Nintendo Switch (Currently Plagued) - Here we shit post about the new Nintendo console, The Switch

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Aren't OLED screens bad for screen burn in, like plasma TVs were? I wonder how they solved the problem?
It's only when a bright light emits for a long time at the same spot, with regular use it won't happen(You'll also see it happen before it becomes permanent)
That said, it's more likely to happen with games if the game displays a hud of any kind for a long time.
 
Aren't OLED screens bad for screen burn in, like plasma TVs were? I wonder how they solved the problem?
The screenburn will counteract the joycon drift and airflow issues like this:
door.jpg
 
It's only when a bright light emits for a long time at the same spot, with regular use it won't happen(You'll also see it happen before it becomes permanent)
That said, it's more likely to happen with games if the game displays a hud of any kind for a long time.
Well, all the most popular games like Zelda and Pokemans do this, so it should be interesting to see what happens when you play those games for many hours straight. So when you start to see this happen do you just stop playing the game forever?
:thinking:
 
Well, all the most popular games like Zelda and Pokemans do this, so it should be interesting to see what happens when you play those games for many hours straight. So when you start to see this happen do you just stop playing the game forever?
:thinking:
An increase in views for burn in pattern videos being viewed from YT Switch app.
 
Was the backlight really the game gear's biggest battery life problem? It was supporting essentially close to current gen (16 bit) architecture in a handheld while the gameboy was like barely above half a NES.

Game Gear was basically a portable Master System -> 8 bit. The Game Boy was also 8-bit.
Not only the shitty battery life, the GG was also expensive, too big and it had a shitty game library.
 
Aren't OLED screens bad for screen burn in, like plasma TVs were? I wonder how they solved the problem?
They didn't. As far as I can tell OLED burn in is a permanent issue. As long as some element stays on your screen long enough it will burn in. Happened with a mid 2010s Samsung phone for me. As others have mentioned any HUD elements could easily burn in if you play a game long enough. Sleep mode being active should limit damage however, as well as switching what is on your screen. Screensavers no longer being a thing helps make this issue worse though.
 
Game Gear was basically a portable Master System -> 8 bit. The Game Boy was also 8-bit.
Not only the shitty battery life, the GG was also expensive, too big and it had a shitty game library.
This, the GG was essentially the PSP/Vita of its time, Sega taking "console on the go" literally and not realizing no one has the time for that (not to mention Columns and Sonic are shit compared to Tetris when it comes to a pack-in game that makes people stay for more).
 
Guys, the reason they didn't put a battery in was specifically to combat the OLED burn in.

If you can't run the thing for more than 8 hours in handheld mode there won't be a chance for anything to be permanently burned into the screen.
 
Guys, the reason they didn't put a battery in was specifically to combat the OLED burn in.

If you can't run the thing for more than 8 hours in handheld mode there won't be a chance for anything to be permanently burned into the screen.
Even with a lackluster battery life it's still a pretty big possibility. Never had my smartphone on for more than a few hours a day (screen wise) and yet a UI element still burned in. Not terrible but it's obvious that it's there. Imagine how bad it will be for people playing one game for many hours. I guess you could look at how the first model of the PSVITA did to determine how it could end up. It had an OLED but it was one from 2011-2012 so I don't know what improvements could have been made.
 
Even with a lackluster battery life it's still a pretty big possibility. Never had my smartphone on for more than a few hours a day (screen wise) and yet a UI element still burned in. Not terrible but it's obvious that it's there. Imagine how bad it will be for people playing one game for many hours. I guess you could look at how the first model of the PSVITA did to determine how it could end up. It had an OLED but it was one from 2011-2012 so I don't know what improvements could have been made.
The OLED Vita is renowned for the mura effect. It's pretty easy to find people talking about their units having black spots whenever the screen is black, mine included. I'm okay with it since it's a fucking Vita, but I can expect the soyboys to lose it because their mighty new Switches have more blemishes than their old units.
 
Where am I gonna buy Zelda saves now? So I guess if you're thinking about selling hacked saves in Japan, don't.


