Nintendo Switch (Currently Plagued) - Here we shit post about the new Nintendo console, The Switch

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I hate the pressure sensitive trigger buttons on controllers for anything other than games built around them, like Mario Sunshine. I agree with you, and they absolutely ruin fighting games in particular with that unresponsiveness.
Including @Calandrino as well.

This is somewhat similar to the adoption of circular restrictor gates and sacrificing octagonal restrictor gates. Bad.
 
Because I'm counting Switch as part of that generation, and it shits all over the entire 3rd generation on its own (only Game Boy really has many games that hold up well), let alone counting whatever few gems somehow make their way to the other consoles.


I hate the pressure sensitive trigger buttons on controllers for anything other than games built around them, like Mario Sunshine. I agree with you, and they absolutely ruin fighting games in particular with that unresponsiveness.
The entire fighting game controller racket is built around this.
 
Funny thing is that even though gas/brake controls are the main reason shoulder triggers exist, and why the other leading brands have them, F-Zero GX didn't use them for such... or Mario Kart DD, or Wave Race Blue Storm, or Kirby Air Ride I think...

To the GC controller's credit, some games made good use of that little *click* when the trigger is fully depressed.

I've never used my PC controller's triggers for anything analog ever, so to me they're just shit irresponsive buttons with zero advantages, and that's it.
Mario Sunshine was designed around it, where you can either partially hold R to run around while spraying water or click it to stand in place and aim. Luigi’s Mansion also had you either partially hold to shoot an element at different analog intensities or click it to fire off a blast. You can rework those games to not require it, but then they feel off.

I’d be a lot more forgiving if other companies hadn’t already done the whole “press a switch to toggle between analog and digital” thing. This would have been the ideal time to improve upon that idea, and Nintendo talking about wanting to make the “perfect controller” seems hypocritical when it leaves out a feature that other controllers have had for several generations and won’t even play those announced Gamecube games as they were originally intended.
 
Can you please explain how the 3rd gen (NES. Master System, OG Gameboy), is a worse gen than the slop on PS5/Xbox. I'm not mad, just extremely curious on your reasoning
For some completely bullshit reason the NES era is considered to be the second generation. Everything before the VCS is considered to be "not a console" and thus isn't counted and the later pre-NES systems like the 5200 and Colecovision are folded into gen 1 even though they were the first actual leap, including with the first "new system" from an old manufacturer, with the VCS being superceded by the 5200.
 
Because I'm counting Switch as part of that generation, and it shits all over the entire 3rd generation on its own (only Game Boy really has many games that hold up well), let alone counting whatever few gems somehow make their way to the other consoles.
I like Switch but NES on its own has so many iconic forever great games, and they were almost all original efforts. Switch has a good library but it is also like at least 70% Wii U / Vita / PS4 ports or indie games that get released everywhere.

20 years from now how many people are really going to still care about Mario Odyssey? While NES has 3 really great iconic Mario games. People will forever go back to Kirby's Adventure in a way they won't for Kirby Discovery.

Feels like I'm almost comparing a suite of 80s movies to Disney Live Action remakes or Marvel capeshit, there's a level at which things are derivative today that the NES just plain does not have.
For some completely bullshit reason the NES era is considered to be the second generation. Everything before the VCS is considered to be "not a console" and thus isn't counted and the later pre-NES systems like the 5200 and Colecovision are folded into gen 1 even though they were the first actual leap, including with the first "new system" from an old manufacturer, with the VCS being superceded by the 5200.
The "generation numbers" was made up by wikipedia losers and should be completely ignored.
 
I like Switch but NES on its own has so many iconic forever great games, and they were almost all original efforts. Switch has a good library but it is also like at least 70% Wii U / Vita / PS4 ports or indie games that get released everywhere.

20 years from now how many people are really going to still care about Mario Odyssey? While NES has 3 really great iconic Mario games. People will forever go back to Kirby's Adventure in a way they won't for Kirby Discovery.

