch to Blu-ray in the late 2000s didn't save improve the combined DVD/Blu-ray sales, it plateaued from 2004 to 2008 and then declined ever since.

043eb0e8-3a86-42ba-a7c5-af4e5ba66406_1588x1150.webp
(source).

For games it's even more lopsided, what with installations and the digital games on the console since the 7th generation days.

My personal opinion that if you own a collection of DVD and Blu-ray movies, you should keep it (and if you were really autistic, burn physical copies of films and TV shows you can't buy), but if you don't have the space or money, consider a digital (DRM-free) collection...and that's why we have this thread.
 
I've never understood why cds must be ripped to flacs, can't we rip the data as it was encoded originally? Say mp3 or whatever was in common use?
You talking formats, FLAC is codec.

When you rip the audio you are using the codec flac, with all the data necessary to be processed into any format you want.

Devices usually read formats for ease of access, so that's why most audio tracks pirated in the 00' where FLAC to begging with.
 
I've never understood why cds must be ripped to flacs, can't we rip the data as it was encoded originally? Say mp3 or whatever was in common use?
I'm never sure when people are trolling.
CD's come from either analog, or digital masters, maybe at higher rate than CD.
The CD format is uncompressed digital audio data(sort of WAV, but not quite), which is very large. FLAC is 100% lossless but compressed and allows data to shrink somewhat. MP3 is lossy so you can never recover full fidelity but much smaller. Commercial Audio CDs never came with MP3 data(absent some very rare specialty CDs with both normal audio and special features).
 
You talking formats, FLAC is codec.

When you rip the audio you are using the codec flac, with all the data necessary to be processed into any format you want.

Devices usually read formats for ease of access, so that's why most audio tracks pirated in the 00' where FLAC to begging with.
Yes I know the difference between a format/container and a codec, mp3 is a codec. My point is that cds don't store their music as flacs but as previously encoded audio files using a lossy codec so isn't it a waste of memory to transcode the audio to a lossless codec instead of merely copying the compressed audio as is?
 
Yes I know the difference between a format/container and a codec, mp3 is a codec. My point is that cds don't store their music as flacs but as previously encoded audio files using a lossy codec so isn't it a waste of memory to transcode the audio to a lossless codec instead of merely copying the compressed audio as is?
It's so that it is accurate(ly) rip(ped), so you have a lossless rip of it for archival. CDs can be pressed from actual mp3s or lower res audio that supported and you'd still want (and need) to rip it losslessly so no information is lost. It's the only way to ensure the rip is accurate, along with its ripping log file. Lossy encoders are also generally not stable: LAME will produce different output on different machines or even on the same one when it feels like it, there's no way to compare them bit by bit, which is a thing FLAC focuses on among other things, its test suite includes multiple encode-decode passes to test against that, while MP3, opus encode through floating point arithmetic and do not have those requirements. If you're imagining "take everything from a CD and put it into a zip", FLAC is basically that but with lossless compression optimized for audio.
 
Fuck it, more OP rewriting.


Game Console Piracy/Homebrew​

This will mainly cover consoles I have experience with, which isn't that many, but there are a few. I can answer questions about these devices at least.



Prerequisites​

USB DRIVE IS BASICALLY A NECESSITY. The bigger, the better, of course. The minimum is 4GB, if you have a >2GB drive, please throw it out immediately for being shit.

VIMM's Lair - The go-to for game ROMs. Slow-as-shit download speeds but reliable.


Formatting your USB Drive​

A must-know for modding, which seems more-and-more like a forgotten skill. Windows, Linux and MacOS all have built-in support for USB formatting, because, duh. But it's more important to know what the hell those filesystems are that you keep getting asked to choose out of. I'll mostly be focusing on Linux mainly, but you can use that little noggin of yours to translate instructions to your preferred medium. I've done firmware mods using a goddamn Chromebook, I'm sure you can manage.

Partitions
These are parts of the medium that you're formatting's data. They're blocks of data that mimic an entire drive with a specific data structure to them (NTFS, EXT4, FAT32, exFAT, etc.). It's not too important for firmware modding, unless you need to remove some off a former USB drive. - Which you should if you need to.

