Noita - ~The Hiisi are a peaceful tribe~

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How is the game now, before "final final update"?
I mean it's still Isaac, it's still fun. There are just a lot more enemies that are more frustrating than challenging, in my experience. I was still able to get all completion marks for every character including the CBT joke ones and I'm a literal, mouth-breathing retard so it's not that bad.

Antibirth had a lot of really cool ideas and stuff in it but also more enemies that were overly complicated or annoying so I'm worried on that front, but I'm not exactly chomping at the bit anyway. I'll play it when I get around to it.
 
What roguelikes do you feel are best or at least mitigate that particular thing? I’d go with Dead Cells or Hades myself.

Monolith and Atomicrops are two other really good ones that mitigate it by having weapons be finite. It's usually possible to get a murdergun in atomicrops but you're going to have to pay a whole lot for it and it's going to be gone in a day or so. Monolith has weapon ammo be a currency, when you run out you just drop back to the base peashooter. It makes strong weapons be a double-edged sword since you never know if you're going to be able to take the ammo hit and find an ammo refill before you run out.
 
How cryptic this game is! Are players expected to wander this world for a lifetime or cheat using guides?
I've been playing about two hours a day for about a week. Only made it to the second area once without blowing myself up.
 
How cryptic this game is! Are players expected to wander this world for a lifetime or cheat using guides?
It seems guides, i havent used any i managed to find some stuff ive made my own cipher for the alphabet so i can translate all the runes you find on walls. Found and slayed like 4 optional bosses or so. But i think im just barely scratching the surface still somehow.

edit: Oh right the game tells you how many enemies and spells youve found and im still missing a ton.
 
How cryptic this game is! Are players expected to wander this world for a lifetime or cheat using guides?
What I did was to beat the game normally, you just need to go straight down and live, then used guides to look around the world. 90% of the game is "optional" and there are bunch of secrets I have no idea how people are supposed to figure out.
 
What I did was to beat the game normally, you just need to go straight down and live, then used guides to look around the world. 90% of the game is "optional" and there are bunch of secrets I have no idea how people are supposed to figure out.
I assumed he was talking about that. The run to the main boss is self explanatory, you do need to experiment to learn wand crafting to get past zone 3 onward though.
 
I used one guide, even though I promised myself I wouldn't. It was how to use the portal spell in the jungle area I felt like I would have done it eventually but only after hours of trying it in every mildly important spot. Now I'm looking for a group of novice players to help with the trial and error while keeping exploration exciting. Like how 90s kids would trade tips and learn games together. My self-learned tip is: The Omega Disc spell ends the run.
My request is if someone knows what this does
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or where the portals in the lake above it go without looking it up.
 
My self-learned tip is: The Omega Disc spell ends the run.
Use dangerous spells with triggers on non shuffle wands. That way you can cast them at a distance. Be aware that misty air severely reduces projectile range. Timers can fix that, the spell that puts spells into eggs also has some interesting applications

As for the essences I have a vague idea that theres a couple to collect and you do something with them. I know where 2 are and im pretty sure theres 4 based on a text you find in game mentioning theyre in different corners. Youd need a serious movement wand to not die with them and to even reach each of them.

I don't know where you found that one. And i dont know where to go once you have them all.
 
Meme Beyblade + homing is absolutely worth trying once though. It is equal parts hilarious and terrifying and will make you despise those certain asshole mages even more.
Summon Rock + homing has always been my preferred room sweeper, it lasts longer and gives "trick" bonuses.
Use dangerous spells with triggers on non shuffle wands.
I didn't know it was dangerous, but I figured it could kill me by the way the other saws behaved so I used it in a less promising run. Your vague advice on the essences is exactly what I wanted. This one was found: at the bottom of the lake on the far left of the map, the one in the tree makes the ground radioactive, and one is past the pyramid on the top corner of the map and makes you shoot projectiles around your body that hurt a little if you are touching something, I've never seen a forth one but there is a similar rhombus with a book within the mushroom caves I guess you need to take them there.
 
Over 100 hours here, I got my first victory after 104 hours (win the game without mods).

Some tips-
To the West of the Coal Pit are the Fungal Caverns. Good wands in there.
Hisii Base and The Vault are generally considered the 2 hardest levels. Be prepared for them and don't hang about.
The Underground Jungle shouldn't be a problem (it's easier than the biome before it), it's a good biome to explore and look for wands in.
Robots/tanks/machines are weak against explosions. Drop bombs etc on them if you can.
Exploring is fun. Think the cliff at the start or the big tree to the West are the game edges? Find a way over them.
 
Noita's progression is very interesting compared with other games like it, mainly because it is knowledge-based; the more you know about combos and spells, the easier the game becomes because you can beat the RNG with knowledge which is pretty cool. This is one of the few games that I encourage people to look up resources online so they don't become frustrated because they didn't get what they wanted. Chances are, you didn't win that run because you didn't know a lot about the game and wand building, which cascaded into you getting into risky situations, and not because your reflexes are subpar.
 
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Any Noita Arena enjoyers here? It's a PvP mod that's getting more popular, even just 1v1s can be absolute chaos.

Youtuber/streamer AliasGaming is running a tournament tomorrow, I think it's the first.


I think jungles are worse because of those hard to kill spiders and how everything looks the same and blends together.
I have loved the jungle ever since I learned how to massively increase my HP with the heart mage trick. Repeat in multiple parallel worlds and have hundreds of thousands of HP
 
I think jungles are worse because of those hard to kill spiders and how everything looks the same and blends together.

There's also a Hisii guy in there that shoots invisibility potion on enemies, oh and if you are afraid of spiders take my advice and don't explore to the West of that biome. Spiders can also wreck holy mountains, which the Gods blame you on for some reason.

It's probably also the only biome in the game after the mines where if you panic and try to rush downwards there's a decent chance of making it due to the vast open spaces.
 
What bothers me is that the game gets exponentially more RAM intensive the more you play.

32gbcels suffer...
 
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