Feels like I'm almost comparing a suite of 80s movies to Disney Live Action remakes or Marvel capeshit, there's a level at which things are derivative today that the NES just plain does not have.

The "generation numbers" was made up by wikipedia losers and should be completely ignored.
People tend to remember the beginning and the end more than the middle but that doesn't mean that Mario's "middle" is actually worse than its end or especially its beginning. And besides, for most people the "beginning" will be whatever game was newest when they were 8. For me its World and the NES entries are old and clunky, if not iconic. Given its huge install base, the Switch games we're talking about will be "the beginning" for a massive amount of people.

Also, just to call you out on Kirby specifically, Super Star/Deluxe is the iconic classic Kirby that most people talk about today. Forgotten Land is going to surpass Kirby's Adventure easily in the long run.
 
I’d gladly take a Gamecube 2. It even has Air Ride 2.
As someone who grew up in the later years of the gamecube's lifespan I've never really understood why it was such a flop, all of my favorite "weird" games were on there. I'm sure I missed out on a ton of nuance but gamecube gave us TTYD, Luigi's Mansion, pikmin 1 and 2, pokemon colosseum/XD Gales of Darkness, Kirby's Air Ride, etc. I know I've just got the benefit of getting to enjoy the catalogue without the wait but still, there were some real gems on the GameCube.
 
As someone who grew up in the later years of the gamecube's lifespan I've never really understood why it was such a flop, all of my favorite "weird" games were on there. I'm sure I missed out on a ton of nuance but gamecube gave us TTYD, Luigi's Mansion, pikmin 1 and 2, pokemon colosseum/XD Gales of Darkness, Kirby's Air Ride, etc. I know I've just got the benefit of getting to enjoy the catalogue without the wait but still, there were some real gems on the GameCube.
Meanwhile the PS2 had 5 GTA games, 3 DMCs, something like 4 REs, 4 J&Ds, 3 Sly Coopers, 3 Ratchets, a shitload of Megaman games, Ico and SotC, Okami, 2 MGSes and loads of additional stuff I can't even remember.

Thats why nobody owned a Gamecube, the PS2 existed.
 
Meanwhile the PS2 had 5 GTA games, 3 DMCs, something like 4 REs, 4 J&Ds, 3 Sly Coopers, 3 Ratchets, a shitload of Megaman games, Ico and SotC, Okami, 2 MGSes and loads of additional stuff I can't even remember.

Thats why nobody owned a Gamecube, the PS2 existed.
Wasn't the GameCube getting resident evil games too? I vaguely recall 0 and the re1 remake being originally GameCube exclusive at first. Still I can see what you mean, definitely a bigger catalogue on the ps2. Shocking how they went from all that to being the "no games" console for three generations.
 
Wasn't the GameCube getting resident evil games too? I vaguely recall 0 and the re1 remake being originally GameCube exclusive at first. Still I can see what you mean, definitely a bigger catalogue on the ps2. Shocking how they went from all that to being the "no games" console for three generations.
RE4 was THE killer app for GC, but capcom wanted the extra shekels so it came to PS2 later. REmake is still a marvel and of course also came to GC first.
 
Wasn't the GameCube getting resident evil games too? I vaguely recall 0 and the re1 remake being originally GameCube exclusive at first. Still I can see what you mean, definitely a bigger catalogue on the ps2. Shocking how they went from all that to being the "no games" console for three generations.
They were "no games" for PS3, but they clearly beat Xbox the other two times and if you line up the Wii U with the PS4, well.
 
As someone who grew up in the later years of the gamecube's lifespan I've never really understood why it was such a flop, all of my favorite "weird" games were on there. I'm sure I missed out on a ton of nuance but gamecube gave us TTYD, Luigi's Mansion, pikmin 1 and 2, pokemon colosseum/XD Gales of Darkness, Kirby's Air Ride, etc. I know I've just got the benefit of getting to enjoy the catalogue without the wait but still, there were some real gems on the GameCube.
It was a flop because it was so lame. The GameCube had an image as a baby toy, the thing you'd see in the McDonalds PlayPlace featuring baby versions of Mario & Luigi in baby game Mario Kart.