Formatting
When formatting your drive, it's basically a rule-of-thumb to always choose FAT32 because of its compatibility, along with shitty x32 machines being able to only read this piece of shit format, which, basically everything before the XBONE/PS4 generation, is.

You format your drive by right clicking in Windows, your Linux flavour's file browser or MacOS' finder, and selecting "Format...". If you use Nautilus on Linux, you'll see the following. On Windows, Mac or Dolphin, you'll probably see something similar.
1786928649735.png[insert Windows picture here]

You don't need to title your drive, but it'll probably just be called "VendorC ProductCode [USB VERSION]", because all my goddamn USB Drives are called that. - You don't need to 'erase' your drive, but it doesn't do much harm either, it replaces all the data on your USB Drive to all be zeroes so that no one could retrieve deleted data if you'd be throwing or giving it away.

To choose between EXT4, NTFS, FAT or OTHER:
  • EXT4 is exclusively for *Unix systems, which includes Linux and MacOS.

  • NTFS is exclusively for WIndows, so entirely fucking useless.

  • FAT(32) is the standard for 32-bit, universal filesystems. It can only handle 4GB files, so it can't handle any larger, singular files, so you definitely don't want to always choose it for larger ISO game files.
    It's almost always the main filesystem to choose for firmware flashing because it's so recognized by so many game systems.
    (thank you Gnome for removing the 32 from FAT32, it totally didn't confuse me when I tried to format my drive)

  • OTHER: Which includes, XFS, SWAP, BTRFS, F2FS, exFAT, UDF, NFS. No one uses these, forget them. SWAP is used for hard-drive-based RAM and exFAT is FAT for 64-bits, basically.


Xbox 360​

Recently, the X360 market has absolutely boomed in the homebrew scene because hardmods are no longer the only option for homebrew and you no longer have to solder modchips to your X360 anymore along with it being universal instead of having to look up your specific X360 model and having a specific firmware and, and, and... tl;dr X360 modding is finally viable for your average layman.

Back when this exploit was new, the prices of a specific game, namely Tony Hawk's American Wasteland, got absolutely jacked up in price on the used market, for the same reason Alien Isolation for PS1 also got absolutely jacked up in price. Both of these games have specific exploits that allows for custom firmware to be loaded onto their respective consoles. A generic Tony Hawk game went for at least a hundred bucks on eBay. After it got discovered that Rock Band Blitz had the same exploit, the price for that game also went up significantly. But after it was found that the Demo for Rock Band Blitz had the same functionality, prices quickly went down again, and the suckers who fell for the hype basically got duped in the matter of A MONTH. This was in the span of a MONTH.

Basic requirements for X360 modding is the modding firmware and a default dashboard.

BadUpdate / ABadAvatar + XeUnshackle + Aurora Dashboard​

The only software you need to root your X360. Instructions are laid out but if you're having trouble, which I did have, here's a step-by-step guide. I'll be using ABadAvatar for this because it's easy as piss and it's based off BadUpdate.
  1. Download the public beta (or full release if you're reading this in the far, far future) of ABadUpdate.

  2. Download the Aurora Dashboard (or a dashboard of your choosing, Aurora is basically just the default for many)

  3. Format your prerequisit USB Drive to FAT32.

  4. Put the files from ABadUpdate into the root of your USB Drive.
    1786930585191.png

  5. Put the files from XeUnshackle into the root of your USB drive.
    1786931476709.png

  6. Put the files from the Aurora unzipped folder into a new folder titled "apps" on the root of USB Drive.
    1786932033724.png
    1786932082608.png
    1786932092664.png

  7. Edit the launch.ini file and edit Default = to Default = Usb:\apps\Aurora\Aurora.xex. This will make Aurora the default app to be opened on boot. Feel free to edit other options to your desire, but I will not know what they do.
    FROM:
    1786932325084.png

    TO:
    1786932396957.png

  8. Eject the USB Drive from your computer, put it in your currently powed off X360 console's USB slot.

  9. If you now power on your console, you'll see a newly added account by the name of "ABadAvatar" along with a notification saying that BadUpdate is free software. This means everything is working correctly. The front of the Xbox is now flashing red-and-green lights. - If you've set up XeUnshackle properly, you'll see a neat video of shackles being... unshackled. Afterwards, you'll see a scary yellow-text-on-blue-background screen, just exit out of it. - If Aurora has been properly set up, you'll now be faced with a custom dashboard.