Zelda hacker arrested for selling illegal Breath of the Wild save files​

Published: 10/Jul/2021 0:37

by Brent Koepp
Link and Zelda crying Breath of the Wild trailer
Nintendo
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BREATH OF THE WILD
A Legend of Zelda fan has been arrested in Japan for modifying their Breath of the Wild save data. The 27-year-old man was detained by police after attempting to sell the hacked Nintendo Switch save files.
While modifying video game save data isn’t that big of a deal in most parts of the world, Japan in recent years has been cracking down on hackers trying to make a profit off of compromised data. For example in February, a Pokemon Sword & Shield fan was sent to jail for selling hacked Shiny Pokemon.
Only a few months later, another Nintendo franchise is in the headlines for a similar crime. A Legend of Zelda hacker was arrested in July for trying to sell Breath of the Wild save files that contained numerous cheats for the popular Nintendo Switch title.
Zelda in Breath of the Wild
NintendoA Legend of Zelda fan is in hot water for selling hacked save files.

Breath of the Wild save file lands Zelda hacker in jail​

According to reports by the Broadcasting System of Niigata, Tokyo resident Ichimin Sho was detained by Niigata police on July 8th after trying to sell Legend of Zelda: Breath of the Wild save data. The man had originally listed the Nintendo save data on an auction site in April.
In Sho’s original listing for the Zelda data, he described it as “the ultimate save data” and was offering a service to modify the files however customers wanted. From rare items to maxed-out player stats, the hacker was promising users an “ultimate” version of the 2017 Nintendo Switch title.
The auction listing got the attention of the Niigata Prefecture police who arrested Sho in July. According to authorities, he confessed to selling over “10 million yen” worth of save files so far, which is approximately $90,814 in USD.
Police evidence Legend of Zelda: Breath of the Wild
Broadcasting System of NiigataEvidence collected by the Niigata Police.
Sho had been selling modified Nintendo save files since 2019 for roughly 3,500 yen each ($32 USD). While the arrest may seem extreme, Japan has been cracking down on modified software with the Unfair Competition Prevention Act which was passed two years ago.
Interestingly, a Pokemon fan found themselves in hot water for the same crime in February 2021. In that case, the 23-year-old had been detained after selling over $10,000 worth of hacked Shiny Pokemon in series eighth-generation title Sword & Shield.
H/T: Broadcasting System of Niigata

 
Nobody seems to have noticed that another batch of the gigaleaks dropped ten days ago. Contains no games but lots of early 2000s written documentation, including slides showing Wii control tests, potential controller and Mii designs, lists of games in development (some of which never saw release), lots of behind the scenes info, plans for a never launched Chinese/iQue GCN, etc.
 
Where am I gonna buy Zelda saves now? So I guess if you're thinking about selling hacked saves in Japan, don't.




Yakuza 8: Ichiban and his friends discover a sweatshop run by the Omi Alliance full of people grinding in Dragon Quest games in order to sell the saves on the black market
 
There's not a Metroid thread active but I just wanted to tell people about this. Nintendo's been doing little info drops on Metroid Dread called "Metroid Dread Report" and the newest volume was released not long ago. In addition to a new trailer with new footage (and a look at what might be the game's Varia suit), they confirmed that they're intentionally adding sequence breaking and more open-ended choices as far as where to go next and what upgrades to get.

Here's the report, with the video and quote.
 
There's not a Metroid thread active but I just wanted to tell people about this. Nintendo's been doing little info drops on Metroid Dread called "Metroid Dread Report" and the newest volume was released not long ago. In addition to a new trailer with new footage (and a look at what might be the game's Varia suit), they confirmed that they're intentionally adding sequence breaking and more open-ended choices as far as where to go next and what upgrades to get.

Here's the report, with the video and quote.
Thats neat but, for those who didn't know, they've also intentionally done this for every game (except Other M) since Prime 2.
 
I can finally use my Switch joycons. L-button broke and I just fixed it.

soyjak.gif

I have a controller for it, but sometimes I just wanna play on handheld.
 
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