Anyone over a certain age was playing Halo in LAN or FFX, anyone younger than that aspired to be like that, it genuinely left retards and bedwetters to the GameCube.

I ended up getting one in 2006 because Twilight Princess looked cool and the Wii looked even more lame.
 
Including @Calandrino as well.

This is somewhat similar to the adoption of circular restrictor gates and sacrificing octagonal restrictor gates. Bad.
You mean like how GC had those ridges for the stick? I think the idea of all-in-one controller just doesn't work, different controllers for different genres makes sense. That stick is perfect for SSB, but I'm sure it's not ideal for a FPS.

I like Switch but NES on its own has so many iconic forever great games, and they were almost all original efforts. Switch has a good library but it is also like at least 70% Wii U / Vita / PS4 ports or indie games that get released everywhere.

20 years from now how many people are really going to still care about Mario Odyssey? While NES has 3 really great iconic Mario games. People will forever go back to Kirby's Adventure in a way they won't for Kirby Discovery.
Mario sure, I'll give you that, and Kirby', but the list certainly doesn't go on very far. It does have a lot of iconic games, but not great. Ninja Gaiden is iconic, but it's not good. Kid Icarus is iconic, but it's not good. There's more good original exclusives on Switch than there are on NES, I mean I'm not even a fan of BotW but I'd play it over LoZ any day, most people would. That's not even getting into franchises not on NES, like Mario Kart and Smash Bros.

I guess technically 3rd party is in favor of NES in terms of original exclusives, but it doesn't detract from my enjoyment that Mega Man 11 is on PS4 too, I'd still rather play that than the NES sextology. In its historical context NES was a better system because it had so many exclusives, but if they don't hold up then it doesn't really matter anymore.

Feels like I'm almost comparing a suite of 80s movies to Disney Live Action remakes or Marvel capeshit, there's a level at which things are derivative today that the NES just plain does not have.
If we were talking PS1/PS2 vs PS4/PS5 then I'd agree, but Nintendo still makes classics. Nothing on it is going to touch Mario 3, but then again nothing else ever has either, not even SMW.

The entire fighting game controller racket is built around this.
Yeah, I had an amazing pad for PS3. I'm sure they make a killing on arcade sticks alone, those get expensive.

For me its World and the NES entries are old and clunky, if not iconic.
Ain't no way you're including SMB3 in your assessment of clunk.

Also, just to call you out on Kirby specifically, Super Star/Deluxe is the iconic classic Kirby that most people talk about today. Forgotten Land is going to surpass Kirby's Adventure easily in the long run.
Kirby 1 is what will always be my favorite, and it's not even the first I played, I just adore its simplicity and elegant design.

Meanwhile the PS2 had 5 GTA games, 3 DMCs, something like 4 REs, 4 J&Ds, 3 Sly Coopers, 3 Ratchets, a shitload of Megaman games, Ico and SotC, Okami, 2 MGSes and loads of additional stuff I can't even remember.

Thats why nobody owned a Gamecube, the PS2 existed.
Yeah, but GC is still disproportionately iconic like N64 despite selling much less than the competition. Cultural osmosis (I hate this term for some reason), emulation, and ports have probably contributed to that, so even Pikmin is likely more well known than most PS2 classics. "Nobody" owned GC but everybody loves it now.
 
An local McDonald's had Luigi's Mansion shunted away in a corner and Mario Party 4 out where the kids would be fighting over it. Looking back, it's kind of funny why they did that.
My first exposure to Spyro was a McDonald's that had it on a cabinet of some sorts when I was a kid. It must've been a very short window where McDonald's tried video game stations and gave up on the idea or something.
 