    1786934049432.png
    1786934104805.png
    1786934233819.png
    1786934320198.png
    Results may differ.
    1786934643102.jpeg

  10. You have now softmodded your Xbox.
Common problems:
"My Xbox isn't flashing red-and-green lights / I don't see an ABadAvatar avatar on boot" - ABadAvatar isn't installed properly.
"My Xbox was flashing red-and-green lights but stopped" - ABadAvatar got stuck, please reboot your console.



Installing pirated games (X360)​

You first need to download your game from, preferably, the aformentioned Vimm's lair. You also need some requisites as well, such as either FileZilla, if you want to transfer the ISO straight to your X360 or Iso2God if you want to install them via your own computer (not installing them on your own computer but transferring the installation to your X360 via FTP). I'll be focussing on making GOD files and transferring those, make sure you have sufficient disk space on your X360, even if it's an additional USB Drive or your firmware USB, which is why I recommended as big as you could get for the USB Drive.

ISO2GOD (Windows, Linux) - As the title implies, it makes X360 .ISO files to playable .GOD files. After it converts those files, you can automatically transfer them to your X360 via FTP. Works with Linux' Wine. Does not work with MacOS, as far as I'm aware.

  1. Download your game's ISO(s).

  2. Download ISO2GOD.

  3. Make sure your X360 is powered on and connected to the intranet/internet.

  4. Open ISO2GOD. For Linux: wine ./Iso2God.exe

  5. Click on 'Add ISO'.
    1786933392285.png

  6. You'll be met with this prompt:
    1786933445630.png
    Here's an example how it should look with Minecraft, most values get put in automatically. Make sure you check 'Transfer GOD packages via FTP', this is essential! Deleting GOD files, you can check too, but it'll make you redo the conversion again if the FTP transfer fails.
    1786933499339.png

  7. FTP SUBSECTION
    It's best to know the somewhat basics about the File Transfer Protocol, but it basically boils down to: Connect to computer => Drag 'n' drop.
    1. Note your X360's local IP-address by pressing Back on the Aurora home menu.
      1786934826904.png

    2. Go to your Aurora Start menu by pressing Start on your controller, and go to Modules, and make sure the FTP Server module is present.
      1786935069669.png

    3. Enter the FTP Server by going to the FTP Server module and pressing A. You'll be presented by this screen:
      Please change the port to something that isn't the default 21. (ex. 64)
      Change the username to something that isn't blank. (ex. null)
      Change the username to something that isn't blank. (ex. kiwifarms)
      1786935130506.png

    4. On your computer, go to your ISO2GOD settings.
      1786934866929.png

    5. Go to the FTP Server section and fill in your X360's local IP-address, change the port to your previously selected port. Change the username and password to your previously changed username and password. Change the Default Location to a place where you want to be stored, preferably the USB Drive. If you only have one USB Drive, choose USB0 instead of USB1.
      1786934933641.png

    6. Try and test the FTP connection by pressing Test FTP. If something went wrong, check you got the credentials correct, that the X360 is connected to the same network and that the X360 is even turned on.
      1786935327156.png

    7. If your previous Test FTP was succesful, you can now exit the Settings, press on the game, and press Convert. This will now convert the ISO to GOD and transfer the files over to your X360 seamlessly.
      1786935389573.png

    8. Once the files have been transferred, please make sure the paths inside your Start menu, in the Searching tab, look like this. Pressing "Search now" will look for games in those folders.
      1786935485260.png
  8. You have now successfully pirated a game on your X360.
    If you want to pirate a dual-disc'd game, you need to look at the ISO2GOD GitHub page on what to do.



