Ghostofhate
kiwifarms.net
- Joined
- Jul 8, 2019
Anyone know the home addresses of the Myanonamouse.net staff?
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Yes this is serious
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part of me wonders if - in theory - CDs burned from 24/192 FLACs are technically better than those burned from 16/48
Yeah, that's what I thought. I was just second guessing myself for a moment there.Insane.
If your target format is CD, literally anything other than 44.1kHz 16-bit lossless is not lossless.
CD-ROM games didn't have "look up in manual" style copy protection. That was only for games on floppy disks, which were easy and cheap to copy. Now, when those games were cheaply ported to CD-ROM, the copy protection was left intact, but that wasn't the norm.Another reason why people acting like the old school days of games on CD was paradise is such nonsense. Who wants to go back to crap like looking up copy protection codes? Publishers did annoying things even back then.
The whole physical media things is such low-hanging normie virtue signaling nonsense. The medium of media has been settled since digital storage got cheap (current market notwithstanding) and you could just have your whole library of media on your computer just a click away. Even having your stuff on a HDD is much faster than any disk reader. It's objectively the superior option for many reasons. I think the only valid reason I've read is someone saying they prefer disks so that they can resell them after they're done with the game. I don't have a modern console so I'll just take it at their word that Sony or Xbox don't just tie the disk's license key to their account.
The whole thing is really starting to irk me the way people go on and on about it. The average YouTube commenter complaining about the whole thing probably just plays garbage like Fortnite or Marvel Rivals or whatever game of the month they happen to be into. Good luck ever owning those on a disk.
You talking formats, FLAC is codec.I've never understood why cds must be ripped to flacs, can't we rip the data as it was encoded originally? Say mp3 or whatever was in common use?
I'm never sure when people are trolling.I've never understood why cds must be ripped to flacs, can't we rip the data as it was encoded originally? Say mp3 or whatever was in common use?
Yes I know the difference between a format/container and a codec, mp3 is a codec. My point is that cds don't store their music as flacs but as previously encoded audio files using a lossy codec so isn't it a waste of memory to transcode the audio to a lossless codec instead of merely copying the compressed audio as is?You talking formats, FLAC is codec.
When you rip the audio you are using the codec flac, with all the data necessary to be processed into any format you want.
Devices usually read formats for ease of access, so that's why most audio tracks pirated in the 00' where FLAC to begging with.
I swear I had heard they stored 320 kbps mp3 files but yeah that explains it.The CD format is uncompressed digital audio data
It's so that it is accurate(ly) rip(ped), so you have a lossless rip of it for archival. CDs can be pressed from actual mp3s or lower res audio that supported and you'd still want (and need) to rip it losslessly so no information is lost. It's the only way to ensure the rip is accurate, along with its ripping log file. Lossy encoders are also generally not stable: LAME will produce different output on different machines or even on the same one when it feels like it, there's no way to compare them bit by bit, which is a thing FLAC focuses on among other things, its test suite includes multiple encode-decode passes to test against that, while MP3, opus encode through floating point arithmetic and do not have those requirements. If you're imagining "take everything from a CD and put it into a zip", FLAC is basically that but with lossless compression optimized for audio.Yes I know the difference between a format/container and a codec, mp3 is a codec. My point is that cds don't store their music as flacs but as previously encoded audio files using a lossy codec so isn't it a waste of memory to transcode the audio to a lossless codec instead of merely copying the compressed audio as is?
Default = to Default = Usb:\apps\Aurora\Aurora.xex. This will make Aurora the default app to be opened on boot. Feel free to edit other options to your desire, but I will not know what they do.wine ./Iso2God.exe


PS3.PS3 called UPDATE.<root of USB>/PS3/UPDATE/folder and rename it to PS3UPDAT.PUP.ps3exploit.me (it automatically goes to https and to the subdomain of www.)PS3 HEN Auto Installer.Auto Install HEN.Enable HENfeature added in the games section. Use this.ftp://192.168.4.20/.Before FLAC (introduced in 2001, wasn't popular right away), people would rip to WAV to get uncompressed CD audio. Just like FLAC, those files were huge. Keep in mind that in the 90s most people were still on dialup or ADSL at best, so even mp3s were often encoded at 128kbps because downloading and uploading them was much faster.I swear I had heard they stored 320 kbps mp3 files but yeah that explains it.
You might be confusing CD and MiniDisc, which uses ATRAC psychoacoustic encoding, and it was 292kbps, not quite 320. ATRAC is closer to MPEG audio layer 2 or MusePack, a subband encoder.I swear I had heard they stored 320 kbps mp3 files but yeah that explains it.
