No Man's Sky - Minecraft with Adderall

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You're feelings on No Man Sky...

  • Hate it

    Votes: 25 10.4%
  • Liked it

    Votes: 70 29.2%
  • Haven't played it

    Votes: 60 25.0%
  • Don't want to play it

    Votes: 85 35.4%

  • Total voters
    240
There's quite a number of outstanding bugs with the update, one of which seems to currently render it impossible to actually get to the new stuff from a fresh save. Disappointing, but not unexpected given the size of the additions.
 
There are a bunch of twitch drops that give free gear daily over the next 5 days starting today.
I really like the look of the solar ship from day 4:
Twitch.Ship54.webp
Does the space combat still suck ass?
I always use keyboard+mouse only when I play the game. When I get into space combat, I hold down S to lock on to the ship I have targeted to make it so the ship flies itself & I am the gunner. This approach makes me not hate the space combat. If I had to manually pilot the ship during combat I would definitely use a controller instead of keyboard+mouse.
 
There are a bunch of twitch drops
If the same items can't be achieved completely offline, I'll just give the game a pass. I had refunded it on GOG over that living ship shit back then, though I think it's possible to do it offline now, but I'm not wasting my money on online slop.
I always use keyboard+mouse only when I play the game. When I get into space combat, I hold down S to lock on to the ship I have targeted to make it so the ship flies itself & I am the gunner. This approach makes me not hate the space combat. If I had to manually pilot the ship during combat I would definitely use a controller instead of keyboard+mouse.
I meant more about the general feel of the space combat. I hold Everspace 2 as the best arcade space shooting experience, and if nothing has changed since living ship update, NMS isn't even close to that level of quality.
 
If the same items can't be achieved completely offline, I'll just give the game a pass. I had refunded it on GOG over that living ship shit back then, though I think it's possible to do it offline now, but I'm not wasting my money on online slop.
Even though the game can work as a single player game (turning off multiplayer is a menu option), I think connecting to the Hello Games servers is required. It seems like forcing online for big space games started with Elite: Dangerous.

I meant more about the general feel of the space combat. I hold Everspace 2 as the best arcade space shooting experience, and if nothing has changed since living ship update, NMS isn't even close to that level of quality.
Combat hasn't really changed since the living ship update. Combat in No Man's Sky was never great, and it isn't the primary reason why I play the game.
 
I picked up and dropped the game around the time they released a "living" ship that was tied to online mode. Does the game still try to force you to play online to get major upgrades? Does the space combat still suck ass?
I see they turning NMS into a complete live service shit now. I guess that was their main goal in 2016, but they didnt have the funds to finish the game. So they put out update after update over the years, and here we are in 2025 and the game is still not finished. NMS had gone gold in 2016 and by going gold it mean the game is complete and finished. that was a fucking lie, never forget.

hellogames.webp
 
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Is that a tranny doing the voice over?
Dunno. This trailer by the director is better.
I see they turning NMS into a complete live service shit now. I guess that was their main goal in 2016, but they didnt have the funds to finish the game. So they put out update after update over the years, and here we are in 2025 and the game is still not finished. NMS had gone gold in 2016 and by going gold it mean the game is complete and finished. that was a fucking lie, never forget.
Their studio and servers were literally underwater in 2013, it's a small miracle an indie company managed to deliver a game already comparable to triple-AAA studios in 2016 and they've just kept making it better.
1757054675382.webp
Oh god. Water moves really quick. Hello Games has been totally flooded. Everything in the office has pretty much been lost :(— Hello Games (@hellogames) December 24, 2013
A lifesize cardboard cut out of Joe Danger went floating past face down. Poor Joe. He's taking this the worst.— Hello Games (@hellogames) December 24, 2013
Massive thanks to everyone who tried to help here today. We have learned that laptops float sometimes— Hello Games (@hellogames) December 24, 2013
Leaving now and letting firemen to help real people (all the houses around us with kids and xmas) - rather than us drowning to save a hdd :)— Hello Games (@hellogames) December 25, 2013
 
Jesus fucking christ this game is a hot mess. Picked it up due to the update. I have never played a game about exploration that was so desperate to keep you from exploring. The actual fuck is the guy that makes this smoking?