Playstation 3​

The Playstation 3 is one of the most compatible systems when it comes to custom firmware (CFW) and homebrewing to the point where Sony basically allows it. There are barely any repurcussions on doing this unless you maybe cheat out achievements/throphies. The CFW scene has been going for decades straight and there is a ton of homebrew availble. What makes the PS3 interesting is that it can be easily used as a Blu-Ray, DVD, CD and emulation machine by allowing both a keyboard and mouse and PS3/4 controllers natively. Along with this, SOME models come with native PS1 and PS2 emulation, allowing you to play all PS1-through-PS3 games on one machine natively. Up to a point, Sony even allowed Linux firmware from their own firmware, until people got root access from Linux and then removed it. RIP. Puppy Linux.

Knowing your PS3 model:
DO YOU HAVE 4 USB PORTS ON YOUR PS3?
YES:
You have a backwards compatible PS3 and you can play PS1 and PS2 titles.
NO: Your model sucks (most people).
If you live in Europe, the chances are basically 100% that you have a model that sucks.

Prerequisites:​

Refer to my Formatting to FAT32 prerequisite at the top of the post. This is required for this softmod.

  1. Boot up your PS3.
  2. Go to System Settings
  3. Turn off Automatic Updates.
    1786941851404.png
  4. Take your FAT32 formatted USB Drive.
  5. Create a folder on it called PS3.
    1786941920834.png
  6. Create a folder inside PS3 called UPDATE.
    1786941939768.png
  7. Go to PS3Exploit.Me and go to the Hybrid Firmware link and download the HFW file in .PUP format.
  8. Put the .PUP file in the <root of USB>/PS3/UPDATE/folder and rename it to PS3UPDAT.PUP.
    1786942021485.png1786942032781.png
  9. Go to Brewology.Com and download multiMAN (BASE).
  10. Put the multiMAN file in the root of the USB Drive.
    1786942087844.png
  11. Eject your USB Drive from your PS3 and boot up your PS3.
  12. Put the multiMAN file in the root of the USB Drive.
  13. Eject your USB Drive from your PS3 and boot up your PS3.
  14. Go to Settings > System Update.
  15. System Update > Update via storage media > OK > Accept TOS > Start. Your system will reboot after downloading and it will install.
  16. After rebooting and seeing the main dashboard, go to the internet browser.
  17. Press TRIANGLE to show the browser settings.
  18. Change these settings accordingly:
    1. Confirm browser close => NO
    2. Startpage => Blank page
    3. Delete cookies
    4. Delete search history
    5. Delete cache
    6. Delete verification information
  19. Press START to get the address bar.
  20. Fill in ps3exploit.me (it automatically goes to https and to the subdomain of www.)
  21. Upon going to the website, this will execute an exploit in the browser. You'll see a logging system pop up eventually that shows that's going on in your system doing the exploit. You just have to sit and watch.
  22. Eventually, you'll hear three little beeps coming from your PS3, this means everything has worked.
  23. Go to drop down of "PS3HEN" and click the first option of the dropdown. This will automatically download PS3HEN.
    1786940003238.png1786940163298.png
  24. You'll be greeted by a yellow page, this will automatically download PS3HEN.p3t.
  25. Do not close this page, bookmark it instead by pressing SELECT.
  26. Exit out of the internet browser.
  27. Open the internet browser again.
  28. Open your bookmarks and go to PS3 HEN Auto Installer.
  29. This will redownload the PS3HEN.p3t file, have it reinstall.
  30. Immediately after, press Auto Install HEN.
  31. The exploit will commence and PS3HEN will download perfectly.
  32. After getting to the default dashboard, you'll see a new Enable HENfeature added in the games section. Use this.
  33. You'll see a Package Manger show up if everything went well.
  34. To install multiMAN, go to Package Manager > Install Package Files > Standard > [multiMAN package name].pkg.
  35. You'll now have multiMAN installed. Open it.
  36. You'll now be inside the MultiMAN dashboard, this is necessary for playing any type of homebrew, emulation and piracy.


Installing pirated games (PS3)​

Installing PS3 games is easy-as-piss, really. All you need to do is copy over ISO files to the PS3 in any way. I recommend FTP because FTP is fuckin' awesome.

