So the game is actually okay now?
I'd say no-ish.
...The number one thing the game probably needs is other sentient life forms on worlds, in small bases to compliment the empty, abandoned buildings you find. Space stations are cool but it still doesn't feel like a "lived in" universe in general.
I take it back, this was better than expected, once I got about 20+ hours in and learned more about how the game is designed and what to look for/how to find things. I would now like to alter my previous review and say yes, the game is actually okay now.
There's actually ALOT of alien life doing their own thing, and while it's not super organic, it feels much more realistic than I originally gave it credit for. As far as a Star Trek, Star Wars vibe there's plenty of little outposts with one or two dudes living in it, doing guard duty or research or whatever, and the more you've fleshed out the language learning the more likely you'll pick the right response to them having a suit malfunction and them begging for carbon to fix their rebreather or sodium to fix their gun.
The missions are alright too, enough interesting actions of delivery, blowing up buildings, or chasing fugitives in a peaceful arrest or ship combat to justify factions, pirate systems, random hails from traders or pirates & bartering. The capital ships are pretty dank and really top off the space feel, as well as finding a settlement you get to mayor and develop the buildings and features on via votes.
There's very little need to ever min-max the combat chip system or technologies to fine tune your gun DPS or starship, if you find the repeatable loops to get lots of inventory slots and 80% of your gun, you're all set to just do whatever. I like the loop of revisiting systems to learn more words while taking on new jobs to drive me into new population areas, and regularly shifting from planetside/exocraft vehicles/starship/station/capital ship and moving in and out of warp. It feels good and looks good.
My biggest complaint now is that apparently no matter what kind of rig you have, the current 5.0 update broke the pop-in of alot of scenery and grasses, so the game looks like shit if you go fast on ground. You'll bang into asteroids too if you haven't had time for your system to draw them all in and changing your POV sometimes makes them blink in and out. That's a major problem but not gamebreaking in a low stakes game like this. I'm sort of interesting in looking for the organic ships and the one inverted mirror I need for a sentinel ship, but they're unnecessary hurdles for completionists.
The only exciting thing that ever happened was on my permadeath run where an AI-piloted gauler glitched out while landing and went full 9/11 on the trading post I was in, ramming right into my face and killing me instantly.
I've been playing on normal and the game glitches enough that I'll probably never play permadeath seriously other than to maybe do the achievement someday. I died once teleporting from my freighter to frigate, and somehow I glitched outside the safe area despite still being in it and died to 'cosmic rays" with no recourse. I reloaded to a few minutes prior but I'd be pissed on hardcore.