Amd how do you make money in this game? How am I supposed to get 20 mill for a new fucking ship when all the tech sucks?
 
So they put out update after update over the years, and here we are in 2025 and the game is still not finished.

"Here's why free DLC is bad, actually."

Amd how do you make money in this game? How am I supposed to get 20 mill for a new fucking ship when all the tech sucks?

You get credits pretty quick once you get a freighter. Just follow the bread crumbs they give you at the beginning. Eventually you can get maps to find downed ships, too, and those bring in a lot of credits.
 
Amd how do you make money in this game? How am I supposed to get 20 mill for a new fucking ship when all the tech sucks?
Follow the tutorial/story till you find the downed starship of Artemis. This part of the story hands you an advanced mining laser blueprint for your multi-tool. Install it asap and continue the story until after you land on the anomaly and to the point where Artemis contacts you and you're directed to a holo-tower.

At this point, search for a star system you haven't discovered yet with "dissonance" detected. Scan the planets for dissonance and land on the one you find. Use the advanced mining laser to mine the large purple crystals for radiant shards. Search around for drill like objects that are guarded by corrupted sentinels and destroy them. These give echo locators and inverted mirrors.

If the planet you're on supports life, you should be able to use the echo locator to search for camps. If not, you'll have to search for other planets that allow you to use the echo locators. Once an echo locator leads you to a camp, solve the puzzle at the terminal and use it to locate "dissonance spikes." These are crashed Sentinel Starships. Using radiant shards and inverted mirrors, you can take the hyaline brain from the ships and repair it at a nearby ruin. The hyaline brain itself acts as a map so you use it from your inventory. After repairing it, return to the Sentinel Ship and install three radiant shards, one inverted mirror and the repaired brain. Congratulations, you now have a ship valued at a minimum of 20 millions units.

Return to the camp that lead you to your new ship and use that camp to continue locating other downed starships. Repair them until you have a good 7-8 of them claimed. Take your starships to the star systems space station and begin scrapping all of your ships except for the best version you've found. Sell the materials granted from scrapping your ships to the nearby trade terminal. Build a treasure vault at your home base and Scrooge McDuck dive into your newfound wealth.

Extra tip: You can convert your wealth into nanites by visiting pirate stations and buying suspicious technology packets from the general goods vendor with your credits. Opening them up yields random black market upgrades for your suit, multi-tool and/or starship. Keep the best ones for yourself and sell the leftovers to the nearby blackmarket vendor that deals specifically in black market upgrades in exchange for nanites.
 
At least it's a classical White male team, you no longer have this.

I played the cracked version on release, never tried it since. But it's funny how this game is more accomplished than Star Citizen, didn't they also have going from space to planet first? Which btw is totally overrated, it's fun the first couple of times before it just becomes a time waster.

"Here's why free DLC is bad, actually."
Actually yes, am I the only guy who misses the old days, you bought a game that was finished you played through it and it was done. These days every game is a live service with multiple content updates over the year so you can't really finish some games anymore, and you need to keep them on your storage while they are over 50GB big. SnowRunner came out 2020 it just got a new season with new stuff (season 16) while they also have their new game, RoadCraft, which also just got an update.
 
Amd how do you make money in this game? How am I supposed to get 20 mill for a new fucking ship when all the tech sucks?
space trucking.
or save edit, it's not like you are playing it on fagstation...
I see they turning NMS into a complete live service shit now.
well they are fucking failing hard then as the twitch drops can be picked easily.
1757163306129.webp
maybe they'll have better luck on their newest procgen mmo shite.
I played the cracked version on release, never tried it since. But it's funny how this game is more accomplished than Star Citizen
not really, the only thing they have in common is space and ships, the cult game tries to be a EVE-like and when the gameplay itself isn't fucking broken its alright, they going for the whole "community" shit is to be expected as MMO but i can't forget how disgusting it was playing that shite on free periods and having to endure people trying to convince me to buy the fucking thing, doesn't change much if they were cool people, mormons are cool too but would you join them? fuck no.
 