My bad. I was even confused when I was writing that because I know you're not a shitposter like some here. Substring match triggered my autism. This is a literal autistic trigger for me thanks to hours of arguments with idiots IRL. "But I can hear a difference!" ...and then this hearing evaporates when you control for it via blind testing. Meanwhile, with the right samples, I can reliably discern 320kbps MP3 from FLAC on just about any headphones. People are deaf and delusional.btw thanks for quoting me out of context. Very cool.
Same goes for wine tasters. Give them bottles with no labels and they're completely lost. I don't have any FLACs because they only take up space. High VBR mp3 is good enough for me."But I can hear a difference!" ...and then this hearing evaporates when you control for it via blind testing.
Ackchyually it didn't, becauseAfter it got discovered that Rock Band Blitz had the same exploit, the price for that game also went up significantly.
I've been on a CD burning kick. Using the LAME MP3 encoder, people recommend V2 or V0 (V0 is higher bitrate than V2) for high quality "transparent" encoding. My mom's van has an MP3-CD player. I was optimizing MP3s to fit onto a CD, and I used V3.5 or so. Worked great. Can I hear the loss? Yeah, if I focus. Do I care? Eh. I'm not pretending it's a perfect reproduction. Here, more music is better. Know your tradeoffs, play within 'em. (My library is FLAC, my phone library is all that FLAC transcoded into ~128kbps Opus)High VBR mp3 is good enough for me.
dvdisaster provides additional ECC protection for optical media. If a medium gets damaged, dvdisaster can recover it as long as the amount of damage is smaller than the amount of ECC data you added to protect it.
It can loosely be compared to .par2 files, but the protection works at the iso level instead of working at the file level. This way, even if metadata from the optical medium filesystem is damaged, dvdisaster can still work flawlessly.
Taking ~8hrs for a 100MB album was a lot faster than days for 650MB disc. Still better than stalkers at 10gbpsmp3s were often encoded at 128kbps because downloading and uploading them was much faster
First to have digital games was original Xbox. Xbox 360 added online multiplayer for backups and IPTV tuner. PS3 disabled Cinavia for ripped Blu-ray discs, could load remote backup folders and discs for any system PSX/PS2/PS3/PSP, could run emulators for other systems, could play streamed games over the internet, could unban console from online multiplayer, and after a decade the normies came to join bringing us phree DLCdigital games on the console since the 7th generation days
Wrong. See above for a tiny sliver of why I only spend physical money on physical things. At least they were kind enough to finally sell you overpriced decade old technology that shocks and amazes you. kekThe whole "owning the game on a disk" thing is such a dead horse
You're not virtue signaling as a bright shining beam of light, and for sure not sounding ignorant now that you've got it all figured out. Quick question is 4k better or worse than 2160p, and how about 35mm film? Maybe they'll figure out why multi-platter spinning disks are faster than a single spinning disc with a laser and multifocal lens for layers. Disk is far superior which is why archives use tape, and way cheaper which is why they use 2k to make 4k for those astute normies to consume. First Sale Doctrine is a great reason. I prefer the ability to kill companies from a greedy fuckup. Just bury next to ET in the landfill and be done. No, not you, you see the stuggles and hardship these poor companies now face after removing that last bit of risk. Yes, yes we should pre-order digital releases to make sure they're not out of stock at launch. Such wisdom at normie swindle express.The whole physical media things is such low-hanging normie virtue signaling nonsense. The medium of media has been settled since digital storage got cheap (current market notwithstanding) and you could just have your whole library of media on your computer just a click away. Even having your stuff on a HDD is much faster than any disk reader. It's objectively the superior option for many reasons. I think the only valid reason I've read is someone saying they prefer disks so that they can resell them after they're done with the game. I don't have a modern console so I'll just take it at their word that Sony or Xbox don't just tie the disk's license key to their account.
lol yup, this shit right here is the most insane stupidity in consoomerism I've ever seen. Fucking pre-ordering a digital release of something. What are those midnight release parties like? Everybody feverishly masturbating at home on voice chat waiting for that preload to finish and the clock to tick over to midnight so their gaming client of choice can beg the server for authorization to execute a local program when the clock rolls over?Yes, yes we should pre-order digital releases to make sure they're not out of stock at launch.
As any real gamer knows, the time shortly before launch is an altogether very busy time full of FOMO and meaningful financial decisions to make.lol yup, this shit right here is the most insane stupidity in consoomerism I've ever seen. Fucking pre-ordering a digital release of something. What are those midnight release parties like? Everybody feverishly masturbating at home on voice chat waiting for that preload to finish and the clock to tick over to midnight so their gaming client of choice can beg the server for authorization to execute a local program when the clock rolls over?
...What are those midnight release parties like? Everybody feverishly masturbating at home on voice chat waiting for that preload to finish ...
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