It must've been a very short window where McDonald's tried video game stations
Mines had them for around an year or so. I can't really remember if they switched out Luigi's Mansion with Smash Bros. But pre-coof they had it replaced with this really gay drawing app
 
SSJ Ness said:
Ain't no way you're including SMB3 in your assessment of clunk.
Where's the save button, going back to replay levels, etc. I mean, I get game design and why earlier Mario games being a straight run where you learn the levels through replaying them and get good to save up a supply of power-ups for the harder, later levels but for pure ease of use SMW has so much going for it that they don't.

edit: As for PS2 vs GCN for classics, only if you live in a Nintendo bubble, because I'd argue that the GTA trilogy, MGS games, FFX, DQ uhhh.... VIII was it?, DMC, Kingdom Hearts, Gran Turismo, God of War, Guitar Hero, Shadow of the Colossus, etc. are if anything more iconic than those GCN mainstays once you get out of the Nintendo bubble. And beyond that, you know, are they any more iconic than the N64 versions? SNES versions? Nintendo's the rare company to be iconic in every era, its just that we've had twenty years of the Arlos of the world selling us on GCN games that we didn't play being better than they actually are.
 
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Where's the save button, going back to replay levels, etc. I mean, I get game design and why earlier Mario games being a straight run where you learn the levels through replaying them and get good to save up a supply of power-ups for the harder, later levels but for pure ease of use SMW has so much going for it that they don't.
Those quality of life features don't actually effect the game though, except maybe for replay value. And the superior version has save, for SNES.

edit: As for PS2 vs GCN for classics, only if you live in a Nintendo bubble, because I'd argue that the GTA trilogy, MGS games, FFX, DQ uhhh.... VIII was it?, DMC, Kingdom Hearts, Gran Turismo, God of War, Guitar Hero, Shadow of the Colossus, etc. are if anything more iconic than those GCN mainstays once you get out of the Nintendo bubble. And beyond that, you know, are they any more iconic than the N64 versions? SNES versions? Nintendo's the rare company to be iconic in every era, its just that we've had twenty years of the Arlos of the world selling us on GCN games that we didn't play being better than they actually are.
Most of those are pretty iconic too, but not more iconic. The best of them are maybe equal, but it's a stretch for the likes of GT and SotC.

As for comparing to N64 & SNES, I'd argue yes, especially for Zelda. LttP is highly regarded but it's talked about a lot less than WW or TP. SM64 & OoT are pretty untouchable though, admittedly. MM is much more mixed.
 
Those quality of life features don't actually effect the game though, except maybe for replay value. And the superior version has save, for SNES.


Most of those are pretty iconic too, but not more iconic. The best of them are maybe equal, but it's a stretch for the likes of GT and SotC.

As for comparing to N64 & SNES, I'd argue yes, especially for Zelda. LttP is highly regarded but it's talked about a lot less than WW or TP. SM64 & OoT are pretty untouchable though, admittedly. MM is much more mixed.
There's tons of games on my list that are more iconic than stuff like Pikmin 1 or AC 1, SotC included.

LttP is one of the most copied games of all time. Maybe its lessened in recent years but there was a time in the not so distant past where all the Zelda snobs insisted that LttP was the best game of all time and the rest just weren't as good as it.
 
There's tons of games on my list that are more iconic than stuff like Pikmin 1 or AC 1, SotC included.
SotC is iconic among hardcore gamers, not gamers more broadly. Even then it's mostly a certain age demographic, younger gamers of all stripes will probably be much less familiar with it than basically any Nintendo game. Smash is probably partially responsible for this, it's been a thing since SSB64; you see a character you don't know and you check out their games. I bet it's how most people got into Earthbound.

LttP is one of the most copied games of all time. Maybe its lessened in recent years but there was a time in the not so distant past where all the Zelda snobs insisted that LttP was the best game of all time and the rest just weren't as good as it.
Ever since TP, or even WW, OoT has been held up as the series' peak, so it's been a while.
 
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