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Actually yes, am I the only guy who misses the old days, you bought a game that was finished you played through it and it was done.

I bought Doom, played through it, and then kept downloading more and more content for it for free. Good times.

you can't really finish some games anymore

It sounds like you form an addiction to a game and can't quit because new content gives you FOMO. I assure you, you can just quit. You do not need to play the new season of Deep Rock Galactic or whatever.

There's a lot to praise about NMS after its bungled, god-awful released. Updates have been high quality. Lots of good stuff's been dropped. There's no battle pass, and it doesn't constantly wave ads in your face to get you to buy gay FOMO cosmetics that ruin the look of the game. The only real problem with the game is it is basically Journalist Mode: The Space Sim. Once you get your first real fighter and buy maybe 2 or 3 upgrades to it, and put a couple upgrades on your multitool, you will never die again.
 
I see they turning NMS into a complete live service shit now.
Given that they've never charged a penny for anything past the game itself, I think they might be bad at that cunning plan.
Amd how do you make money in this game? How am I supposed to get 20 mill for a new fucking ship when all the tech sucks?
Scan all the animals on a planet and you'll get a nanite bonus of 1000+, use that to buy S-rank scanner upgrades for your multi tool at a station. With three of those, scanning stuff will net you millions of credits per planet.
 
Follow the tutorial/story till you find the downed starship of Artemis. This part of the story hands you an advanced mining laser blueprint for your multi-tool. Install it asap and continue the story until after you land on the anomaly and to the point where Artemis contacts you and you're directed to a holo-tower.

At this point, search for a star system you haven't discovered yet with "dissonance" detected. Scan the planets for dissonance and land on the one you find. Use the advanced mining laser to mine the large purple crystals for radiant shards. Search around for drill like objects that are guarded by corrupted sentinels and destroy them. These give echo locators and inverted mirrors.

If the planet you're on supports life, you should be able to use the echo locator to search for camps. If not, you'll have to search for other planets that allow you to use the echo locators. Once an echo locator leads you to a camp, solve the puzzle at the terminal and use it to locate "dissonance spikes." These are crashed Sentinel Starships. Using radiant shards and inverted mirrors, you can take the hyaline brain from the ships and repair it at a nearby ruin. The hyaline brain itself acts as a map so you use it from your inventory. After repairing it, return to the Sentinel Ship and install three radiant shards, one inverted mirror and the repaired brain. Congratulations, you now have a ship valued at a minimum of 20 millions units.
See, this actually gets me even angrier. because this is such a niche thing that's outside the main game loop of harvesting stuff and takes you not only a decent bit of time into the game but also isnt intuitive. Every bit of the game seems to be directing you towards "Go explore, harvest stuff, and build a base." I'm not saying you should be able to walk through a planet and after only a half hour have what you need to make a star ship, but I do think this is incredibly counterintuitive and even more so since you arent even made aware that this is a thing that can happen.
 
See, this actually gets me even angrier. because this is such a niche thing that's outside the main game loop of harvesting stuff and takes you not only a decent bit of time into the game but also isnt intuitive.
Everything he described will happen if you just go to the quest section, select the main quest, and follow the quest markers to get a unique-ish, special starship. All he did was outline a shortcut so you can skip a lot of work and get a huge pile of credits without following the quest, which normally would be a mid-game accomplishment.

Every bit of the game seems to be directing you towards "Go explore, harvest stuff, and build a base."
Your first dozen or so quests in the main questline get you established the in the main mechanics of exploring, harvesting stuff, acquiring a new starship and building a base. I think only the first 5 or so are strictly necessary.

I genuinely don't understand what you're mad about. It's like any other open world game. Follow the bread crumbs, you will, in short order, have a base with research stations and grow pods, a freighter with a fleet of explorer ships, a squadron of fighters on your wing, and a garage of various land vehicles. The game does everything except send someone to literally hold your hand to get you there. And like any other open world game, the initial crap you can scrape out of the early game is orders of magnitude below what you need to obtain cool later-game stuff, which should indicate to you that there's more out there to find besides blasting rocks for ferrite dust, and maybe you should try following a quest marker or two.
 
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