Outward - The worst game I've ever continued to play. Drop your backpack before fighting, numbnuts.

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You are kinda right. I also hated the game lol, it is unfinished. I did not research (and I won't) but someone told it (the game) is made by few people.
Well, honestly, they should of have started with something smaller then. I wish this game was good, we are lacking good games, and I would sincerely love another "Elder Scrolls".

Just watched the trailer. "The obstacles aren't about single handedly crushing armies..." our narrator explains, while showing footage of the protagonist engaged in combat with 5 foes:story:. I'm not gonna shit on a small studio with ambitious ideas though. I might pick it up, during a Steam sale.

The combat is just awful, I mean, Skyrim combat is good compared to this, there is no "Map" on the game, but there aren't many dif. textures, everything looks alike, damn, I tried bro, I tried to like this game, played it multiplayer with my girlfriend but it didn't catch. :/
 
It's better than Skyrim combat, but that's not saying much. Anyone going in with hopes of an open world Souls game is going to be crushingly disappointed. What it does have is an unrelenting lack of mercy, and I do approve of that. A chocobo-thing and a hyena can rip a person up really bad in just a few moments, diseases can give crippling debuffs, and being unprepared will lower your health and stamina caps hugely pretty fast if you just wander out into the wilderness without food, shelter, or medicine. I wound up having to tear up cloth armor to make bandages to stop from bleeding to death after getting stabbed by some bug dude with a spear, and that was kinda cool.
In Skyrim, for example, I played with the Frostfall mod and had to break into some random guy's cottage in the wilderness just to get to a fireplace so I wouldn't freeze to death. I fucking love that sort of gameplay, where there's more to challenge than just killing monsters and you have to come up with improvised solutions to unexpected problems.
 
Traps and bow break the game in half, and that's even without abusing the limited AI. Slap a few pressure pads down, add some nerve gas...voila. I'm rocking a passive that even let's me reuse the pressure pad itself so I'm not out of pocket except for the nerve gas materials, ha.

Game continues to be janky and bad, but I'm still endeared to its stupid little world.

I did switch off the voice acting though.
 
The game recently got a re-release under the name Outward Definitive Edition, the original seemed pretty fun to play coop from what I saw in the sseth review. Is this new edition worth it?
 
I gave that game a solid 2h try, which is 10x as much as I'd give any other game before immediately refunding it, ended up refunding it anyway. I can't even imagine the level of single minded autism I'd have to have to enjoy it, it's like a single player MMO with how much time is fucking wasted on pointless padding.
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I quite like this game, but I played it with another person that made it feel much more rewarding because the second you have someone else who can distract the murder machine enemies you start to trivialize a lot of the early bullshit.
 
Ignoring the abhorrent performance, I played it for a while. Died, respawned in a burning town, tried fighting my way out, got insta gibbed and thrown back in.

The backpack content is fucking genius, shame it's a "Le souls" hard game.
 
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