For FTP:
  1. In multiMAN's dashboard, look down and note the IP-address of your PS3. (eg. 192.168.4.20).
  2. On Linux, specifically Nautilus, which has native FTP support, go to the Network tab and fill in your PS3's IP-address: ftp://192.168.4.20/.
  3. Copy your PS1/PS2/PS3/PSP games onto the /dev/hdd0 or /dev/usb000 corresponding folders. (eg. PS2 inside the PS2ISO and PS3 inside the PS3ISO folder).
  4. You have now pirated a PSx game succesfully.
  5. You can open this PSx game via multiMAN.
For USB:
  1. Remove the USB from your PS3 and put it in your computer.
  2. Copy your PS1/PS2/PS3/PSP games onto the /dev/hdd0 or /dev/usb000 corresponding folders. (eg. PS2 inside the PS2ISO and PS3 inside the PS3ISO folder).
  3. Put the USB back inside your PS3.
  4. You have now pirated a PSx game succesfully.
  5. You can open this PSx game via multiMAN.


(NEW) (2/3)DS (XL/LL/DL)​

(DS, 2DS, 3DS, 2DSXL, 3DSXL, NEW 2DS, NEW 3DS, NEW 2DS XL, NEW 3DS XL, 3DS LL, 3DS DL)

3DS Hacks Guide
Most information can be found here. They can explain it way better than I ever could and have a very in-depth guide on how to do everything. I could mostly answer any questions you might have instead of having to go to that fuckass Discord server.



If you're wondering how I captured screenshots of my X360/PS3, I used this cheap-ass 'capture card'.
 
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I swear I had heard they stored 320 kbps mp3 files but yeah that explains it.
Before FLAC (introduced in 2001, wasn't popular right away), people would rip to WAV to get uncompressed CD audio. Just like FLAC, those files were huge. Keep in mind that in the 90s most people were still on dialup or ADSL at best, so even mp3s were often encoded at 128kbps because downloading and uploading them was much faster.
 
I swear I had heard they stored 320 kbps mp3 files but yeah that explains it.
You might be confusing CD and MiniDisc, which uses ATRAC psychoacoustic encoding, and it was 292kbps, not quite 320. ATRAC is closer to MPEG audio layer 2 or MusePack, a subband encoder.

btw thanks for quoting me out of context. Very cool.
My bad. I was even confused when I was writing that because I know you're not a shitposter like some here. Substring match triggered my autism. This is a literal autistic trigger for me thanks to hours of arguments with idiots IRL. "But I can hear a difference!" ...and then this hearing evaporates when you control for it via blind testing. Meanwhile, with the right samples, I can reliably discern 320kbps MP3 from FLAC on just about any headphones. People are deaf and delusional.
 
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High VBR mp3 is good enough for me.
I've been on a CD burning kick. Using the LAME MP3 encoder, people recommend V2 or V0 (V0 is higher bitrate than V2) for high quality "transparent" encoding. My mom's van has an MP3-CD player. I was optimizing MP3s to fit onto a CD, and I used V3.5 or so. Worked great. Can I hear the loss? Yeah, if I focus. Do I care? Eh. I'm not pretending it's a perfect reproduction. Here, more music is better. Know your tradeoffs, play within 'em. (My library is FLAC, my phone library is all that FLAC transcoded into ~128kbps Opus)

Real niggas take fake-HD "high res" vinyl rips and cut 'em down to 400-500kbps 44.1kHz using LossyWAV ( https://wiki.hydrogenaudio.org/index.php?title=LossyWAV ) or equivalent. This works because the "hiss" noise floor of vinyl is around 70dB on the top end (I've never had a vinyl rip beat 60dB, personally, but I also use consumer-tier equipment) and the weak ultrasonics vinyl can reproduce are mostly very low, like 30dB SNR or less. It is practically but not theoretically perceptually lossless, with huge gains.
 
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Anybody doing disc backups should look into DVDisaster. Ran across it looking for different disc recovery methods besides ISObuster et al. Cross platform and still active.

dvdisaster provides additional ECC protection for optical media. If a medium gets damaged, dvdisaster can recover it as long as the amount of damage is smaller than the amount of ECC data you added to protect it.

It can loosely be compared to .par2 files, but the protection works at the iso level instead of working at the file level. This way, even if metadata from the optical medium filesystem is damaged, dvdisaster can still work flawlessly.








mp3s were often encoded at 128kbps because downloading and uploading them was much faster
Taking ~8hrs for a 100MB album was a lot faster than days for 650MB disc. Still better than stalkers at 10gbps



digital games on the console since the 7th generation days
First to have digital games was original Xbox. Xbox 360 added online multiplayer for backups and IPTV tuner. PS3 disabled Cinavia for ripped Blu-ray discs, could load remote backup folders and discs for any system PSX/PS2/PS3/PSP, could run emulators for other systems, could play streamed games over the internet, could unban console from online multiplayer, and after a decade the normies came to join bringing us phree DLC





The whole "owning the game on a disk" thing is such a dead horse
Wrong. See above for a tiny sliver of why I only spend physical money on physical things. At least they were kind enough to finally sell you overpriced decade old technology that shocks and amazes you. kek


The whole physical media things is such low-hanging normie virtue signaling nonsense. The medium of media has been settled since digital storage got cheap (current market notwithstanding) and you could just have your whole library of media on your computer just a click away. Even having your stuff on a HDD is much faster than any disk reader. It's objectively the superior option for many reasons. I think the only valid reason I've read is someone saying they prefer disks so that they can resell them after they're done with the game. I don't have a modern console so I'll just take it at their word that Sony or Xbox don't just tie the disk's license key to their account.
You're not virtue signaling as a bright shining beam of light, and for sure not sounding ignorant now that you've got it all figured out. Quick question is 4k better or worse than 2160p, and how about 35mm film? Maybe they'll figure out why multi-platter spinning disks are faster than a single spinning disc with a laser and multifocal lens for layers. Disk is far superior which is why archives use tape, and way cheaper which is why they use 2k to make 4k for those astute normies to consume. First Sale Doctrine is a great reason. I prefer the ability to kill companies from a greedy fuckup. Just bury next to ET in the landfill and be done. No, not you, you see the stuggles and hardship these poor companies now face after removing that last bit of risk. Yes, yes we should pre-order digital releases to make sure they're not out of stock at launch. Such wisdom at normie swindle express.
 
Yes, yes we should pre-order digital releases to make sure they're not out of stock at launch.
lol yup, this shit right here is the most insane stupidity in consoomerism I've ever seen. Fucking pre-ordering a digital release of something. What are those midnight release parties like? Everybody feverishly masturbating at home on voice chat waiting for that preload to finish and the clock to tick over to midnight so their gaming client of choice can beg the server for authorization to execute a local program when the clock rolls over?
 
lol yup, this shit right here is the most insane stupidity in consoomerism I've ever seen. Fucking pre-ordering a digital release of something. What are those midnight release parties like? Everybody feverishly masturbating at home on voice chat waiting for that preload to finish and the clock to tick over to midnight so their gaming client of choice can beg the server for authorization to execute a local program when the clock rolls over?
As any real gamer knows, the time shortly before launch is an altogether very busy time full of FOMO and meaningful financial decisions to make.
You need to pick which day-1 DLC you purchase directly and which you put on the wishlist.
Do you grab the 40$ upgrade to the GOTY edition so you can get the GOTY edition pre-order exclusive skins and XP booster ?
And what about the year 1 season pass ? It includes the pre-order of the first 2 story DLC and 450 shekelcoins, so by spending another 50$ now you theoretically save 10$ in a year or so.

Social interactions in such stressful times are generally limited to virtual shouting matches with illiterate foreigners and somehow even dumber redditors (neither of which bought the game) on the steam community forums until the thread gets locked and all participants banned by the transexual moderator.

Also, you forgot the part where its ready to play, but it crashes on all systems with AMD CPUs for a week because its missing the 50GB DAY 1 PATCH HOTFIX 5 V2.1 update that also finally adds the premium battlepass (which was included in the Deluxe and GOTY Editions of the game).
 
...What are those midnight release parties like? Everybody feverishly masturbating at home on voice chat waiting for that preload to finish ...

That shit'll change once buttplug framework blows em up. Sync up moves with VR pr0n, slide into that sex game, and then fuck over the net before trying some bot or llm

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